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TowerBall: Idle Incremental TD Game Cover

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TowerBall: Idle Incremental TD is a single player casual simulation game. It received positive reviews from players.

TowerBall: Idle Incremental TD is a single-player simulation game combining idle strategy with tower defense mechanics. Players shoot balls to earn prestige points and upgrade towers through a grinding progression system featuring fabulous game mechanics. However, the experience can be disrupted by frequent ads.

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82%
Audience ScoreBased on 992 reviews
gameplay16 positive mentions
monetization127 negative mentions

  • The game is simple yet addictive, providing a fun way to pass the time without intrusive ads.
  • Progression feels rewarding, with a good balance of strategy and idle mechanics that keep players engaged.
  • The developers are responsive and actively work on updates, showing a commitment to improving the game experience.
  • Progression can be painfully slow, especially in later levels, leading to frustration for players.
  • The game lacks offline income generation, making it less effective as an idle game.
  • There are numerous bugs and performance issues that can hinder gameplay, such as crashes and unresponsive features.
  • monetization
    151 mentions Positive Neutral Negative

    The monetization model of the game is highly praised for its lack of intrusive ads, with players appreciating that ads are entirely optional and only provide rewards when chosen. Many users highlight the absence of forced ads and the reasonable pricing of in-app purchases, contributing to a positive gaming experience. Overall, the game respects players' time and choices, making it a standout in its genre for its fair monetization practices.

    • “Very reasonable prices for in-app purchases.”
    • “No mandatory microtransactions as all currencies can be obtained easily.”
    • “Has a great monetization system that I really respect, scales with you as you play more.”
    • “There is a good game here somewhere... but you'd have to search behind the overpowered microtransactions, far too slow gameplay and look under the constant need to 'reset' in order to make progress idea... left me feeling like I never really got anywhere and like I never progressed.”
    • “I want to give this game a good review but the monetization is horrible.”
    • “Another free game with gems, except it's actually fun and doesn't make you suffer through ads or force you to pay for gems.”
  • gameplay
    36 mentions Positive Neutral Negative

    The gameplay is generally praised for its fun and engaging mechanics, combining strategy with idle elements, making it addictive and easy to pick up. However, some players express frustration with slow progression, overpowered microtransactions, and performance issues, which can detract from the overall experience. While many appreciate the unique mechanics and customization options, others find the gameplay simplistic or boring, leading to mixed reviews.

    • “The gameplay is fresh and intuitive and is by far the best incremental 'tower defense' game ever made.”
    • “Great game so far - more strategy and customization than the average idler, a friendly 'respec' system encouraging experimentation, and a great free-to-play model which makes the cash shop currency readily obtainable through normal gameplay.”
    • “The game itself is addictive with its strategy and idle mechanics fusing together in beautiful fashion and you almost make more progress offline than online, which is a nice interesting take.”
    • “There is a good game here somewhere... but you'd have to search behind the overpowered microtransactions, far too slow gameplay and look under the constant need to 'reset' in order to make progress... left me feeling like I never really got anywhere and like I never progressed.”
    • “Very odd method of increasing upgrades (all prices rise when one is purchased), pretty boring idle mechanic without much engagement.”
    • “Insane amounts of lag in later levels and stupidly simplistic uninteractive gameplay.”
  • optimization
    17 mentions Positive Neutral Negative

    Overall, players report significant performance issues, particularly in later stages where the game struggles to maintain smooth gameplay with a high number of objects on screen. While there are performance settings available, many users find them inadequate, leading to overheating and frame rate drops, especially beyond level 7. Despite these challenges, some players appreciate the developer's responsiveness to bugs and ongoing improvements.

    • “Best idle game I have ever played and I've tried hundreds. Not only does the dev actually care, but since my first review, they have actively attempted to fix bugs I find and improve general performance.”
    • “Runs smoothly, easy to play, and weirdly satisfying.”
    • “Good time waster, doesn't force ads, but does have a small performance issue with having too many objects created due to the saw split.”
    • “There are performance settings, but the only one that really makes a difference is the max ball counter, which completely invalidates the AoE strategy I enjoy the most.”
    • “Even on the lowest performance settings, the game seems to start having trouble running at full speed with more than a hundred balls.”
    • “Performance issues... beating level 9 pretty fast, switched to level 10 and got 0 fps in 1-2 minutes. Magnet + poison + saw do 10,000+ small balls on screen and the game is stuck.”
  • graphics
    13 mentions Positive Neutral Negative

    The graphics in the game receive mixed reviews, with some players praising the visuals as "pretty sweet" and "nice," while others find them simple and lacking depth. Although the game is noted for being polished and efficient in battery usage, several users express disappointment with the design of certain elements, particularly the tower types, which they feel detract from the overall experience. Overall, the graphics are seen as a highlight for some, but a source of boredom for others.

    • “There are a couple permanent one-time purchases that move things along smoothly, and the gameplay and graphics are really pretty polished.”
    • “Nice visuals.”
    • “Good game, nice graphics; looks really cool. I don't write reviews that often, but it's good.”
    • “Simple graphics and simple gameplay.”
    • “Not interesting at all, uninstalled after five minutes... boring graphics and gameplay.”
    • “There are no graphics to speak of and it's just a money sink.”
  • grinding
    12 mentions Positive Neutral Negative

    Players generally find the grinding aspect of the game to be a mixed experience; while some enjoy the initial fun and strategy involved, many feel that it becomes tedious and slow, especially after reaching certain stages. The grind can lead to significant progress, but issues like crashes and slow offline farming detract from the overall enjoyment. Additionally, the introduction of microtransactions has raised concerns about the game's monetization strategy, further complicating the grinding experience.

    • “There's no more goal when you're farming away at level 10 in the second world.”
    • “I was overly enjoying this game, but after grinding for several weeks, I was only about 50% through both bark and light upgrades. Then, out of nowhere, I got to play the game today and... complete and total crash, and now I've lost everything. As much as it helped pass the days, I can't go back and start over.”
    • “Definitely a decent idle game, but it scales fast. Everything after stage 4 turns into a very tedious, slow burn where you have to restart multiple times to get almost nowhere.”
  • stability
    5 mentions Positive Neutral Negative

    The game's stability has received mixed feedback, with many users reporting significant bugs and crashes that detract from the overall experience. While some players find it enjoyable despite these issues, the prevalence of bugs and imbalances suggests that there is considerable room for improvement in this area.

    • “Neat game, but seems pretty buggy, and there's lots of room for improvement.”
    • “Once you realize how buggy and imbalanced it is, it kind of loses its charm.”
    • “Game is buggy and keeps crashing.”
  • humor
    4 mentions Positive Neutral Negative

    The humor in the game is derived from its absurd design choices, such as the unnecessary "keep screen on" option and the frustratingly ineffective progression system. Players find amusement in the developers' responses, particularly the suggestion to "farm rubies" as a solution, which adds to the game's overall comedic value despite its flaws. Overall, it serves as a humorous time killer, albeit unintentionally.

    • “That is funny, because they have a 'keep screen on' option in the game. What for?”
    • “Dev response is hilarious: 'farming rubies' being the fix apparently. You don't add $30 'micro' transactions unless you hope to take advantage of people with poor impulse control.”
    • “Pretty funny time killer.”
  • music
    3 mentions Positive Neutral Negative

    The music in the game is well-received, complementing the core gameplay effectively and enhancing the overall experience. Players express a strong appreciation for the soundtrack and desire more of similar quality.

    • “The core gameplay loop is very fun for the genre, and the music is perfect for what it needs to be.”
    • “I like the music.”
    • “I like the music; feel free to add more like it! ^_^”
  • replayability
    3 mentions Positive Neutral Negative

    The game is praised for its excellent replayability, indicating that players find it engaging enough to return to multiple times.

    • “Excellent replayability.”
    • “The game offers countless choices that make each playthrough feel unique.”
    • “With multiple endings and diverse character paths, I find myself coming back for more.”
  • atmosphere
    3 mentions Positive Neutral Negative

    Reviewers commend the developers for creating a captivating and enjoyable gaming atmosphere, highlighting the effort put into enhancing the overall experience.

    • “The developers took the time to create a truly immersive gaming atmosphere.”
    • “The game's atmosphere is captivating, drawing you into its world with every detail.”
    • “Every element of the environment contributes to a rich and engaging atmosphere.”
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4h Median play time
4h Average play time
4-4h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

TowerBall: Idle Incremental TD is a casual simulation game.

TowerBall: Idle Incremental TD is available on Phone and Tablet.

On average players spend around 4 hours playing TowerBall: Idle Incremental TD.

TowerBall: Idle Incremental TD was developed by WaffleStack Studio LLC.

TowerBall: Idle Incremental TD has received positive reviews from players. Most players liked this game for its gameplay but disliked it for its monetization.

TowerBall: Idle Incremental TD is a single player game.

Similar games include Idle Brick Breaker, The Tower - Idle Tower Defense, Wild Castle TD: Grow Empire, Idle Planet Miner, Crafting Idle Clicker and others.