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Dystopika Game Cover

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Dystopika is a single player casual strategy game. It was developed by Voids Within and was released on June 21, 2024. It received overwhelmingly positive reviews from players.

"Dystopika" is a single-player strategy game with great gameplay, stunning graphics, and a hauntingly beautiful soundtrack. Players can build their own cyberpunk-inspired metropolis without any objectives or stress of competition, just for the joy of creation and exploration in a unique atmosphere. It's an ever-evolving passion project by a solo developer, offering a relaxing and immersive escape into a dystopian dream world.

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97%
Audience ScoreBased on 2,283 reviews
graphics104 positive mentions
monetization50 negative mentions

  • Dystopika offers a relaxing and creative sandbox experience, allowing players to build their own cyberpunk city without any pressure or management.
  • The ability to import custom images and videos for billboards adds a unique personal touch to the cities, enhancing the overall aesthetic.
  • The game features beautiful graphics and a captivating soundtrack that perfectly complements the dystopian atmosphere.
  • The game lacks depth and variety, with limited building options and no real gameplay mechanics, which may lead to boredom after a short time.
  • Some players have reported that the controls can be unintuitive, and there is no tutorial to guide new users through the mechanics.
  • While the game is visually stunning, it may not appeal to those looking for a more traditional city-building experience with objectives and resource management.
  • graphics
    267 mentions Positive Neutral Negative

    The graphics in Dystopika are widely praised for their stunning cyberpunk aesthetic, capturing the essence of neon-lit, futuristic cities with intricate building designs and customizable elements. Players appreciate the relaxing atmosphere created by the visuals and ambient music, although some note that the dark art style can obscure details. Overall, the game is seen as a beautiful aesthetic sandbox that allows for creative expression without the pressure of traditional gameplay objectives.

    • “From the moment you dive in, you'll be captivated by its stunning futuristic aesthetic, inspired by neon-lit Asian cities at night.”
    • “The developer nailed the vibe he was going for, the music, the lighting, the aesthetic of the buildings and the decorations along with the flying cars.”
    • “Dystopika blends city-building with a cyberpunk aesthetic in a way that's both relaxing and visually stunning.”
    • “Dystopika feels graphically robbed of detail by the use of a very dark art style.”
    • “Graphics are the only feature of this game and they're rather underwhelming.”
    • “The visuals are overly dark because there really isn't anything to look at past the neon.”
  • music
    262 mentions Positive Neutral Negative

    The music in the game is widely praised for its atmospheric and immersive qualities, featuring a dark synthwave soundtrack that complements the visuals and enhances the overall experience. Players find it relaxing and suitable for unwinding, often comparing it to iconic soundtracks like that of Blade Runner. However, some users express a desire for more variety in the music selection to further enrich the gameplay.

    • “The music pulls you in and you find yourself wrapped in your own world.”
    • “This game's music is phenomenal and perfectly encapsulates the mood of it all.”
    • “A relaxing game that allows me to unwind and design a city with a dark synthwave soundtrack that fits wonderfully.”
    • “This game has music that you will turn off right away.”
    • “I feel that most people will put their own jams on when they're constructing a city in this game, thus I have a very negative disposition towards this game's music.”
    • “You can also set the weather effects, time of day and soundtrack, though at present there are only two playlists consisting of low-key synth music to vibe to.”
  • atmosphere
    146 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its captivating and immersive qualities, particularly its ability to evoke a cozy, cyberpunk ambiance reminiscent of Blade Runner. Players appreciate the relaxing music, customizable environmental effects, and the overall aesthetic that allows for creative expression while building futuristic cities. The combination of visuals, sound, and atmospheric elements creates a tranquil experience that many find enjoyable and stress-relieving.

    • “Beautiful and very atmospheric, perfect relaxing game.”
    • “The atmosphere is perfect, and it's something you can craft yourself.”
    • “This game nails the atmosphere of futuristic, cyberpunk cities.”
    • “A rare stress-free cozy game with a grim and dark atmosphere.”
    • “I can only hope the dev will add more buildings, decor, atmosphere, and camera options.”
    • “More atmosphere filters with different effects or a fully customizable interface for filters.”
  • gameplay
    108 mentions Positive Neutral Negative

    The gameplay of this city-building game is characterized by its simplicity and focus on creativity, allowing players to relax and design their ideal cyberpunk city without the pressure of resource management or complex mechanics. While some players appreciate the calming atmosphere and fluid mechanics, others find the lack of depth and progression leads to a repetitive experience after a short time. Overall, it caters to those seeking a casual, stress-free environment rather than traditional gameplay challenges.

    • “Awesome visuals, great music, relaxing gameplay.”
    • “Gameplay and music blend perfectly to create an immensely enjoyable atmosphere.”
    • “Gameplay is fluid, as if you're dynamically painting on a 3D canvas that only allows the palette of towering mega-complexes and neon lights to take form.”
    • “There are absolutely zero gameplay elements - no progression, no goals, no nothing.”
    • “The game is exactly as advertised: a dystopian city building game without any mechanics beyond placing down your buildings and decorations.”
    • “There is no resource management, petty gameplay mechanics made to artificially make the game harder, or anything else meant to make this game a challenge.”
  • monetization
    50 mentions Positive Neutral Negative

    The monetization aspect of the game is positively received, with players enjoying the ability to customize their cities with personal advertisements and holograms, enhancing the immersive cyberpunk aesthetic. Users appreciate the freedom to upload their own images and create unique ads, although some express a desire for more streamlined options to manage and implement custom content. Overall, the monetization features contribute to a highly engaging and personalized gameplay experience.

    • “I spent two hours, more than playing this game, searching and downloading interesting-looking ads on Google.”
    • “It's sad to say that I won't be playing this game for half the time I spent looking for the ads.”
    • “Would also enjoy if there was a folder in the game files where you could drag and drop images to be automatically put into the options for the ads, which would allow for even more variety without the developers needing to make them all themselves.”
  • story
    46 mentions Positive Neutral Negative

    The game is characterized by a complete lack of a predefined story, offering players a sandbox experience where they can create and imagine their own narratives. While some users appreciate the freedom to build and develop their own backstories for their cities, others express a desire for structured objectives or missions. Overall, the game emphasizes creativity and personal storytelling over traditional narrative elements.

    • “With the tools available to you, you can craft your own little future dystopian world ready for you to headcanon a story together for it.”
    • “I'm the target audience for a game like this: the type of individual who loves just making a city in a sandbox and having a little story/justification for everything I place down in my head.”
    • “If you need some inspiration for a short story, TTRPG campaign, or terrain for 40k, then this game is what you're looking for.”
    • “This game has no story.”
    • “There's no story, no objective, or any goals.”
    • “Absolutely no story at all.”
  • grinding
    18 mentions Positive Neutral Negative

    The grinding aspect of the game is minimal, as players do not need to engage in resource farming or complex management, allowing for a more relaxed city-building experience. However, some users note that extended play can become tedious and repetitive, suggesting that while the game is enjoyable in short bursts, it may lack depth for longer sessions. Overall, it offers a calm and straightforward gameplay experience, but may require players to seek variety to avoid boredom.

    • “That said, I would expect extended play may become a little tedious after several hours of gameplay unless the developer has more extensive plans for the development of the game.”
    • “Dystopika overall, however, is a fun yet challenging game to play, yet sometimes repetitive and it does get boring and tedious if being played for a long time, but is a very good calm sandbox cyberpunk city builder game to play in short bursts!”
    • “You'll need a second life for grinding.”
  • emotional
    9 mentions Positive Neutral Negative

    Players find the game to be a soothing and emotionally uplifting experience, providing a welcome contrast to the often intense and graphic nature of similar titles. Its simple, heartfelt design offers comfort and relief, making it an ideal choice for those seeking a chill gaming experience during tough times.

    • “Simple, sweet, heartfelt, and incredibly well done.”
    • “I had a garbage week and then I played this game for 3 hours and it made me feel better.”
    • “Most days I'm so emotionally exhausted that I just need a chill game, and this is perfect for me.”
  • replayability
    8 mentions Positive Neutral Negative

    Users generally find the game to be highly replayable, with many expressing hope for ongoing updates that will introduce new buildings and features to enhance this aspect. The developer's roadmap also suggests future improvements aimed at maintaining and increasing replayability.

    • “Infinitely replayable (or almost).”
    • “I do hope that the developer continues to add new buildings and features to the game to keep it replayable.”
    • “As if that wasn't enough, the roadmap promises further refinement and replayability.”
  • humor
    7 mentions Positive Neutral Negative

    The humor in the game is highly praised, with players finding it hilarious to create and customize scenarios, such as incorporating characters like Mr. House from Fallout into their cities. The ability to add images and create funny situations contributes to a playful and entertaining experience, leading to enthusiastic reviews. Overall, the game's comedic potential is seen as significant and enjoyable.

    • “10/10 simply because you can put images everywhere, it's hilarious.”
    • “One example, I built a city and added Mr. House from Fallout as the 'big brother' of the city. I suggest you try it if you like Fallout; it is pretty funny and cool.”
    • “It was funny, short, and sweet to play this.”
  • stability
    6 mentions Positive Neutral Negative

    The game has been reported to have several bugs, particularly with the unlock system and some in-game textures, which detracts from the overall experience. Despite these issues, players appreciate the game's graphics and aesthetic, though they note the presence of glitches.

    • “Unfortunately, this game is a little buggy.”
    • “I'm also not a fan of the unlock system (which others have also reported as buggy), and some poorly looking in-game textures.”
    • “The game offers some nice graphics and a really beautiful aesthetic, although there are some ugly glitches here and there.”
  • optimization
    5 mentions Positive Neutral Negative

    Overall, the game's optimization is generally well-received, with a functional experience and appealing aesthetics. However, some users report performance issues, particularly with frame rate drops when utilizing the rain feature, indicating that further optimization is needed.

    • “No goals, no management, just creativity and dark cozy vibes. It's perfectly functional, well optimized, and the neo-Tokyo-esque architecture is cool.”
    • “There are still some issues around optimization that need to be resolved, but I enjoy what's there.”
    • “I would love if you could fix the performance when using the rain feature; it caused some significant drops in frame rates (I have a decent rig).”
    • “I would love it if you could fix the performance when using the rain feature; it caused some significant drops in frame rates, even though I have a decent rig.”
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2h Median play time
2h Average play time
2-2h Spent by most gamers
*Based on 3 analyzed playthroughs
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Frequently Asked Questions

Dystopika is a casual strategy game.

Dystopika is available on PC and Windows.

On average players spend around 2 hours playing Dystopika.

Dystopika was released on June 21, 2024.

Dystopika was developed by Voids Within.

Dystopika has received overwhelmingly positive reviews from players. Most players liked this game for its graphics but disliked it for its monetization.

Dystopika is a single player game.

Similar games include SUMMERHOUSE, Tiny Glade, Townscaper, Town to City, MakeRoom and others.