Skip to main content
Tomomon Game Cover

About Tomomon

Tomomon is a single player open world role playing game. It was developed by ManicBuild Studio and was released on September 23, 2024. It received mostly positive reviews from players.

Early Access Gift Update NotesNew Features Updates/Changes: More new Tomomons. Exotic - Exolink - Exodian Forms. Early Access Gift: Only in Early Access Peroid. New crazy Characters and Storylines. More Tomomon Fusion. Modify Tomomon's Chipsets. Explore the Expedition Mode. Play Gachapon (No Microtransaction). And many more...   About the Game World of ZentoAre you feel…

Skip Games Like Tomomon

Games Like Tomomon

Looking for games like Tomomon? Here are top open world role playing recommendations, selected from player-similarity data — start with Yaoling: Mythical Journey, Monster Sanctuary or Monster Crown.

Skip User Reviews

Reviews

71%Audience ScoreBased on 99 reviews
gameplay9 positive mentions
grinding8 negative mentions

  • Deep and strategic 3v3 combat system with team buffs, formations, and many ways to build teams.
  • Large variety of monsters with unique designs, evolutions, fusions, and collectibles providing a lot of replay value.
  • Open world exploration allowing players freedom to choose when and how to progress through quests and areas.
  • Game suffers from numerous bugs and crashes; menu freezes and gameplay interruptions are common.
  • Storyline and dialogue are weak, often cringy or poorly translated, detracting from immersion and engagement.
  • Difficulty spikes inconsistently, with some fights becoming frustrating without clear guidance or strategic clarity.
  • story

    60 mentions Positive Neutral Negative
    12% positive mentions, 76% neutral mentions, 12% negative mentions

    The story in this game is widely regarded as weak, inconsistent, and poorly paced, often feeling random, incomplete, or like amateur fan-fiction with minimal depth and immersion. While some players find it decently interesting or cute, many criticize the confusing quests, lack of clear guidance, and unpolished writing, suggesting the narrative is not the main appeal compared to the gameplay mechanics. Potential for improvement exists, especially with better translation and story development, but currently, the story is a minor and often frustrating aspect of the experience.

    • “It introduces its own unique concepts, a compelling story, and a fantastic three-on-three battle system that gives the combat an old-school JRPG feel.”
    • “Honestly one of the better creature collectors I've played; overall the story is interesting, but character speech is a bit weird at times, which doesn't bother me much and shouldn't deter you from playing this gem.”
    • “This game has potential, its monsters are cute yet cool, it has fusions alongside evolutions, a catching mechanic that doesn't need you to constantly go in and out of the store to buy some item, and the story is interesting from what I have seen.”
    • “Main quests do not give you key information for certain main quests which leaves the quest ambiguous and confusing, especially if you step away for a bit to do fusing or filling out the tomopendium, come back to it and are like what do I do???”
    • “The story is almost non-existent and manages to sound like amateur fan-fiction at most times.”
    • “Plus, it's full of grammatical errors and text that reads very poorly, so whatever story is there feels unintelligible.”
  • gameplay

    42 mentions Positive Neutral Negative
    21% positive mentions, 72% neutral mentions, 7% negative mentions

    Gameplay offers engaging monster-taming mechanics with strong battle systems, team building, fusion, refating, and a satisfying postgame that keeps players invested. However, it lacks depth in some areas, notably no switching mechanic during fights and a simplistic capture system, with UI and pacing issues detracting from the experience. While the mechanics and variety appeal to fans of the genre, some feel the gameplay is padded and underdeveloped compared to expectations.

    • “The game offers extensive support systems for its grinding mechanics, ensuring there is always something to work towards beyond just the tomomons themselves.”
    • “Fusion mechanic adds a lot of new tomomons to use and can be engaged at any point in the playthrough after unlocking the required facilities in the cities.”
    • “Fantastic battle mechanics with many ways to boost your mons' stats; the catching mechanic is better than most other tamers, and the trainer levels up with skill points for a useful skill tree that boosts power, resources, etc.”
    • “- No switching mechanic, which limits a lot the variation in fights. The fighting system is still very strong, but compared to other monster tamers where this mechanic is widely used (Pokemon, Dragon Spirits), it's simply something that could make the game more interesting, especially considering the 3v3 format.”
    • “- Really obtuse gameplay mechanics and UI. So many simple things like the way you navigate menus to the way you look at the fusion list (why are Eletos right in the middle?) is so slow and stupid.”
    • “- The capture mechanic is stupid. You have effectively one kind of infinite Pokeball that you need to recharge at out-of-the-way machines or by using an item that makes the whole mechanic unnecessary.”
  • grinding

    8 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Grinding in the game is notably slow and tedious, with prolonged animations and a restrictive mana system that hinders fast progress. While there are support systems and multiple goals beyond just collecting creatures, many players find the early-game grind monotonous and not clearly rewarding in terms of power or stats. Some recommend certain items to ease grinding, but these can be hard to obtain.

    • “I made it to the champions league in 10 and have no joke spent 15+ hours grinding out a team because before this point you can just steamroll the rest of the game.”
    • “Brutally slow animations to watch your mon's do a basic attack. Add into that a mana system, but your mana does not refill until you go to the poke center, so now you are grinding fights with basic attacks which makes it even slower. Add in all your mons have the same 2 moves (or 1 new one just as useless) and you now have the recipe for the slowest, most boring possible early game.”
    • “Everything is just too slow and tedious.”
  • graphics

    4 mentions Positive Neutral Negative
    75% positive mentions, 25% neutral mentions, 0% negative mentions

    The graphics are praised for their charming and cute pixel art style, featuring a diverse range of Tomomon designs that are appealing and visually engaging. Overall, the visuals are considered good and enhance the game's appeal.

    • “Tomomon completely won me over with its charming art style and engaging gameplay.”
    • “Graphics: cute pixel art, featuring cute, ugly, scary, strong, and more Tomomon.”
    • “If the trailers and pictures visuals are to your liking, this game is a no-brainer.”
  • humor

    4 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game's humor is characterized by playful, smirky moments and a fanfiction-like style that elicits laughter, especially in the beginning. While the story isn't a major focus and can feel weak, comedic elements are interspersed throughout the dialogue, reflecting the developer's evident passion.

    • “This game is really good; the beginning is hilarious.”
    • “RPG elements throughout, some smirky humor, and a dev you can tell cares about the game.”
    • “The story isn't really the main focus, so it's kinda weak, but does have funny moments in-between some dialogue.”
  • stability

    4 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game suffers from significant stability issues, frequently freezing in menus and occasionally becoming unplayable due to bugs like gray screens and loss of character control. These persistent bugs severely impact the overall gameplay experience.

    • “When I click menu it just freezes.”
    • “Played it a while back, it was too buggy to play.”
    • “I have run into a few issues where the game freezes when in the menu or recently had an issue where I lost a fight and then ended up in a gray screen where I couldn't move my character or open any menus.”
  • music

    4 mentions Positive Neutral Negative
    75% positive mentions, 25% neutral mentions, 0% negative mentions

    The music in the game is consistently praised for being appealing, fitting well with the retro-modern style, and enhancing the overall experience without becoming annoying. Reviewers find the soundtrack neat and complementary to the game's art and design.

    • “Soundtrack: the music is appealing, not annoying and fits in with the retro/modern hybrid that this game wants to be.”
    • “Everything, from the art to the soundtrack, is chef’s kiss.”
    • “Genuinely enjoying the game, I can put the baby fox on my head, this game is great, battles are streamlined and music is neat.”
  • replayability

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    Replayability is driven by the challenge of pushing teams further, especially after level 11 when the game's difficulty and scaling significantly increase, encouraging multiple attempts to optimize strategies.

    • “Replayability comes from the desire to refate and see how far you can push your teams, especially after level 11 when the scaling becomes much more intense.”
  • monetization

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Users find the monetization elements unclear and somewhat intrusive, as in-game interfaces can be mistaken for advertisements, impacting the overall experience. This can overshadow the strategic gameplay, which is otherwise enjoyable but initially overwhelming.

Skip Game Offers

Buy Tomomon

Skip Videos

Videos

Skip FAQs

Frequently Asked Questions

Tomomon is a open world role playing game. Common tags for Tomomon include turn-based, indie, roguelite, pixel graphics, relaxing and others.

Tomomon is available on PC and Windows.

Tomomon was released on September 23, 2024.

Tomomon was developed by ManicBuild Studio.

Tomomon has received mostly positive reviews from players. Most players liked Tomomon for its gameplay but disliked it for its story.

Tomomon is a single player game.

Similar games include Yaoling: Mythical Journey, Monster Sanctuary, Monster Crown, Dokimon: Quest, Disc Creatures and others.