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TRISTOY Game Cover

About

TRISTOY is a multiplayer platformer game. It was developed by Uniworlds Game Studios and was released on January 15, 2015. It received neutral reviews from players.

Tristoy is a story-driven 2D co-op platformer designed from the ground up exclusively for two player co-operative gaming enjoyment!

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50%
Audience ScoreBased on 78 reviews
story16 positive mentions
stability15 negative mentions

  • Unique and well-executed cooperative gameplay designed for two players, with both local and online modes supported.
  • Interesting and engaging story with dialogue choices impacting narrative elements, enhanced by appealing hand-drawn art style and good voice acting.
  • Provides good value as a short co-op experience with challenging bosses and atmospheric setting, enjoyable with a friend especially on sale.
  • Numerous technical issues including bugs, glitches, poor optimization, unresponsive and clunky controls that often frustrate gameplay.
  • Short length with limited replayability; dialogue choices often have little meaningful impact and some story elements feel underdeveloped.
  • Forced co-op only design with split-screen that can hinder player visibility; lack of control customization challenging for some players.
  • story
    45 mentions Positive Neutral Negative

    The story is generally praised for its interesting, branching narrative and strong co-op dialogue interaction that allows players to shape the backstory and character relationships. While some find it engaging and immersive with a unique RPG feel, others note that the storyline is short, occasionally underdeveloped, and that player choices sometimes lack meaningful consequences. Overall, it offers a decent and original story-driven experience best enjoyed with a partner.

    • “I loved the story and being able to pick your story as you go is nice.”
    • “One thing I really like is the conversations: when you talk with a character, sometimes you can choose between different answers and it seems this will have an impact on the story and future events. An awesome thing about this is that the two main characters talk between them and each player can choose their own answers; this gives the game a 'role playing game' feel and the story is very interesting. I want to play more to know more details about it.”
    • “The storytelling is also one of the strong suits of the game; for some reason it reminds me of Steven Erikson's The Malazan Book of the Fallen.”
    • “Unfortunately, Uniworlds, the poor graphics, cringy characters, and simple story don't really work in your favour.”
    • “The story and dialogs play a huge role, which is great at the beginning, but becomes a turndown toward the early end of the game, where the whole drama that was built up feels cut short and the choices left to the player within the dialogs don't seem to have that much of a consequence on the turn of events.”
    • “The conversational choices had no impact on the story whatsoever even though you would presume so.”
  • gameplay
    28 mentions Positive Neutral Negative

    The gameplay of the game is polarizing, featuring unique co-op mechanics and an unusual dialogue system that some find engaging, especially in local multiplayer. However, it is frequently criticized for buggy and clunky platforming controls, unreliable mechanics like double jumping, and frustrating enemy interactions, which detract significantly from the overall experience. While its style and story offer appeal, the gameplay itself is often described as mediocre, uninteresting, or broken, limiting its replay value and enjoyment.

    • “Nevertheless, Tristoy has enchanted me enough during its short gameplay to give a thumbs up.”
    • “It's very unique in matters of style and gameplay, despite its flaws and overall shortness.”
    • “After long pondering and discussions with my coop partner, I decided to recommend Tristoy based on some interesting game mechanics.”
    • “Forced co-op and buggy, clunky gameplay make this game a pass.”
    • “Half the time the jump mechanic doesn't even work and gets you killed more often than you would imagine.”
    • “The crippling factor is the iffy platforming detection and buggy gameplay.”
  • graphics
    26 mentions Positive Neutral Negative

    The graphics receive mixed reviews, with many praising the unique hand-drawn art style and atmospheric visuals, particularly in boss design and animations. However, some criticize the overall visual quality as simplistic, amateurish, or lacking detail, and note technical issues like choppy animations and poor depth perception in platforming. While the artistic style appeals to some, others find the graphics insufficient to fully enhance the gaming experience.

    • “The hand-drawn graphics are nice and the whole setting is quite atmospheric, complemented by excellent sound design.”
    • “For a game this short, Tristoy contains quite a number of boss fights which are great not only in quantity, but also in quality and graphical design.”
    • “Graphics-wise, the game is gorgeous, featuring fantastic artwork and well-executed animations.”
    • “The artwork here is terrible, it's a hodge-podge of amateurish "my first Wacom tablet" style drawings instead of professional-looking game assets.”
    • “It's unclear if this is due to lack of budget to arrange someone who can create graphical assets properly, or lack of talent; regardless, the overall visual quality of the game is extremely low, enough on its own to deter gamers.”
    • “While there are options to change the resolution for the game, all this does is scale up the simplistic 2D art assets used to make the game, which makes little or no difference to the graphics quality.”
  • stability
    15 mentions Positive Neutral Negative

    The game suffers from significant stability issues, including frequent bugs, glitches, and crashes that disrupt gameplay and progression. Players report problems with basic controls, hit detection, resolution compatibility, and unresponsive controllers, making the experience frustrating and often unplayable. Despite some interest in co-op play, the pervasive instability greatly diminishes enjoyment.

    • “There are no complaints about the quality of the game, as it's impossible to enter the game; it freezes in the main menu.”
    • “I really felt this game was just way too buggy, including on critical aspects like basic character control.”
    • “Throughout the game there were multiple glitches, poor optimization for my resolution, and several times where my controller was either responsive during cut scenes (killing me) or didn't work resulting in my death.”
  • optimization
    7 mentions Positive Neutral Negative

    The game suffers from poor optimization, requiring significant resolution and settings adjustments to run smoothly, especially on higher-end hardware. Split-screen multiplayer limits visibility and does not improve performance, while online co-op functionality is also problematic. Despite these issues, some players remain optimistic that the final version will see improved performance.

    • “I expect the final version will be more optimized and run better, and I knew this was just a beta version, so no points lost there.”
    • “Performance”
    • “Cons: split screen is frustrating in boss battles limiting your view of the boss, poor optimization (had to edit resolution way down to get it to run well), online co-op does not work well.”
    • “Throughout the game there were multiple glitches, poor optimization for my resolution, and several times where my controller was either unresponsive during cut scenes (killing me) or didn't work resulting in my death.”
    • “There were some performance issues on my version, had to turn everything down quite a bit to run smoothly and not look like slow motion (although I did play on a laptop, but a powerful one), but once I got it going - it was awesome!”
  • humor
    4 mentions Positive Neutral Negative

    The game's humor is a mixed bag, with some players finding the intro and character interactions genuinely funny, including clever references like a nod to Telltale games. However, others feel the writing falls flat and lacks effective comedy compared to classics like Symphony of the Night. Overall, humor is present but uneven throughout the game.

    • “It's funny and the intro movie is the first time I openly laughed at a serious face fantasy cutscene.”
    • “I found it funny when the game used a Telltale reference in making choices by writing things like, 'Freedan will remember that.' The only significant choices are near the end.”
    • “The interaction between the two main characters was hilarious.”
  • atmosphere
    4 mentions Positive Neutral Negative

    The game's atmosphere is notably bleak, enriched by a deep, though underutilized, story backdrop involving war and an evil king. Its dynamic split-screen feature enhances the mood by making partner separation and reunion feel immersive. Overall, the combination of story, characters, and gameplay creates a compelling and engaging atmosphere for both solo and cooperative play.

    • “The dynamic split screen is another neat innovation to the genre, which makes splitting up and reuniting with your partner a real atmospheric event.”
    • “For couch play or online play, Tristoy is a great game if you like exploration and combat with an amazing atmosphere thanks to the story and characters.”
    • “There is also plenty of, sadly unused, story background about war, evil king and such so the atmosphere is pretty bleak.”
    • “Bleak atmosphere.”
  • music
    4 mentions Positive Neutral Negative

    The music in the game generally suits the mood and adds a personal touch, but it is often seen as repetitive and not particularly memorable. While some users appreciate the soundtrack alongside voice acting, overall it is considered an average aspect rather than a standout feature.

    • “I love the artwork and the music; they suited the mood very well and gave the game its own personal feel.”
    • “Music was not very memorable.”
    • “The voice acting and music were easily the better parts of the game, and even they were not great.”
    • “The music is, however, nothing special and really repetitive.”
  • replayability
    1 mentions Positive Neutral Negative

    The game's replayability is rated moderately, suggesting it offers some incentive to play again but may lack enough variety or depth to keep players consistently engaged over multiple sessions.

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1h Median play time
1h Average play time
1-1h Spent by most gamers
*Based on 2 analyzed playthroughs
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TRISTOY is a platformer game.

TRISTOY is available on PC and Windows.

On average players spend around 1 hours playing TRISTOY.

TRISTOY was released on January 15, 2015.

TRISTOY was developed by Uniworlds Game Studios.

TRISTOY has received neutral reviews from players. Most players liked TRISTOY for its story but disliked it for its stability.

TRISTOY is a multiplayer game with local co-op support.

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