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Touhou Artificial Dream in Arcadia

99%Game Brain Score
gameplay, music
grinding, optimization
99% User Score Based on 353 reviews

Platforms

PC

About

Inspired by Megami Tensei and Etrian Odyssey, Artificial Dream in Arcadia is an old-school dungeon crawler featuring Sumireko Usami in her quest to solve an incident which she seems to be personally responsible for...

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99%
Audience ScoreBased on 353 reviews
gameplay36 positive mentions
grinding22 negative mentions

  • The game is a love letter to classic dungeon crawlers and captures the essence of old SMT games, providing a nostalgic experience.
  • The hijack mechanic, which replaces traditional demon negotiations with a bullet hell minigame, adds a unique and engaging twist to recruitment.
  • The game features a rich variety of characters from the Touhou universe, with great pixel art and a fantastic soundtrack that enhances the overall experience.
  • The encounter rate can be frustratingly high, leading to frequent battles that may disrupt the flow of exploration.
  • Some players may find the bullet hell hijack mechanic challenging or unenjoyable, especially if they are not fans of the genre.
  • The game can feel punishing at times, particularly with the loss of experience points upon dying, which may deter some players from progressing.
  • gameplay
    117 mentions Positive Neutral Negative

    The gameplay is a well-crafted blend of classic Shin Megami Tensei mechanics and Touhou elements, featuring turn-based combat, dungeon crawling, and a unique hijacking system that replaces traditional negotiations with bullet hell segments. While many players appreciate the accessibility options and quality of life improvements, some criticize the repetitiveness and certain mechanics, such as the battery system and the hijacking mini-game, which can detract from the overall experience. Overall, the game is praised for its engaging mechanics, nostalgic feel, and polished execution, making it a solid choice for fans of both franchises.

    • “Amazing mix of classic SMT and the Touhou universe, the gameplay is extremely polished and even better than SMT, so give it a try even if you don't know Touhou; you don't really need to know the lore for it to make sense.”
    • “The gameplay is a perfect recreation of the classic SNES titles, but with all the improvements made throughout the series up to SMT V.”
    • “The fusion of Touhou with Shin Megami Tensei has been done wonderfully here, resulting in a highly involving and challenging RPG with an addictive 'gotta-catch-'em-all' gameplay loop.”
    • “Although Sea of Stars looks great visually, the writing for characters and story is terrible while the gameplay is mediocre at best.”
    • “Otherwise, this game has a handful of issues, mainly the poor menu-ing and repetitive/tedious gameplay.”
    • “Unfortunately, the hijack mechanic really hampers the game; even as someone who doesn't mind the danmaku genre, the danmaku minigame attached is just a bad one -- firstly, it's set in mono-colour, which means that the colour choices that are common in Touhou games that help with pattern visualisation don't help you.”
  • music
    62 mentions Positive Neutral Negative

    The music in the game has received overwhelmingly positive feedback, with many reviewers praising its high quality, nostalgic feel, and ability to evoke the classic soundtracks of the Shin Megami Tensei series. The soundtrack is described as a perfect blend of Touhou and SMT styles, featuring memorable tunes and excellent arrangements that enhance the overall atmosphere of the game. However, some criticism was noted regarding a significant drop in music quality during the postgame content, which detracted from the otherwise stellar experience.

    • “The soundtrack is absolutely banging.”
    • “The music perfectly encapsulates the atmosphere and is a nice homage to SMT during the SNES era while being its own thing.”
    • “The music kicks ass, the encounter theme even fits right in with the classic games, and the underworld exploration theme slaps.”
    • “Secondly, the music and writing are not very good.”
    • “It's a very sudden and unexpected shift in quality of gameplay and quality of music, to the degree that it leaves me thinking that different people handled the main game vs postgame.”
    • “If the game's current problems are fixed (postgame music, postgame aggressively rude areas, inconsistency with its handling of on-field 'foes', and outright lying to the player on some bosses' capabilities), I might start singing a different, more favorable tune.”
  • story
    32 mentions Positive Neutral Negative

    The story in the game is generally seen as engaging and humorous, with a mix of charming characters and lighthearted dialogue, though some reviewers noted it can feel weak or secondary to gameplay. While it follows familiar tropes typical of the Touhou series, such as solving incidents and misunderstandings, the plot is often described as a vehicle for exploration and dungeon crawling rather than a central focus. Overall, players appreciate the whimsical nature of the narrative, even if it doesn't always deliver depth or complexity.

    • “The story features a surprisingly deep plot and motivations once you piece everything together, giving the game a melancholic yet wholesome tone that is quite appreciated.”
    • “This game takes the best elements of classic Megaten and combines it with the charming nature of Touhou, both in terms of story and gameplay.”
    • “The story was fun, but the random bits of dialogue with some of the NPCs were my favorite.”
    • “Although Sea of Stars looks great visually, the writing for characters and story is terrible while the gameplay is mediocre at best.”
    • “The game treats the plot as non-existent and solely focuses on just the gameplay.”
    • “It sort of comes together by the end, but the main story thread is incredibly weak - you're mysteriously told to go places and take selfies to deal with a bunch of clones and a weird tower.”
  • graphics
    26 mentions Positive Neutral Negative

    The graphics of the game are highly praised for their faithful homage to the aesthetic of classic Shin Megami Tensei titles, featuring pixelated visuals that evoke nostalgia for the SNES era. Reviewers commend the charming art style and character portraits, noting that the overall presentation beautifully captures the essence of old-school JRPGs while integrating modern elements. While the retro graphics may not appeal to everyone, they are celebrated for their quality and alignment with the game's thematic goals.

    • “Leaving that aside, the graphics are beautiful and if you love the old JRPG games, this is your game.”
    • “The stylized art and graphics.”
    • “This fangame really nails the SNES SMT aesthetic (down to little details like demon eyes blinking rapidly) and the new and/or modernized features are amazing.”
    • “It dresses itself up in Touhou characters and aesthetics, a wise choice compared to going for original characters, in my opinion, because it eases the amount of creative work the dev needs to do, but Touhou isn't well known enough such that the characters will appear as 'foreign' to most people.”
    • “Classic dungeon crawler gameplay, with visuals reminiscent of the SNES era, right down to the amusingly fake 3D turning.”
    • “Their aesthetic mixed with the SNES style graphics makes for a wonderful pixel art experience.”
  • grinding
    22 mentions Positive Neutral Negative

    Reviews highlight that grinding in the game can be both tedious and necessary, with high encounter rates and a cumbersome menu system contributing to a repetitive experience. While some players appreciate the efficiency of item and money grinding, others find the overall grindiness detracts from enjoyment, especially when combined with balance issues and difficulty settings that penalize experience gain. Ultimately, the game appeals to those who enjoy grinding, but may frustrate players who prefer a more streamlined experience.

    • “The high encounter rate can be a little tedious at times, and, as of the time of this review, there's no way to reduce encounters, so if that is a problem for you, bear it in mind.”
    • “An initially wonderful dungeon crawler RPG with a huge cast of Touhou characters and generally solid gameplay, held back by specific problems where you are expected to grind to get by, and the game wants a lot of grinding.”
    • “People who can't stand grinding will hate it, and people that like grinding may also grow to dislike it.”
  • humor
    9 mentions Positive Neutral Negative

    The humor in the game is widely praised for its intelligent and cute writing, with many players finding the dialogue consistently funny and engaging. The protagonist, Sumireko, adds a comedic touch, and the game features humorous side quests and interactions with NPCs that enhance the overall experience. However, some players feel that certain gameplay mechanics, like the penalty for dying, detract from the fun.

    • “The writing is intelligent, cute, hilarious, and had me smiling through nearly every single block of dialogue.”
    • “Game does have humorous dialogue, side quests, and secret rewards that require you to be thorough in your exploration, challenging but fair gameplay and enough quality of life changes from the more recent Atlus RPGs to make it accessible for less experienced players in the dungeon crawler genre.”
    • “The creator obviously knows his Touhou lore and characters too, because everything seems to be in place and accurate, and there's a decent amount of humor talking with all the NPCs.”
  • atmosphere
    6 mentions Positive Neutral Negative

    The atmosphere of the game is highly praised for its vibrant pixel art and engaging soundtracks, which create a captivating and immersive experience reminiscent of classic titles like SMT. Reviewers highlight the game's ability to evoke nostalgia while maintaining its unique identity, making it a standout in the genre. Overall, the combination of a cozy ambiance and tense gameplay contributes to a memorable and addictive atmosphere.

    • “Amazing atmosphere, great pixel art, very engaging and tense, truly pushing the envelope on what a Touhou fan game can be.”
    • “The soundtrack perfectly encapsulates the atmosphere and is a nice homage to SMT during the SNES era while being its own thing.”
    • “Amazing atmosphere, banging soundtrack, and exactly what I wanted in a dungeon crawling game.”
    • “Every area is given so much atmosphere and life by the OST.”
    • “Even the atmosphere of the game elicits memories of SMT 1 and 2.”
  • emotional
    3 mentions Positive Neutral Negative

    The game features a surprisingly deep and melancholic plot that resonates emotionally with players, blending wholesome elements with darker themes. The mechanics, such as instant death for party members in certain dungeons, add a layer of tension that enhances the overall emotional experience.

    • “A surprisingly deep plot and motivations once you piece everything together, that give the game a bit of a melancholic, yet wholesome tone that is quite appreciated nonetheless.”
  • character development
    2 mentions Positive Neutral Negative

    The character development in this JRPG is highlighted by its addictive gameplay and unique designs created by Zun, which are praised for their creativity and appeal.

    • “Genuinely addictive JRPG with Zun's ingenious character designs.”
    • “The character designs are pretty cool.”
  • optimization
    1 mentions Positive Neutral Negative

    The game's optimization is noted to be on par with other expansive RPGs like "Touhou Shoujo: Tale of Beautiful Memories" and "Touhou Puppet Dance Performance: Shard of Dreams," suggesting a well-crafted experience that effectively manages its scope and performance.

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