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Trinity Survivors

Trinity Survivors Game Cover
74%Game Brain Score
gameplay, graphics
story, grinding
74% User Score Based on 72 reviews

Platforms

PCMac OSWindows
Trinity Survivors Game Cover

About

Trinity Survivors is a single player and multiplayer role playing game. It was developed by Flyway Games, Inc. and was released on May 2, 2024. It received mostly positive reviews from players.

"Trinity Survivors" is an action roguelite game where players combine the strengths of three unique characters to conquer enemies. With a wide range of skills and artifacts to enhance abilities, players can face challenges in single-player or two-player co-op multiplayer mode. Unite with friends and other Steam users to defeat enemies while earning rewards to unlock new characters and upgrades. Create your own trinity tactics and face an evolving series of challenges in this innovative action game.

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74%
Audience ScoreBased on 72 reviews
gameplay4 positive mentions
grinding3 negative mentions

  • The game features a unique three-character team mechanic that allows for diverse skill combinations and strategies.
  • High-quality visuals, including animations and UI, enhance the overall gameplay experience, making it visually appealing.
  • The game offers a challenging experience with a variety of items to unlock, providing depth and replayability.
  • The co-op mode is significantly more difficult than single-player, making it frustrating for players expecting a balanced experience.
  • The game suffers from small map sizes and repetitive gameplay loops, leading to a lack of variety in levels.
  • There are issues with controller support and UI clarity, making navigation and gameplay less intuitive.
  • story
    18 mentions Positive Neutral Negative

    The story aspect of the game features typical character tropes and backstories, which some players find basic and unoriginal. The game introduces all three characters at the start, allowing for a more active gameplay experience, but the tutorial and UI elements have been criticized for being confusing and poorly designed. Overall, while the narrative setup is straightforward, it lacks depth and innovation.

    • “I've read through the character stories, and it's a basic backstory of your typical character tropes.”
    • “The thing it does slightly different is that it's more active and has all three characters at the very start instead of letting you choose who to pick up for your team during missions.”
    • “The UI that shows from the bottom of the screen is based on which method of control is used when starting the mission.”
    • “I've read through the character stories and it's a basic backstory of your typical character tropes.”
    • “Why is your pop-up tooltip for the first mission, which I assume is your tutorial mission, a pile of text that flashes between readable and invisible?”
    • “Okay, that's fine, but why does the start menu button return/go back instead of being a shortcut to start the mission?”
  • gameplay
    8 mentions Positive Neutral Negative

    The gameplay is described as rewarding and intense, with a strong emphasis on team composition through the selection of three characters, allowing for diverse skillset combinations. However, the mechanical execution is considered mediocre, and there are suggestions for improvement in the level-up mechanics.

    • “The gameplay can be rewarding and intense.”
    • “I like the mechanic of having to choose a team of 3 characters out of the ones available so that you can have different combinations of skillsets.”
    • “Visually, the game looks great, but mechanically, it's mediocre.”
    • “The level-up mechanic also needs some work.”
  • graphics
    7 mentions Positive Neutral Negative

    The graphics of the game are generally well-received, with players appreciating the art style and the visual quality, especially in a genre where co-op gameplay is uncommon. While some express a preference against the prevalent pixel art style, the overall aesthetic contributes positively to the gaming experience.

    • “I like the art style; it's refreshing compared to the typical pixel art seen in this genre, and I think it's pretty fun so far.”
    • “The graphics are nice, and it's rare to see co-op in this genre.”
    • “Graphics and sound get the job done.”
  • grinding
    3 mentions Positive Neutral Negative

    Players express frustration with the grinding mechanics, particularly the reliance on RNG for training upgrades, which can feel unclear and tedious. Many suggest implementing a system that allows players to purchase upgrades with in-game currency, providing a more balanced approach to progression while still incorporating elements of chance.

    • “The grinding aspect feels excessively tedious, with a lack of clarity in how to progress effectively. Instead of relying solely on RNG for training upgrades, it would be better to offer players the option to purchase upgrades with in-game currency, albeit at a higher cost. This would allow for some degree of progression without making the grind feel so overwhelming.”
    • “The game heavily relies on RNG for training, which can be frustrating. It would be more enjoyable if there were clearer options for players to invest in upgrades directly, rather than being forced into a grindy system that feels more like a chore than a challenge.”
    • “Grinding in this game is not only time-consuming but also lacks meaningful rewards. The reliance on RNG makes it feel like progress is out of the player's control, which detracts from the overall experience.”
  • monetization
    2 mentions Positive Neutral Negative

    Reviews indicate concerns about the game's monetization strategy, particularly highlighting a lack of advertising from the developers, which may impact its visibility and potential revenue.

    • “My worry is that the developers have done very little advertising for this game, if any at all.”
  • optimization
    2 mentions Positive Neutral Negative

    The game is praised for its solid optimization, featuring fluid controls and no stuttering, which contributes to a smooth gameplay experience and a satisfying sense of progression.

    • “Very solid, controls are fluid, no stuttering, plenty of progression... what's not to like?”
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3h Median play time
3h Average play time
3-3h Spent by most gamers
*Based on 4 analyzed playthroughs
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Frequently Asked Questions

Trinity Survivors is a role playing game.

Trinity Survivors is available on PC, Mac OS and Windows.

On average players spend around 3 hours playing Trinity Survivors.

Trinity Survivors was released on May 2, 2024.

Trinity Survivors was developed by Flyway Games, Inc..

Trinity Survivors has received mostly positive reviews from players. Most players liked this game for its gameplay but disliked it for its story.

Trinity Survivors is a single player game with multiplayer and local co-op support.

Similar games include Gatewalkers, How to Survive 2, Killsquad, SWORN, Yet Another Zombie Survivors and others.