- May 2, 2024
- Flyway Games, Inc.
- 3h median play time
Trinity Survivors
Platforms
About
"Trinity Survivors" is an action roguelite game where players combine the strengths of three unique characters to conquer enemies. With a wide range of skills and artifacts to enhance abilities, players can face challenges in single-player or two-player co-op multiplayer mode. Unite with friends and other Steam users to defeat enemies while earning rewards to unlock new characters and upgrades. Create your own trinity tactics and face an evolving series of challenges in this innovative action game.







- The game features a unique three-character team mechanic that allows for diverse skill combinations, enhancing gameplay variety.
- Visually appealing with great art and animations, the game provides a fun and engaging experience, especially for fans of the horde survivor genre.
- The gameplay is enjoyable and can serve as a good time-passer, with adjustable difficulty settings to cater to different player preferences.
- The game suffers from a lack of updates and support from the developers, leading to concerns about its long-term viability and potential abandonment.
- Multiplayer scaling issues make co-op play significantly more challenging, often resulting in an unbalanced experience compared to single-player mode.
- The user interface and control scheme are poorly designed, causing frustration with navigation and gameplay mechanics, particularly for controller users.
story
18 mentions Positive Neutral NegativeThe story is described as a basic backstory featuring typical character tropes, with a unique twist of introducing all three characters at the beginning rather than allowing players to choose one for missions. However, the presentation of the story and tutorial elements suffers from poor UI design, leading to frustration among players. Overall, while the narrative structure has potential, its execution leaves much to be desired.
“The UI that shows from the bottom of the screen is based on which method of control is used when starting the mission.”
“I've read through the character stories and it's a basic backstory of your typical character tropes.”
“Why is your pop-up tooltip for the first mission, which I assume is your tutorial mission, a pile of text that flashes between readable and invisible?”
“The thing it does slightly different is that it's more active and has all three characters at the very start instead of letting you choose who to pick up for your team during missions.”