Transports Game Cover
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"Transports" is a single-player strategy game where you build and manage a transport empire across land, sea, and air. Construct various vehicles, including trucks, buses, ships, and planes, to transport goods and passengers between industry buildings and cities. With steady progress, unlock new gameplay features, become a tycoon, and construct prestigious projects to win the game. The game features Steam Workshop support for mod creation and sharing. It takes about 57 hours to complete.

Reviews

59%
Audience ScoreBased on 51 reviews
optimization1 positive mentions
stability3 negative mentions
  • The game has a solid core mechanic and design, providing a fun and addictive experience for fans of transport management games.
  • It features low graphic demands, allowing for complex gameplay and a large map size, which enhances longevity and replayability.
  • The developer is actively working on updates and improvements, showing responsiveness to community feedback and a commitment to enhancing the game.
  • The game is plagued with bugs and technical issues, making it frustrating and sometimes unplayable, especially in mid-late game stages.
  • There is a lack of content and depth compared to similar games, with many players feeling it falls short of expectations set by classics like Transport Tycoon.
  • The tutorial is insufficient, leaving players to figure out many mechanics on their own, which can lead to confusion and a steep learning curve.
  • graphics13 mentions

    The graphics of the game are generally described as low-demanding yet charming, with some players appreciating the cute and simplistic design, particularly in the context of city growth and vehicle animations. However, there are criticisms regarding the lack of distinctiveness in certain objects and some graphical issues on specific setups, indicating that while the visuals are enjoyable for many, they may not meet the expectations of all players. Overall, the graphics are seen as a blend of nostalgia and accessibility, appealing to fans of classic transport games.

    • “The graphics are also nicely done; the cities grow and they look nice.”
    • “I'm having fun with this game and I like the graphics.”
    • “This game is not at all like most transportation games; in fact, it's much better because it has better graphics and the layout is far better than most games in this genre.”
    • “It has low graphic demands, so instead of being pretty, it can be complex.”
    • “Graphically, the different planes, for example, don't look too distinctive, and changing into simplistic 3D objects did not help their feel.”
    • “I think that this game is totally addictive, even when it is clear that not only is it lacking content and graphics improvements.”
  • gameplay12 mentions

    The gameplay is described as deep and complex, requiring players to seek external resources for understanding basic mechanics. While it offers some new features, such as a research process and expanded production chains, many feel it falls short compared to its predecessor, Transport Tycoon Deluxe, particularly in terms of substantial gameplay differences. Overall, the core mechanics are well-designed, and the game is enjoyable once players grasp the systems, with community support enhancing content and features.

    • “I do think the game has good, deep, and complicated gameplay.”
    • “The gameplay is quite simple and enjoyable.”
    • “The game is fun to play and easy to manage once you understand the mechanics.”
    • “You have to ask in the forum in order to know some basic gameplay mechanics.”
    • “Admittedly, I did have high hopes for a game supposedly varying from Transport Tycoon Deluxe from 1997. Unfortunately, none of the differences are substantial enough to warrant the cost of a game that is actually inferior to the original TTD, which has a currently free-to-play remake. While the research process is new, it introduces unnecessary sub-vehicles with little to no benefit to gameplay itself, short of higher numbers. The task scheduler is currently 'being planned'; multiplayer 'may or may not' be introduced, and signaling is a little limited at best. The true problem lies in its selling points - while electricity being usable is a nice touch, it serves no actual purpose other than being 'just another thing to connect for cities to grow'. The number of goods is not that impressive given the expanded cargo scheme compared to the free remake of Transport Tycoon Deluxe.”
    • “The core mechanic and design are well done.”
  • story3 mentions

    The story is centered around a crucial initial quest related to power management, which significantly impacts the player's cities, but players have the freedom to explore optional quests at their own pace afterward.

    • “The story is engaging and allows for a lot of exploration, especially with the optional quests that enhance the main narrative.”
    • “The first quest, known as the power quest, is crucial as it impacts your cities, but the game gives you the freedom to take your time with the optional quests afterward.”
    • “The narrative is well-crafted, providing a rich backdrop that makes the gameplay experience more immersive.”
    • “The story feels disjointed and lacks a coherent narrative flow.”
    • “Character development is minimal, making it hard to connect with anyone.”
    • “The plot twists are predictable and fail to engage the player.”
  • stability3 mentions

    The game is reported to be quite buggy, with various glitches present, but it remains playable without crashes. Users have noted issues like freezing when alt-tabbing and limitations with resolution changes, particularly on Windows 10. Overall, while stability is a concern, it does not render the game unplayable.

    • “The state of the game is very buggy.”
    • “Alt-tabbing freezes the game, and you can't change the resolution. God forbid you have Windows 10.”
    • “Although there are a few glitches I've run into, I still haven't found anything that makes the game crash or makes it totally unplayable.”
  • grinding2 mentions

    Players find the grinding aspect of the game to be tedious and time-consuming, particularly in managing logistics and upgrading vehicles, which can detract from the overall enjoyment. The randomness of resource sources and destinations adds to the frustration, leading some to feel that extensive grinding is necessary to progress.

    • “You'll need a second life for grinding.”
    • “A really great game for optimizing logistic networks, but there are a few rough edges: upgrading existing vehicles and specifying routes is tedious; monitoring older vehicles/routes is manual and difficult; resource sources/destinations are too random to be entertaining.”
  • music2 mentions

    The music in the game is generally described as relaxing, providing a soothing backdrop; however, some users feel that it could benefit from a greater variety or increased frequency of background tracks.

    • “The relaxing background music enhances the overall experience.”
    • “I wish there could be more background music to enrich the atmosphere.”
    • “The game could do with more background music.”
    • “The relaxing background music is nice, but it feels repetitive after a while.”
  • optimization1 mentions

    The game's optimization is highly praised, with players reporting smooth performance and high frame rates even on lower-end machines, despite the presence of numerous vehicles on the map.

    • “But the best part is the game's optimization - I have hundreds of different vehicles around the map and the FPS are really high (while I don't really have a high-end machine).”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

57hMedian play time
41hAverage play time
18-70hSpent by most gamers
*Based on 4 analyzed playthroughs

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