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Transmissions: Element 120

95%Game Brain Score
gameplay, story
optimization, stability
95% User Score Based on 10,134 reviews

Platforms

PCPCWindowsWindowsLinuxLinux

About

"Transmissions: Element 120" is a single-player game set in the Half-Life Universe, featuring a gravity-defying weapon and mysterious storyline. The game enhances the Source Engine with new features such as dynamic lighting, advanced post-processing, and improved AI abilities, providing an immersive and engaging experience. Where and why you've been sent remains a mystery waiting to be explored. NO RELEASE DATE OR DEVELOPER/PUBLISHER MENTIONED.

Transmissions: Element 120 screenshot
Transmissions: Element 120 screenshot
Transmissions: Element 120 screenshot
Transmissions: Element 120 screenshot

95%
Audience ScoreBased on 10,134 reviews
gameplay918 positive mentions
optimization40 negative mentions

  • The atmosphere of 'Transmissions: Element 120' is dark, immersive, and haunting, effectively capturing the essence of the Half-Life universe.
  • The gameplay features engaging puzzles and action-packed sequences, with innovative mechanics like a modified gravity gun and stealth elements that enhance the experience.
  • The visuals and sound design are impressive, creating a stunning and immersive environment that elevates the overall gameplay experience.
  • The mod's short runtime limits exploration of its unique mechanics, leaving players wanting more depth and variety.
  • The story is minimal and vague, lacking depth and clarity, which can leave players feeling unsatisfied with the narrative experience.
  • Performance issues, including frame drops and crashes, have been reported, particularly on lower-end machines, detracting from the overall enjoyment of the game.
  • gameplay
    1,904 mentions Positive Neutral Negative

    The gameplay of "Transmissions: Element 120" is a blend of classic Half-Life 2 mechanics with innovative new features, such as a modified gravity gun that allows for gravity jumps and a stealth mechanic where enemies cannot see in the dark. While the mod offers engaging puzzles and action-packed sequences, many players feel that its short runtime (approximately one hour) limits the exploration of its unique mechanics, leaving them wanting more depth and variety. Overall, it successfully captures the essence of the Half-Life universe while introducing fresh gameplay elements, making it a worthwhile experience for fans of the series.

    • “The gameplay is engaging and challenging, with a perfect balance of puzzles and action sequences to keep you hooked from start to finish.”
    • “Transmissions: Element 120 provides a gripping and atmospheric experience set in the Half-Life universe, offering a unique take on the franchise's iconic gameplay.”
    • “The new mechanics introduced work wonderfully, with some practice it feels like you're playing a TFC scout in HL2.”
    • “The ideas introduced at the beginning of the game are very cool, with the jump boosting of the gravity gun and the 'darkness' mechanic, the problem is those ideas aren't expounded on very much at all.”
    • “Only one or two little parts utilize the darkness mechanic and the gravity boosting, while used in a few places, isn't much more than a little gimmick.”
    • “The new mechanics were great, but sadly weren't utilized at all in the end, with the exception of the gravity gun.”
  • story
    1,186 mentions Positive Neutral Negative

    The story in "Transmissions: Element 120" is generally described as minimal and vague, with many players noting that it lacks depth and clarity. While some appreciate the atmospheric elements and environmental storytelling, including scattered journals and QR codes that hint at a backstory, the overall narrative is often seen as underdeveloped and too short, leaving players wanting more substance and connection to the broader Half-Life universe. Despite these criticisms, the gameplay mechanics and nostalgic elements are praised, making it a fun experience even if the story doesn't fully satisfy.

    • “The story is intriguing and keeps you engaged throughout the game, with interesting twists and turns that keep you guessing until the very end.”
    • “With its engaging storyline, challenging puzzles, and intense combat encounters, it captures the essence of the series while introducing fresh mechanics.”
    • “The story takes place on a mysterious date and location, and a lot of details of the plot are left ambiguous but that adds to the whole mystery.”
    • “My only major complaint is I wanted *something* of a story and there isn't any.”
    • “There's basically no story, no substance, you just walk from one (probably ripped from another source game) area to another and occasionally kill zombies and on even rarer occasion kill combine.”
    • “The main detractors would be the short completion time and the lack of any real plot or purpose - a vague backstory is alluded to, but never really built on or made the most of.”
  • atmosphere
    898 mentions Positive Neutral Negative

    The atmosphere of "Transmissions: Element 120" is widely praised for its dark, immersive, and haunting qualities, effectively capturing the essence of the Half-Life universe while introducing unique elements. Players commend the mod's impressive visuals, sound design, and attention to detail, which create a tense and eerie environment that enhances gameplay. Despite its short length, the mod delivers a captivating experience that resonates with fans of atmospheric horror and post-apocalyptic settings.

    • “The atmosphere of this half-life mod is second to none!”
    • “Every minute of it is some of the most immersive atmosphere I've ever experienced in the Source engine; it works wonders if you turn the lights off while playing it.”
    • “The game's impressive visuals and sound design create a haunting atmosphere that immerses players in its dystopian world.”
    • “The atmosphere of this game is so lonely, dark and depressing... I love it.”
    • “The atmosphere was so thrilling and gripping that I felt like I was in a real post-apocalyptic world.”
    • “The atmosphere is dark and eerie, and the immersion is fantastic; the game does great to keep the atmosphere flowing.”
  • graphics
    504 mentions Positive Neutral Negative

    The graphics in "Transmissions: Element 120" have received widespread acclaim for their stunning visuals and impressive use of lighting, showcasing the capabilities of the Source engine. Many players noted the detailed environments and atmospheric design, which enhance the overall immersive experience, although some reported performance issues and frame rate drops on certain hardware. Overall, the game is praised for its aesthetic appeal, making it a standout mod in the Half-Life universe.

    • “The game's impressive visuals and sound design create a haunting atmosphere that immerses players in its dystopian world.”
    • “The visuals are stunning, with detailed environments and impressive lighting effects that create a truly immersive experience.”
    • “Transmissions: Element 120 is a 'HL2 mod' with great graphics!”
    • “Terrible graphics and gameplay.”
    • “I don’t tend to be a graphics snob but the source engine definitely shows its age here.”
    • “Even with every freakin graphical option tuned to the max the graphics are mediocre (and I'm playing the game in 4k at way over 60+fps).”
  • music
    396 mentions Positive Neutral Negative

    The music in the game has received widespread acclaim for its quality and ability to enhance the overall atmosphere, with many players praising the custom soundtrack for its fitting and immersive qualities. Reviewers noted that the music effectively complements gameplay, particularly during intense battle sequences, and contributes to a haunting ambiance that elevates the experience. While some mentioned that the soundtrack could be repetitive or short, the overall consensus is that the music is a standout feature that significantly enriches the game's emotional and thematic depth.

    • “The music is terrific.”
    • “The ambience, music and puzzles are all fantastic and fight sequences are fun as anything.”
    • “The custom made soundtrack elevates the tension and key encounters to another level.”
    • “Don't even get me started about the horrible sound effects and the atrocious, god awful techno soundtrack!”
    • “Some of the music never stops playing.”
    • “Really good, but too short in my opinion, I love the new effects and the attention to detail, also the last part is incredible, my only criticism to that is the fact that the soundtrack is too short and repeats itself too often, maybe a longer one would be nice.”
  • optimization
    116 mentions Positive Neutral Negative

    The optimization of the game has received significant criticism, with many users reporting frequent performance issues, including frame drops, crashes, and long load times. While some players noted that the graphics are impressive, the overall performance is often described as poor, particularly on lower-end machines, leading to frustration during gameplay. Despite these issues, some reviewers acknowledged the game's quality and creativity, suggesting that it may still be worth playing for those willing to overlook the optimization shortcomings.

    • “Pretty fun source mod, great graphics and the Linux port runs smoothly.”
    • “Good improvements to the source engine, quality graphics at top performance.”
    • “Much better than the current non-steam build (1.05), as it adds deeper depths to the storyline, in-game achievements, new songs added to the soundtrack (and not just HL2 or EP1 or EP2 songs...), tons of bug fixes, tons of performance enhancements (i.e. not as laggy...).”
    • “Terrible optimization: I thought my computer was going to die.”
    • “Aside from this, extremely long map load times (longest out of all source mods I've ever seen!), poor map optimization overall, 'achievements' option in menu redirecting to web browser instead of using native source achievement dialog for no reason, the fact that multicore rendering can't be enabled (it just keeps reverting to 'disabled' state no matter how many times I set it), some NPCs having a slightly bugged AI (e.g. striders may sometimes lose track of player - not sure if this is really unintentional) and some minor level design problems, this seemed interesting.”
    • “So I recommend this game but there are some massive issues with it, well a massive issue: poor optimization.”
  • stability
    64 mentions Positive Neutral Negative

    The game's stability is a mixed bag, with some players reporting significant bugs and crashes, particularly towards the end, while others found it to run smoothly without major issues. Achievement tracking appears to be a common source of frustration, with many noting that some achievements are buggy or require reloading the game to register. Overall, while there are notable glitches, especially in specific scenarios, many players still enjoyed the gameplay experience without it being overly frustrating.

    • “The game runs great thanks to the Source engine, holding up well in 2021.”
    • “Overall levels were relatively bug-free and nicely designed.”
    • “It was tight, not buggy, and the most HL2-like of all the mods I'd tried.”
    • “This game was a buggy piece of shit, with terrible and buggy jumping mechanics.”
    • “I can't... with the constant FPS drops and freezes, it literally makes the game impossible to play.”
    • “And you somehow ruin it to this point and produce this buggy crap, then you need to quit as a developer.”
  • humor
    32 mentions Positive Neutral Negative

    The humor in the game is a mixed bag, with many players appreciating the quirky mechanics, funny weapons, and amusing gameplay elements, such as carrying a gnome through a scary environment. However, some found certain aspects unfunny and unpleasant, particularly during specific fights. Overall, the game offers a blend of visual humor and comedic moments, though opinions on its effectiveness vary.

    • “It has tunnels, arenas, a quirky weapon and big funny fights.”
    • “Carrying a gnome through half of the map of a kinda scary zombie/alien game was actually quite funny.”
    • “And it's not all about the gun; this game adds more little funny gameplay elements.”
    • “Very unfunny and unpleasant, especially the second and last of those two fights.”
    • “Come on, Valve... it's not funny anymore!”
  • emotional
    22 mentions Positive Neutral Negative

    Players express a strong emotional connection to the game, highlighting feelings of nostalgia reminiscent of the Half-Life series, with some even shedding tears at its conclusion. While the exploration aspect is generally enjoyable, a few players felt frustrated and clumsy during certain challenges, which detracted from their overall experience. Despite these minor setbacks, the heartfelt appreciation for the developers and the emotional impact of the game are consistently noted.

    • “Transmissions: Element 120 made me feel a nostalgia that I haven't felt in a very long time.”
    • “I shed a tear.”
    • “This game made me feel emotions, like sadness when it ended.”
  • replayability
    22 mentions Positive Neutral Negative

    The game's replayability is mixed; while it offers some value through achievements and exploration of secrets, its short length limits overall replay potential. Players can enjoy challenges like speedrunning and completing the journal, but many feel that the game lacks substantial reasons to replay beyond the initial experience. Overall, it is considered fun and easily replayable for those interested in honing skills or seeking out collectibles.

    • “It has good replayability with achievements, including a Left 4 Dead 2 and Black Mesa style gnome achievement where you had to reunite two gnomes.”
    • “The mod includes achievements, so while it is short, there are a few challenges to increase replay value for those who want to play it a second or third time.”
    • “A pretty nifty mod that is easily replayable and fun every time.”
    • “The game itself isn't very long, so it has little replay value; the only reasons to replay this game are for completing the journal (which has only 4 pieces) and unlocking achievements. However, the short length could make it great for speedrunning, and it's filled with lots of little secrets like weapons, ammo, and a couple of gnomes that could be sought out for the sake of exploration.”
    • “Other than the 11 achievements, I don't think there's much replay value.”
    • “The replayability is not strong.”
  • grinding
    20 mentions Positive Neutral Negative

    Players express frustration with the grinding aspect of the game, particularly in the final section, which is described as tedious and drawn out due to overwhelming enemy spawns and the difficulty in finding necessary ammo. While the game features interesting mechanics and visuals, the repetitive nature of the final battles detracts from the overall experience, leading to a sense of monotony.

    • “New mechanics, pretty visuals, not tedious gameplay.”
    • “New mechanics, pretty visuals, not tedious gameplay.”
    • “But, I did find the last section of the game tedious, and obviously dragged out.”
    • “The only negative thing I have to say about this is that the final section is very tedious, and finding new ammo for the rocket launcher is not easy at all, especially when you can be one shot by walking outside.”
    • “It has a couple of choke points where it spawns a large amount of enemies all at once, including a rather tedious strider battle at the end.”
  • monetization
    6 mentions Positive Neutral Negative

    Users express disappointment with the game's monetization, particularly highlighting misleading advertising that promises unique features and experiences that do not meet expectations. While the game claims to have no add-on purchases or annoying ads, the perceived lack of value in gameplay elements has left some players feeling unsatisfied.

    • “When I read the advertisement saying 'featuring a unique gravity-defying weapon that allows you to jump buildings,' I expected more than a fence-height jump, so I left kind of disappointed.”
    • “Oh also in the advertisement of the game it says: 'the story takes place at a mysterious date & location.'”
    • “No add-on purchases, no annoying ads.”

Buy Transmissions: Element 120

2h Median play time
4h Average play time
1-7h Spent by most gamers
*Based on 28 analyzed playthroughs

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