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Tsukuyomi: The Divine Hunter

Tsukuyomi: The Divine Hunter Game Cover
74%Game Brain Score
Most mentioned positive aspects:gameplay, graphics
Most mentioned negative aspects:atmosphere, grinding
74% User Score Based on 140 reviews

Platforms

PCTabletAndroidPhoneiPadMobile PlatformiPhoneWindows
Tsukuyomi: The Divine Hunter Game Cover

About Tsukuyomi: The Divine Hunter

Tsukuyomi: The Divine Hunter is a single player turn-based strategy game. It was developed by COLOPL, Inc. and was released on May 6, 2025. It received mostly positive reviews from players.

From Visionary Creator Kazuma Kaneko "Thou Shalt Update the False God"

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Looking for games like Tsukuyomi: The Divine Hunter? Here are top turn-based strategy recommendations, selected from player-similarity data — start with Fate Hunters, Trials of Fire or NEOVERSE.

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Reviews

74%Audience ScoreBased on 140 reviews
gameplay28 positive mentions
atmosphere2 negative mentions

  • Engaging and strategic roguelike deckbuilding gameplay with a unique card blocking mechanic that differs from typical shield-building.
  • Strong Shin Megami Tensei aesthetic and art style by Kazuma Kaneko, accompanied by well-received music and atmospheric elements.
  • Innovative card creation system using AI to generate unique cards personalized to player actions, adding novelty and replay value.
  • AI-generated card artwork is widely criticized for being low quality, inconsistent, and detracting from the game's overall visual appeal.
  • Difficulty and balance issues with certain enemies and bosses leading to frustrating fights that can feel unfair or require grinding or spending money.
  • Monetization and pay-to-win elements negatively impact progression, especially at higher levels, with limited ways to earn premium currency without payment.
  • gameplay

    45 mentions Positive Neutral Negative
    62% positive mentions, 29% neutral mentions, 9% negative mentions

    The gameplay is generally praised for being fun, strategic, and accessible with unique mechanics and solid card management, offering good replayability and a fresh take on roguelike card games. However, some players find certain mechanics frustrating or unfair, note repetitiveness and pay-to-win elements, and criticize the use of AI-generated card art. Overall, it appeals to fans seeking a strategic, moderately deep card game experience with unique twists.

    • “The gameplay is very fun and strategic.”
    • “Fun simple mechanics and clear game design, with replayability and a little X factor (not truly endless but it's an attempt at a clever endless newness).”
    • “The themes, the music and the art are spot on, the characters are intriguing and the gameplay is enjoyable and relatively simple, and the utilization of AI tools in the card creation system is absolutely groundbreaking and brilliant.”
    • “Overall game was cool except for a really terrible game mechanic called heavy armor.”
    • “Stupidest mechanic ever and a way to take the fun out of the game and lose tempo.”
    • “The game mechanic about empty deck is very annoying.”
  • graphics

    22 mentions Positive Neutral Negative
    36% positive mentions, 50% neutral mentions, 14% negative mentions

    The graphics receive praise for their beautiful, Shin Megami Tensei–inspired art style and Kaneko-san’s distinctive artwork, which fans find captivating and nostalgic. However, the inclusion of AI-generated visuals alongside original art creates inconsistencies that some players find jarring and uncurated, detracting from the overall aesthetic experience. Despite this, the graphics, combined with music, contribute significantly to the game's atmosphere and enjoyment.

    • “Old school Shin Megami Tensei aesthetic (which is rare to see as inspiration for a game) from combat progress to enemy design.”
    • “Incredible work, familiar to fans of Shin Megami Tensei and a treat for fans of Kaneko's artwork.”
    • “This game, bleeds Shin Megami Tensei DNA, everything from the music to the art style to the characters.”
    • “The only thing preventing me from giving 5 stars is the fact that some of the generated standard/enemy jinma seem to be conflicting art styles, causing me to fear art unrelated to the game may be being used.”
    • “I was attracted due to the SMT visuals but it was all AI-generated (yes it's AI made). Makes sense that it's not gacha but there's still paid content for something AI did?”
    • “It's a good game, but unfortunately the demon/creature artwork looks like it was AI-generated using Kazuma Kaneko style as the prompt.”
  • music

    11 mentions Positive Neutral Negative
    82% positive mentions, 18% neutral mentions, 0% negative mentions

    The music in the game is widely praised for its quality and contribution to the overall atmosphere, enhancing the engaging art style and gameplay. Users highlight the soundtrack as a strong point, with many describing it as satisfying and top-notch, although a few find it less impressive. Overall, the music significantly elevates the game's presentation and enjoyment.

    • “The themes, the music and the art are spot on, the characters are intriguing and the gameplay is enjoyable and relatively simple, and the utilization of AI tools in the card creation system is absolutely groundbreaking and brilliant.”
    • “A rogue-like with top notch presentation courtesy of the music and Kaneko's artstyle.”
    • “The artwork and music really do bring it to a high level of enjoyment so far!”
  • story

    10 mentions Positive Neutral Negative
    50% positive mentions, 20% neutral mentions, 30% negative mentions

    The story receives mixed feedback, with some finding it intriguing and captivating, while others criticize it for being lackluster, repetitive, and hindered by paywalls that limit progression. Overall, the narrative is considered decent but overshadowed by gameplay and monetization issues.

    • “From the artwork to the intriguing story so far to the card battling combat and card building is captivating!”
    • “It is no easy, but very versatile, engaging with good story, different characters, cards.”
    • “The storyline is intriguing so far.”
    • “The skeleton is there for a good game, but the fact that after a certain point you have to pay for new cards in order to clear story content is just a huge red flag to me.”
    • “Too much grind, not enough story.”
    • “Very new CCG experience, but could have been better. The story doesn't make much sense and the gameplay gets very repetitive after a while.”
  • monetization

    7 mentions Positive Neutral Negative
    43% positive mentions, 28% neutral mentions, 29% negative mentions

    The game features no or minimal ads and does not employ aggressive monetization, with reasonably priced microtransactions. Players appreciate its fair approach, depth, and lack of intrusive advertising, enhancing the overall enjoyable experience.

    • “Overall awesome game with no ads and quite fun game mechanics.”
    • “No aggressive monetization, interesting and amazing gameplay.”
    • “The microtransactions aren't too expensive, and the game is very in depth with teaching you how to play!”
    • “Being a little more giving, making more use of ads for rewards, adding PvP battles, and reducing wait times by half.”
  • atmosphere

    2 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The atmosphere shows strong potential due to the game's unique concept, but its impact is significantly diminished by the use of AI-generated art and text, which users find detracts from the overall experience.

    • “I'd love the atmosphere as well, but the AI art and text is a huge 'no' for me.”
    • “It's unfortunate because the atmosphere could have been 100x better since the idea for the game lends itself to creating something really unique, but instead, something easier was chosen.”
  • grinding

    2 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Users find the grinding aspect of the game relatively manageable and not overly pay-to-win, though some express discomfort with AI-generated content. Overall, the game stands out in the mobile market despite minor grind elements.

  • emotional

    2 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The emotional aspect of the game is described as deeply impactful and heartbreaking, evoking strong feelings in players despite any criticisms of the visuals.

    • “Heartbreaking.”
  • replayability

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game features fun, simple mechanics and clear design that contribute to good replayability, offering a clever attempt at creating ongoing variety, though it is not truly endless.

    • “Fun, simple mechanics and clear game design, with replayability and a little X factor (not truly endless but it's an attempt at clever endless newness).”
  • character development

    1 mentions Positive Neutral Negative
    0% positive mentions, 100% neutral mentions, 0% negative mentions

    The character development in the game is criticized for misrepresenting and altering the original vision of a beloved character designer, detracting from the overall experience despite the game's fun elements.

  • stability

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game offers a solid turn-based strategy experience but suffers from noticeable bugs that affect its overall stability.

    • “Good simple strategy card and turn based, but still buggy”
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Frequently Asked Questions

Tsukuyomi: The Divine Hunter is a turn-based strategy game. Common tags for Tsukuyomi: The Divine Hunter include turn-based, demons, roguelite, deckbuilding, mythology and others.

Tsukuyomi: The Divine Hunter is available on PC, Phone, iPad, iPhone and others.

Tsukuyomi: The Divine Hunter was released on May 6, 2025.

Tsukuyomi: The Divine Hunter was developed by COLOPL, Inc..

Tsukuyomi: The Divine Hunter has received mostly positive reviews from players. Most players liked Tsukuyomi: The Divine Hunter for its gameplay but disliked it for its atmosphere.

Tsukuyomi: The Divine Hunter is a single player game.

Similar games include Fate Hunters, Trials of Fire, NEOVERSE, Phantom Rose, As We Descend and others.