Treasure Hunter Man 2 Game Cover

Treasure Hunter Man 2 is a retro-style metroidvania where players help Dorothy explore a mysterious island to save her son and dispel a curse. With new equipment and upgrades, players can access previously unreachable areas and enjoy multiple endings and additional challenges. A typical playthrough takes 4-5 hours, with optional content extending the experience to 7-8 hours. This version includes Steam achievements and other updates.

  • Nintendo Switch
  • PC
  • Windows

Reviews

57%
Audience ScoreBased on 13 reviews
gameplay3 negative mentions
  • Treasure Hunter Man 2 features improved graphics and a significantly enhanced soundtrack compared to its predecessor, creating a more immersive experience.
  • The gameplay offers a fair level of difficulty with clever puzzles and platforming challenges that encourage exploration and skillful play.
  • The game provides a decent amount of content for its price, with engaging mechanics and a variety of environments to explore.
  • The game lacks a map feature, making navigation and remembering locations of important items frustrating for players.
  • Some players have reported issues with controls and collision detection, which can detract from the overall experience.
  • The updated version has broken achievements and inaccessible postgame content, which may hinder completionists from fully enjoying the game.
  • gameplay9 mentions

    The gameplay features a mix of puzzle platforming and combat, with a variety of mechanics and power-ups that enhance exploration and interaction. While some players appreciate the intuitive controls and responsive gameplay, others criticize janky controls and collision detection issues, leading to frustration. Overall, the game offers enjoyable gameplay, though it could benefit from a map for better navigation.

    • “I really like the variety of different mechanics; for example, you can use a shield to block, break the ground, and perform a slide jump.”
    • “It has a good exploration aspect, decent platforming elements, several upgrades, and overall enjoyable gameplay.”
    • “Shoutouts to the seemingly innocuous sparkles that need to be slashed twice to reveal a chest, something I quite literally only learned was a mechanic in the countless bones area, by accident, while doing the first enemy room fight.”
    • “Apart from the janky controls, bad collision detection, and broken mechanics, this is a good game. If you like rage quitting through frustration, this is a game for you.”
    • “The primary gameplay is a mix of puzzle platforming and a lot of forced combat rooms.”
  • graphics4 mentions

    The graphics are large and may require some adjustment for players transitioning from previous titles, but they are well-integrated into the game's design, minimizing frustration. While not the most visually stunning platformer, the diverse environments and appealing aesthetic contribute positively to the overall experience.

    • “Controls are tight (and they have to be in this genre), game difficulty is fair, and the graphics are pretty.”
    • “It is not the best looking platformer I ever played, but I can't really complain; it has all kinds of different environments and the aesthetic is nice.”
    • “The graphics are big and might take some getting used to, especially if you're like me and are fresh off the heels from Treasure Hunter Man 1, but you get used to it because the entire game was designed quite well around the screen crunch to the point of not being frustrating.”
    • “8/16 graphics”
    • “The graphics are pretty.”
  • music4 mentions

    The updated version of the game features a significantly enhanced soundtrack, praised for its composition and quality, comparable to the works of Sean Cameron. While the original soundtrack has its merits, it lacks the impressive instrumentation that elevates the updated version, resulting in a more impactful musical experience. However, some users noted that the updated music may disrupt certain elements of the game.

    • “The updated version has a soundtrack that's improved tenfold over the original, with music that's on par with Sean Cameron's works in terms of composition and overall quality.”
    • “The alt version with the updated music breaks a couple of things.”
  • story4 mentions

    The story is generally considered minimal and somewhat clichéd, serving primarily as a basic mystery hook to engage players, though it is deemed effective for its purpose.

    • “The story is pretty throw-away; it’s a typical mystery hook to get you motivated, and for what it is, it’s effective.”
    • “No story.”
    • “Bad story.”
  • optimization2 mentions

    The optimization of the game is generally seen as a positive improvement, enhancing the smoothness and responsiveness crucial for a precision-based 2D platformer. However, this increased performance can also lead to challenges, as some enemies and bosses were originally designed for a slower pace, resulting in unexpected difficulty spikes.

    • “The optimization significantly enhances the gameplay experience, making it more enjoyable and responsive, which is crucial for a platformer.”
    • “It's a blessing because the original feels outright sluggish to play due to how laggy the game is, which means that a better and smoother performance is objectively better for a 2D platformer that requires as much precision as this one.”
    • “It's also a curse because it's quite clear that enemies and bosses in the original were designed with the slower performance in mind, so it's not uncommon to be blindsided by some of the bosses and projectiles.”
  • grinding2 mentions

    Players find the grinding aspect of the game to be somewhat tedious, especially when attempting to achieve 100% completion in large areas, often leading to frustration when searching for a single missing item like a chest or coin.

    • “Not gonna lie though, trying to 100% areas can be a bit tedious at times when they're large and you're missing one chest or even a single coin.”
    • “A lot of grinding.”
  • replayability2 mentions

    Users indicate that the game offers a notable level of replayability, suggesting that players find value in returning to the game for additional experiences or challenges.

    • “The game offers incredible replayability with multiple paths and choices that keep each playthrough fresh.”
    • “I love the replayability factor; every time I play, I discover something new.”
    • “The replayability is off the charts, making it easy to dive back in for a different experience.”
    • “The replayability is quite limited.”
    • “I found the replayability to be lacking.”
    • “There isn't much incentive to replay the game.”
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