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Tower of Shades Game Cover

About

"Tower of Shades" is a short game that starts with a challenging final boss fight, where death allows you to learn new skills. The story unfolds through a mysterious saved file, aiming to inspire self-improvement, all set to an old school SNES-themed soundtrack.

Tower of Shades screenshot
Tower of Shades screenshot
Tower of Shades screenshot
Tower of Shades screenshot
Tower of Shades screenshot
Tower of Shades screenshot
Tower of Shades screenshot

79%
Audience ScoreBased on 24 reviews
emotional2 positive mentions
gameplay3 negative mentions

  • The art style, music, and overall feel of the game are superb, creating an enjoyable atmosphere.
  • The game delivers a positive and inspirational message about perseverance and self-belief.
  • It's a short experience that, while minimal in gameplay, can be engaging and thought-provoking for those who appreciate narrative-driven content.
  • The gameplay is minimal and feels more like an interactive visual novel than a traditional RPG, which may disappoint those expecting a deeper gaming experience.
  • There is a lack of options for adjusting audio and controls, which can detract from the overall user experience.
  • The message can come off as heavy-handed and blunt, potentially undermining its impact for some players.
  • story
    11 mentions Positive Neutral Negative

    The story is primarily delivered through cutscenes and text, resembling an interactive visual novel rather than a traditional narrative, which some players found engaging while others felt it lacked depth and coherence. The linear structure allows for a straightforward progression, but once completed, its replay value may be limited. Overall, while the story has its charm and offers a wholesome message, it may not resonate with everyone due to its experimental approach and perceived contradictions.

    • “It felt more like watching a movie or a story, or even somewhat like an interactive visual novel.”
    • “Each time you do, you learn a little better how to defeat them and unlock more abilities and story fragments.”
    • “This is a fun little game that manages to deliver a nice little story with nothing but a few pictures; the narration is almost entirely separate from the story.”
    • “The battles are basically a puzzle; the story is delivered by cutscenes and text.”
    • “It felt more like watching a movie or story, or even somewhat like an interactive visual novel.”
    • “The story is largely linear, and once you've been through it once, I'm unsure how much appeal it will have outside perhaps re-experiencing it or sharing it with others.”
  • gameplay
    6 mentions Positive Neutral Negative

    The gameplay is described as minimal and lacking interactivity, functioning more as an artistic experience than a traditional game. While the combat puzzles offer a moderate challenge, the overall experience feels shallow, with a brief boss fight and extended moralizing that detracts from engagement. Players may find the mechanics underdeveloped, particularly the concept of death as progression.

    • “The actual gameplay is a set of combat puzzles that are not too difficult, but not trivial either.”
    • “This works as a jam game, but word to the wise who tries to make an artsy meaningful game - let the mechanic speak for the experience you are trying to take your players through.”
    • “"Experience" is probably a better word than "game". There's not so much gameplay as an element of interactivity as a means of communicating the theme. It's otherwise probably better contemplated as something akin to a movie rental.”
    • “I think a lot can be done with the idea that deaths are progression, but that mechanic was underdeveloped.”
  • emotional
    2 mentions Positive Neutral Negative

    The emotional aspect of the game is highlighted by its wholesome narrative, which resonates positively with players, though some express skepticism about its simplicity. Overall, the story evokes a sense of warmth and positivity, despite differing opinions on its depth.

    • “A good wholesome story.”
  • graphics
    1 mentions Positive Neutral Negative

    The game's graphics are praised for their superb art style and overall aesthetic, contributing to an immersive experience enhanced by the accompanying music.

    • “The art style, music, and overall feel of the game are superb in my opinion.”
  • music
    1 mentions Positive Neutral Negative

    The music in the game is highly praised, contributing significantly to its superb art style and overall atmosphere, enhancing the player's experience.

    • “The art style, music, and overall feel of the game are superb in my opinion.”

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