- June 16, 2016
- Shokunin
- 2h median play time
Transmissions: Element 120
Platforms
About
"Transmissions: Element 120" is a single-player game set in the Half-Life Universe, featuring a gravity-defying weapon and mysterious storyline. The game enhances the Source Engine with new features such as dynamic lighting, advanced post-processing, and improved AI abilities, providing an immersive and engaging experience. Where and why you've been sent remains a mystery waiting to be explored. NO RELEASE DATE OR DEVELOPER/PUBLISHER MENTIONED.




- Great atmosphere and level design that captures the essence of the Half-Life universe.
- Innovative mechanics with the modified gravity gun that allows for rocket jumping and unique gameplay.
- Short but engaging experience that leaves players wanting more.
- Extremely short playtime, typically around 30-60 minutes, which may leave players wanting more content.
- Lack of a substantial story or character development, making it feel more like a tech demo than a full game.
- Some performance issues and crashes reported, particularly during intense combat sequences.
- gameplay952 mentions Positive Neutral Negative
The gameplay of "Transmissions: Element 120" is a blend of classic Half-Life 2 mechanics with innovative new features, such as a modified gravity gun that allows for gravity jumps and stealth elements where enemies cannot see in the dark. While the gameplay is engaging and well-designed, many players feel that the mod is too short, often lasting around an hour, which limits the exploration of its unique mechanics. Overall, it offers a fun and atmospheric experience that successfully captures the essence of the Half-Life universe while introducing fresh gameplay elements.
“The gameplay is engaging and challenging, with a perfect balance of puzzles and action sequences to keep you hooked from start to finish.”
“Transmissions: Element 120 provides a gripping and atmospheric experience set in the Half-Life universe, offering a unique take on the franchise's iconic gameplay.”
“The new mechanics introduced work wonderfully, with some practice it feels like you're playing a TFC scout in HL2.”
“The gameplay is a short romp through the sewers with a cool zombie puzzle, some other stuff (I don't recall) then it's a strider battle near the end that is more fun than the original City 17 segments.”
“The new mechanics introduced in the game are very interesting, but they aren't explored in depth, leaving the player wanting more.”
“The gameplay is similar to Half-Life 2 but lacks the depth and variety needed to fully engage the player, making it feel more like a demo than a complete experience.”