Disc Creatures Game Cover
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"Disc Creatures" is a tribute to classic monster-catching RPGs, where you play as a licensed Disc Ranger, taming creatures and bringing peace to the land. With 200 creatures to collect, each with unique skills and abilities, and a huge cast of charming characters, the game offers a heart-warming chip tune soundtrack and over 20 hours of gameplay. Help those in need, uncover mysteries and engage in thrilling battles in this quaint, quirky landscape.

  • PC
  • Windows

Reviews

84%
Audience ScoreBased on 312 reviews
story28 positive mentions
grinding82 negative mentions
  • Disc Creatures offers a charming and nostalgic experience reminiscent of classic monster-catching games like Pokemon and Dragon Quest Monsters.
  • The game features a unique 3v3 battle system that encourages strategic team composition and move swapping, enhancing gameplay depth.
  • With 200 creatures to collect and a variety of secrets to discover, the game provides ample content and replayability for fans of the genre.
  • The game can be grind-heavy, as newly captured creatures start at level 1, making it time-consuming to level them up to match the player's progress.
  • The user interface and menu navigation can be clunky and unintuitive, leading to frustration when managing creatures and items.
  • Some players have reported issues with controller support and limited display options, which can detract from the overall experience.
  • story154 mentions

    The story of "Disc Creatures" is structured into chapters that present a series of linear narratives, each exploring different scenarios in a world where humans and monsters coexist. While the plot is generally simple and at times feels formulaic, it incorporates humor and some mature themes, offering a charming experience that encourages exploration. Overall, the narrative serves its purpose, providing a backdrop for the gameplay without overshadowing it, though some players noted that the story's depth varies across chapters.

    • “The game's story is told through five chapters, each focusing on a specific scenario out in the world.”
    • “The story is organized in chapters, sort of little, more linear narratives that will paint the world of Disc Creatures, while still having the overworld to explore any time you want.”
    • “The story beats also play with some tropes in other stories of the time it replicates, and I found those twists to be a fun and pleasant surprise.”
    • “The plot feels heavily contrived and even borderline formulaic in some parts.”
    • “The story is divided into chapters that feel more like separate vignettes than a connected story and the ending happens kind of abruptly, but it all works decently well and doesn't take away from the gameplay.”
    • “As expected from this type of game, the story doesn't have much to offer and mostly involves the player exploring a newly opened area each chapter, but gameplay is fairly satisfying and there's a lot of charm in the environments.”
  • gameplay108 mentions

    The gameplay of "Disc Creatures" is characterized by its strategic 3v3 battles and unique mechanics, such as a regenerating energy system and a focus on recruiting rather than capturing monsters. While many players appreciate the game's charm and variety, some criticize it for becoming grindy and tedious in later chapters, with difficulty spikes that can disrupt the experience. Overall, the game offers a fresh take on the monster-catching genre, blending retro aesthetics with modern RPG elements, though it may not appeal to everyone due to its pacing and mechanics.

    • “The gameplay is a good RPG that shows a variety of monsters while giving players enough strategy if they've prepared enough.”
    • “It might look like a Pokémon clone at first glance, but it absolutely doesn't play like one, with tons of mechanics that are unique to this game.”
    • “The gameplay's tight and there are so many cool creatures, so I'm hooked.”
    • “A tedious grindfest fraught with large difficulty spikes and rinse-and-repeat gameplay.”
    • “After the fourth chapter, the gameplay becomes grindy and unbearable.”
    • “Unfortunately, the game is quite tedious with its mechanics.”
  • grinding82 mentions

    The game is widely criticized for its excessive grinding, with players reporting that a significant portion of their playtime—often up to 80%—is spent leveling up new creatures, which start at level 1. While there are mechanics to alleviate some of the grind, such as a restaurant that boosts levels, many find the overall experience tedious and frustrating, especially when trying to keep a balanced team. Players who are patient and enjoy grinding may find the game rewarding, but those seeking a more streamlined experience might be deterred by the repetitive and time-consuming nature of leveling up.

    • “If you're trying to catch all creatures, you'll probably end up like me, with 80% of your playtime spent grinding and going back and forth between areas, and might end up questioning whether you're supposed to be a monster collector or a FedEx driver.”
    • “A tedious grindfest fraught with large difficulty spikes and rinse-and-repeat gameplay.”
    • “After the fourth chapter, the gameplay becomes grindy and unbearable.”
  • graphics78 mentions

    The graphics of "Disc Creatures" are designed to evoke nostalgia for classic Game Boy Color titles, featuring a charming retro pixel art style that resonates with fans of early monster-collecting games. While some users appreciate the cute and colorful aesthetics, others criticize the low-resolution sprites and inconsistent user interface, suggesting that the visuals may feel unfinished at times. Overall, the game successfully captures the essence of old-school gaming, making it appealing to those seeking a nostalgic experience, despite some graphical shortcomings.

    • “The world of disc creatures feels very creative in its approach and the lore makes a captivating setting with its monsters and cute retro art style.”
    • “Love the retro graphics and the creature design.”
    • “The graphics are cute, similar to what you'd expect from a Game Boy Color game.”
    • “The graphics for Disc Creatures are super low-resolution, to the point where I can't even tell if the 'creatures' are meant to be a joke or serious.”
    • “The user interface looks borderline unfinished in some places with inconsistent font sizes and graphics.”
    • “Yes, it is aggressively marketed as being Pokémon, and all of its visuals are determined to convince you that it is Pokémon, which is a huge misstep on the part of the creator.”
  • music66 mentions

    The music in the game is widely praised for its nostalgic Game Boy-style chiptune compositions, which many players find charming and memorable, particularly the main town and boss themes. While some reviewers note that the soundtrack can be repetitive and harsh at times, it effectively complements the game's overall aesthetic and evokes fond memories of classic monster collection games. Overall, the music is considered a strong aspect of the game, enhancing the experience for fans of retro gaming.

    • “The soundtrack itself is Game Boy styled chiptune music that is well done and fairly memorable, with some of my favorites being the main town theme and the boss theme.”
    • “The dialogue, the music, the story - it all gives me chills. This game is so well made you can tell how hard the developer worked on it and the thought that went into it.”
    • “The OST is godlike; I can't believe Sato made this all by himself.”
    • “I, however, am not old enough to have nostalgia for these kinds of things, so to me the limited colors, repetitive music, and terrible menuing stand out as real flaws (especially the menuing).”
    • “The game's soundtrack is overall okay.”
    • “I think using a different synth would have really pushed this game's soundtrack over the top, but using Famitracker is an ordeal in and of itself.”
  • humor22 mentions

    The humor in "Disc Creatures" is widely praised for its originality and charm, featuring clever twists on familiar tropes, such as a hilarious encounter with an evil team. Players appreciate the game's quirky, Earthbound-esque humor and engaging dialogue, which adds to the overall enjoyment despite some gameplay shortcomings. Overall, the humor contributes significantly to the game's appeal, making it a memorable experience.

    • “The funny scenes are actually pretty funny with some earnest, fairly original humor, and the drama is enjoyable as long as you don't take it too seriously and don't think too much about the worldbuilding implications of summoning digital copies of sentient creatures to do your bidding.”
    • “There’s also a lot of really fun and clever twists on Pokémon's tropes — there is a point where the evil team pretends to challenge you to a creature battle then sucker punches you unconscious, which is hilarious.”
    • “I'd even call it Earthbound-esque in its quirky humor and dead serious execution.”
  • emotional8 mentions

    The emotional aspect of the game is characterized by its wholesome and heartwarming narrative, evoking nostalgia reminiscent of childhood experiences with classic games like Pokémon. Players appreciate its charming design and the sense of innocence it brings, creating a clean and uplifting atmosphere throughout the gameplay.

    • “- a story that somehow manages to be both genre-savvy and heartwarming”
    • “It's got that wholesome feeling about it; it's humble in its design of creatures and places, and that's its charm.”
    • “It made me feel nostalgic for the Pokémon RBY days, when I was only nine years old and could barely figure out what to do (and that's part of the experience, by the way!).”
  • atmosphere2 mentions

    The game's atmosphere is praised for surpassing the immersive qualities of the Pokémon series, creating a more engaging and captivating environment that resonates with players.

    • “Atmospherically, this game feels like everything Pokémon tried to be, but failed at.”
  • monetization2 mentions

    Many users criticize the current trend of retro games as often being shallow cash grabs that rely on nostalgia, but "Disc Creatures" stands out by actively opposing this trend, offering a more genuine gaming experience.

    • “Many retro games are just hollow experiences wrapped in nostalgia, ultimately serving as cash grabs, but Disc Creatures tries to break this trend.”
    • “The monetization strategy feels exploitative, as it prioritizes profit over player experience.”
    • “It's frustrating to see a game that could be great marred by aggressive monetization tactics.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
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Play time

30hMedian play time
27hAverage play time
20-32hSpent by most gamers
*Based on 6 analyzed playthroughs

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