Skip to main content

About

"Tostchu is a single-player Simulation game set in 90s Turkey, where you manage your father's toast shop during late evenings. Prepare toasts, serve customers, and manage finances in a retro setting. Witness mysterious events through conversations, radio, TV, and your surroundings, adding intrigue to your toast-making duties."

Tostchu screenshot
Tostchu screenshot
Tostchu screenshot
Tostchu screenshot
Tostchu screenshot
Tostchu screenshot
Tostchu screenshot

83%
Audience ScoreBased on 344 reviews
gameplay28 positive mentions
graphics3 negative mentions

  • The atmosphere and visual style are fantastic, capturing the essence of 90s Turkey and creating a nostalgic experience.
  • The core gameplay loop of making toasts is addictive and enjoyable, providing a unique blend of mundane tasks with eerie elements.
  • The game offers multiple endings and intriguing story elements, encouraging replayability and exploration of different choices.
  • The game lacks a tutorial, making it difficult for new players to understand the controls and mechanics, leading to frustration.
  • Gameplay can become repetitive and boring, with long periods of waiting and minimal customer interaction, diminishing overall engagement.
  • Many game mechanics, such as the state of food and customer feedback, feel underdeveloped and do not impact gameplay meaningfully.
  • gameplay
    110 mentions Positive Neutral Negative

    The gameplay of the game has received mixed reviews, with many players noting unfinished mechanics and a repetitive core loop that detracts from the overall experience. While the atmosphere and visual style are praised, the lack of depth and engaging content leaves players wanting more, particularly in terms of additional events and mechanics. Despite its flaws, some find the gameplay addictive and enjoyable, especially for its price and short playtime, suggesting potential for improvement in future updates.

    • “The atmosphere and visual style are fantastic; gameplay is simple yet has a nice flow to it.”
    • “Core gameplay loop is really fun, atmosphere is strong but there could have been more events and more remarkable NPCs.”
    • “Tostchu combines short stories, smooth gameplay, and atmospheric horror elements perfectly.”
    • “There are literally unfinished game mechanics, events, and 2 unfinished endings out of the current 4 (2 of them are early finales).”
    • “However, I must say that the game’s biggest flaw is its extremely repetitive and boring gameplay loop.”
    • “The game often leaves you waiting idly, hoping for engaging moments, but instead, it forces you to endure repetitive gameplay and watch the same TV and radio programs again and again.”
  • atmosphere
    88 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its immersive and eerie qualities, effectively capturing the nostalgic essence of a 90s Turkish toast shop while maintaining a subtle psychological tension. Players appreciate the unique art design and the way the environment enhances the gameplay experience, although some note that the lack of engaging events and a deeper plot could further enrich the atmosphere. Overall, the game successfully creates a captivating and distinct ambiance that resonates with players, especially when experienced in solitude.

    • “The atmosphere and tension are well-crafted, keeping you on edge in a more subtle, psychological way.”
    • “I loved the visual style—it’s richly detailed and creates a unique, immersive atmosphere that captures the essence of a 90s Turkish toast shop.”
    • “The atmosphere, along with the authentic feel of a Turkish shop, really managed to pull me in while also keeping me on edge.”
    • “The horror element is just based on the atmosphere and there are not too many events in the game to elevate it.”
    • “Although the modeling, music, and TV/radio content do create the desired atmosphere beautifully, the monotonous gameplay, repetitive content, lack of interesting events, and the sometimes irritating bugs make it hard for me to recommend this game to anyone—especially fans of retro horror games, as they’ll likely be disappointed.”
    • “However, given the game’s strong atmosphere, I think additional story depth could further enrich the world and its mysteries.”
  • story
    48 mentions Positive Neutral Negative

    The game's story has received mixed reviews, with some players finding it intriguing and atmospheric, particularly appreciating its symbolic elements and connections to literary themes. However, many criticize the storytelling as weak and disjointed, with poorly developed characters and unresolved plot points that leave players feeling unfulfilled. Overall, while the setting and concept show potential, the execution of the narrative is seen as lacking depth and coherence, leading to a sense of wasted opportunity.

    • “Once you get the loop down it isn't hard to keep up with orders, and the story it's telling is very compelling and worth the playthrough.”
    • “What got me really interested in it is the part about William Butler Yeats; it was really surprising to see the merging of Yeats's 'Apocalypse' and the game's obscure story.”
    • “The story is highly intriguing; customers sometimes speak cryptically, creating an atmospheric tension.”
    • “Everything else is a chore and the characters and how the story is told really couldn't get me to care.”
    • “Weak storytelling.”
    • “Story and dialogues have giant holes and feel empty.”
  • graphics
    12 mentions Positive Neutral Negative

    The graphics are praised for their polished quality and nostalgic art style, which effectively shifts from comforting to sinister. However, some players note issues with readability and frame rate, suggesting that the art style occasionally hinders gameplay clarity. Additionally, there is a desire for more graphic options to enhance the overall experience.

    • “Overall, I find the graphics highly polished and requiring little improvement.”
    • “Graphics and art style are fine; I like these kinds of looks for games.”
    • “But sometimes the art style gets in front of the intelligibility of the game; for example, I can't read the numbers on the work clock until I get really close.”
    • “There are problems with FPS and the vision distortion; I wish we had some graphic options.”
    • “The nostalgic setting lures you in with its familiar, almost comforting visuals, only to turn them into something dark and sinister.”
  • stability
    6 mentions Positive Neutral Negative

    The game's stability is marred by numerous bugs and glitches that detract from the overall experience, leading to a frustrating gameplay loop and poorly executed story elements. Players report clunky controls and difficulties in achieving all endings, which diminishes the game's potential and immersion. Overall, the stability issues significantly impact enjoyment and completion.

    • “Wasted potential with many oversights, boring gameplay loop, badly written story/dialogue, buggy interactions. I can't even 100% the game (which has just 4 different endings, 2 of which are easily achievable and 1 is default gameplay). Nobody should spend 12+ hours in a game stagnant like this to get all different 'endings' which aren't that good or conclusive. I just wanted to get my money's worth, but even when I followed guides and did many trial and error, I couldn't get the 'eyes inward' ending.”
    • “There were some minor bugs or glitches that lowered immersion for me.”
    • “The atmosphere and the core gameplay loop are captivating, even though the controls are clunky and maybe buggy at times (which can be expected from a PS1-style game).”
  • replayability
    6 mentions Positive Neutral Negative

    Overall, the game's replayability is mixed; while some players appreciate the simple gameplay loop that encourages multiple playthroughs, many others feel that there is limited incentive to replay the game.

    • “Would recommend trying it out, but there is little replayability.”
    • “The simple gameplay loop allows for more replayability.”
    • “Would recommend trying it out, but there is little replayability.”
  • grinding
    4 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be overly tedious and monotonous, making it difficult to replay for different endings. While some repetition is expected in budget-friendly games, the repetitive gameplay loop here quickly becomes a chore, detracting from the overall experience.

    • “In a game like this, you’d expect some repetitive gameplay to keep the budget manageable, but the loop here is so monotonous and focused on doing the same things repeatedly that it quickly becomes tedious.”
    • “I really want to see all endings; however, I can't bring myself to play it again and again as the timer is a bit tedious.”
  • monetization
    2 mentions Positive Neutral Negative

    The game's monetization strategy effectively leverages Turkish nostalgia and aggressive advertising, resulting in significant visibility across social media platforms. Players recognize the developers' expertise in creating a compelling marketing presence.

  • humor
    2 mentions Positive Neutral Negative

    The humor in the game is consistently praised for being both original and genuinely funny, contributing to an engaging and entertaining experience for players.

    • “The humor in this game is both original and hilarious, keeping me entertained throughout my playthrough.”
    • “I love how the game blends clever jokes with absurd situations, making every moment a laugh.”
    • “The witty dialogue and unexpected comedic twists had me chuckling from start to finish.”
  • emotional
    2 mentions Positive Neutral Negative

    Users express a positive emotional connection to the game, highlighting their excitement for upcoming content updates and appreciation for the developers, whom they describe as wholesome and supportive. The resolution of previous bugs and performance issues has further enhanced their overall experience.

  • optimization
    2 mentions Positive Neutral Negative

    Players report that previous bugs and performance issues have been resolved, leading to a smoother gaming experience. Additionally, there is anticipation for an upcoming content update, and the developers are praised for their positive engagement with the community.

    • “Bugs are gone, performance issues are resolved, and there is a content update on the way. I'm excited for the content update, plus the developers are so wholesome and great people.”
    • “Bugs are gone, performance issues are resolved, and there is a content update on the way. I'm excited for the content update, plus the developers are so wholesome and great people.”
  • music
    2 mentions Positive Neutral Negative

    The music in the game is praised for effectively creating a beautiful atmosphere, complementing the modeling and TV/radio content. However, the overall experience is marred by monotonous gameplay and repetitive content, which may leave players, particularly fans of retro horror, feeling disappointed.

    • “Although the modeling, music, and TV/radio content do create the desired atmosphere beautifully, the monotonous gameplay, repetitive content, lack of interesting events, and the sometimes irritating bugs make it hard for me to recommend this game to anyone—especially fans of retro horror games, as they’ll likely be disappointed.”

Buy Tostchu

3h Median play time
3h Average play time
3-3h Spent by most gamers
*Based on 2 analyzed playthroughs

Videos

Games Like Tostchu

Chef RPG Image
Erzurum Image
Anomaly Agent Image
Chernobylite Image
This game contains adult content
Kynseed Image
Travellers Rest Image
Chef: A Restaurant Tycoon Game Image
Arid Image
Space Haven Image
Happy's Humble Burger Farm Image