- June 18, 2019
- 上海アリス幻樂団
Touhou Kishinjou: Double Dealing Character
Platforms
About
"Touhou Kishinjou: Double Dealing Character" is a bullet hell game where you dodge enemies' attacks and defeat bosses at the end of each stage to clear it. The story follows Reimu, a shrine maiden, whose holy broom has started moving on its own, causing mischief among the spirits. When the spirits start acting up and causing chaos, Reimu takes up her weapon to restore peace. The game features classic shoot 'em up mechanics with a variety of items and special abilities to help you progress.
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- The game features a phenomenal soundtrack, with memorable tracks that enhance the overall experience.
- The point collection mechanic encourages aggressive play and strategic routing, making gameplay engaging and rewarding.
- Double Dealing Character is beginner-friendly, providing a good entry point for new players to the Touhou series.
- Some mechanics, like screen flipping and hitbox scaling, can feel unfair and disrupt the flow of gameplay.
- There are significant balance issues with certain shot types, making some characters feel nearly unplayable.
- The visibility of bullets in certain stages can be poor, leading to frustrating and unfair deaths.
gameplay
82 mentions Positive Neutral NegativeThe gameplay in "Double Dealing Character" is characterized by a unique point collection mechanic that rewards players with health and bomb pieces, encouraging aggressive playstyles and strategic risk-taking. While some players appreciate the engaging mechanics and polished presentation, others criticize the game for its unbalanced and sometimes frustrating elements, including glitches and overly simplistic patterns. Overall, the game offers a mix of fun and challenge, appealing to both casual and experienced players, though opinions on its execution vary widely.
“Resource collecting is tied to the point-collecting gimmick and your skill in capturing spell cards, which offers great risk-reward gameplay.”
“Double dealing character is one of the better Touhou games in my opinion: the mechanics for getting extra lives are rewarding and really fun, the bosses are interesting and fair in terms of difficulty (Seiga at stage 5 can get really tricky though), and the soundtrack is catchy as always.”
“Despite lacking originality in some areas, Touhou 14 excels thanks to its exciting gameplay, great music, and excellent second half.”
“Worst entrance in the series, boring and unimaginative, has a bare minimum of gameplay that makes up a Touhou game and that's it.”
“So there's no real merit in playing it; better to play PCB or UFO or some other game - it would have everything that DDC has, and in addition some special gameplay.”
“Extremely gimmicky similar spell cards to the point that they all kind of blend together, and the new mechanics for collecting bombs/lives is a bit too punishing as it's more risk than reward since you have to hang out near the top of the screen more than you do in any of the other games.”