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Tom Clancy's Rainbow Six Extraction

Explosive, exhilarating and endlessly entertaining, Rainbow Six Extraction is arguably Ubisoft at their best and most confident.
70%Game Brain Score
story, gameplay
optimization, grinding
82% User Score Based on 28,750 reviews
Critic Score 71%Based on 64 reviews

Platforms

PCPCXboxXboxXboxXbox Series X|SXbox Series X|SXbox Series X|SPlaystation 5Playstation 5Playstation 4Playstation 4WindowsWindowsWindowsPlayStationPlayStationXbox Game PassCloudXbox OneXbox One

About

Tom Clancy's Rainbow Six Extraction is a warfare shooter game that offers both single and multiplayer options, with a focus on co-op gameplay for 1-3 players. The game features 69 guns, 25 gadgets, and 18 operators, all of which can be leveled up, across 12 large dynamic maps and against 13 mutating enemies. Players can test their skills with adjustable difficulty levels and a ranked Endgame mode, with bonuses for Rainbow Six Siege players. Additionally, the game includes a Buddy Pass, allowing you to invite friends to play for free for 14 days, and free post-launch content.

82%
Audience ScoreBased on 28,750 reviews
story38 positive mentions
grinding28 negative mentions

  • The game offers a unique blend of tactical gameplay and cooperative PvE elements, making it enjoyable for fans of the Rainbow Six series.
  • The gunplay is satisfying and retains the mechanics from Rainbow Six Siege, providing a familiar experience for players.
  • The risk-reward system adds tension to missions, encouraging strategic planning and teamwork.
  • The game suffers from a lack of content and updates, leading to repetitive gameplay and a dwindling player base.
  • Many players experience technical issues, including crashes and server connectivity problems, which detract from the overall experience.
  • The MIA mechanic can be frustrating, as losing an operator can significantly impact gameplay and progression.
  • story
    346 mentions Positive Neutral Negative

    The story in "Rainbow Six Extraction" is often described as underwhelming and lacking depth, with many players noting that it feels secondary to the gameplay. While there are some narrative elements and cutscenes featuring familiar operators from "Siege," the missions primarily focus on repetitive objectives rather than a cohesive storyline, leading to a sense of missed potential. Overall, the game offers a basic framework for a narrative but fails to deliver a compelling or engaging story experience.

    • “With a strong story, this game could be a good game.”
    • “The story of the game is pretty easy to understand and the cutscenes are pretty good and really nice to look at. My one gripe is that the story's main characters are Mira, Thermite, and Ash from Siege. It would really enrich the story if they included more operators in cutscenes and voicelines.”
    • “This one also makes the missions you go on feel real, with stakes and repercussions to your mistakes.”
    • “The game has a lot of 'missions' to do, but they're all pertaining to doing a certain task that's part of the gameplay, and nothing to do with the story or finding something out about the enemy.”
    • “Even though [i]rainbow six extraction[/i] might seem like a story-focused experience at first, with a big narrative intro-cutscene and all, it’s really not.”
    • “Moreover, the way the story and the missions are constructed, it doesn't make much sense for consistent experience, instead it's designed around replaying the same stuff over and over again.”
  • gameplay
    300 mentions Positive Neutral Negative

    "Tom Clancy's Rainbow Six Extraction" offers a tactical gameplay experience that combines elements from "Rainbow Six Siege" with cooperative PvE survival mechanics, focusing on missions against an alien threat. While the game features a compelling core loop and encourages strategic planning, many players find the gameplay repetitive and the lack of diverse objectives a drawback. Overall, it appeals to fans of tactical shooters but may feel stale for those seeking variety or a more casual experience.

    • “The core gameplay of 'Rainbow Six Extraction' is built around cooperative missions in which teams of three operators infiltrate areas to complete specific objectives.”
    • “For players who enjoy tense, cooperative gameplay with a strong emphasis on strategy and careful planning, 'Extraction' delivers a compelling, if imperfect, experience that challenges the team’s ability to adapt and survive in an unpredictable, alien-infested world.”
    • “From the intense cooperative gameplay to the well-crafted missions, Extraction promised a unique and thrilling experience that kept me engaged for hours on end.”
    • “The gameplay is very repetitive; Ubisoft just rereleased it on Steam for the quick cash grab.”
    • “The gameplay is the same every time; the only thing that changes is the mission, and most of the operators are completely useless in a zombie game.”
    • “The game never really got any significant post-launch updates, and there's a very annoying lack of diversity in gameplay.”
  • graphics
    70 mentions Positive Neutral Negative

    The graphics of the game have received generally positive feedback, with many players appreciating the blend of realistic aesthetics and a sci-fi twist that enhances the overall experience. While some critiques mention performance issues and repetitive environments, the visuals are often described as beautiful and well-designed, surpassing those of its predecessor, Rainbow Six Siege. Overall, the game's graphics contribute significantly to its atmosphere and enjoyment, despite some minor technical drawbacks.

    • “The game’s visual style doesn’t stray too far from the realistic aesthetic of Siege, but it infuses an unsettling sci-fi twist that makes the experience feel fresh while maintaining a sense of familiarity.”
    • “Graphically, Extraction was a visual treat.”
    • “I love the art style too; the gadgets, environments, and everything is well thought out to fit the setting.”
    • “Abysmal graphics and network issues”
    • “Tl;dr? Ubisoft managed to take an incredibly rich, high potential concept that they'd even done partially correct once before and turn it into a god-awful bottom of the barrel grind-a-thon with pretty graphics.”
    • “Poor graphic setting, got reset every time when I restart the game.”
  • optimization
    32 mentions Positive Neutral Negative

    The optimization of the game has received mixed reviews, with some players experiencing significant performance issues, including frequent crashes and stuttering, particularly in online play. While a few users report smooth gameplay at high settings, many others criticize the overall optimization as lacking, especially given the game's graphical demands. Overall, the game's performance problems seem to overshadow its fun factor and gameplay mechanics for a substantial number of players.

    • “I play the game on ultra details up to full HD resolution at 100fps and above, which is really top-notch optimization, although there are some locations where the fps can drop, but it's nothing drastic.”
    • “✔ great optimization”
    • “This is a good question that I asked myself a year ago, but the answer for me was a nice optimization.”
    • “I will admit that this game is pretty fun and good aim/recoil practice for Siege; however, this game has critical performance issues and crashes very often.”
    • “Bad optimization, repetitive and boring gameplay (I played more on a different account), too high price.”
    • “This limitation ruined everything good about this game and overwhelmingly outweighed them, and the stuttering persists even after you left the squad and play solo.”
  • grinding
    30 mentions Positive Neutral Negative

    Players have mixed feelings about the grinding aspect of the game, with many finding it excessively repetitive and tedious, particularly due to the reliance on recycled content and limited updates. While some appreciate the sense of reward from progression, others feel that the grind lacks purpose and can become boring over time. Overall, the grinding experience is seen as a double-edged sword, appealing to some while alienating others.

    • “Repetitive, bare minimum, grindy and bland.”
    • “60 hours of grinding just to be basically told 'well, job's not done, keep up the endless grind, player'.”
    • “Ubisoft decided that this game will not be having any new updates so grinding it does not really have a purpose.”
  • stability
    20 mentions Positive Neutral Negative

    The game's stability has received mixed reviews, with many players reporting significant bugs and glitches, particularly in the user interface and during online play, leading to frustrating experiences such as game freezes and choppy movement. While some users found the gameplay enjoyable, the overall impression is that the game feels neglected and poorly maintained, with server issues exacerbating the instability. Consequently, several reviewers strongly advise against purchasing the game due to its numerous technical problems.

    • “Buggy, unstable, grossly negligent, scummy, and ill-balanced: I wholeheartedly don't recommend even getting this at $10 at all costs.”
    • “Game freezes every 5 mins; the only way to get unfrozen is to tab out and tab in.”
    • “Really buggy, really glitchy, oh and it's a third-party launcher and it's garbage. I can't uninstall it because of a bug unless I go into my PC to manually remove it.”
  • replayability
    20 mentions Positive Neutral Negative

    Overall, the game's replayability is limited, with many players noting a lack of endgame content and minimal incentive to revisit once the story is completed. While some enjoy the tactical gameplay and find it fun in both solo and co-op modes, the absence of procedural generation and varied challenges diminishes long-term engagement. Players suggest that the game could benefit from adjustments to enemy behavior and additional content to enhance replay value.

    • “Overall, the game sets out to do what it advertises; PvE focused tactical gameplay with some replay value.”
    • “They're just large maps that turn into more of an environment, but with these games, procedural generation for environmental elements would drive up replay value tremendously, especially when there are so many progression bars to fill.”
    • “A lot of the 'replay value' comes in just enjoying the gameplay content for what it is rather than progression of some sort.”
    • “Tl;dr: get it only if there's a sale, 20-30 hours of gameplay if you're a completionist, very little replayability once the 'story' is over.”
    • “Game's pretty fun solo and even with friends but expect very little replayability once the original challenges and missions are over.”
    • “Game is bland and has no replay value.”
  • atmosphere
    18 mentions Positive Neutral Negative

    The atmosphere in "Rainbow Six Extraction" is characterized by a mix of tension and suspense, bolstered by effective lighting and sound design that create a sense of dread and isolation. While some players appreciate the nostalgic art style and immersive environments, others find the overall atmosphere lacking, particularly when compared to the game's predecessor, "Siege." Overall, the game evokes a blend of retro charm and modern tension, though opinions on its effectiveness vary significantly.

    • “The game’s environments also contribute to its tense, suspenseful atmosphere.”
    • “Visually, 'Rainbow Six Extraction' does an excellent job of building atmosphere, using lighting and sound design to amplify the sense of dread and isolation.”
    • “Disappointing, clunky, lacks atmosphere.”
    • “The visuals may not rival those of a AAA blockbuster, but they evoke a nostalgic sense of retro gaming that adds to the game's lighthearted atmosphere.”
    • “The lighting and sound design further enhanced the game's atmosphere, effectively immersing me in the tension and suspense of each mission.”
  • monetization
    16 mentions Positive Neutral Negative

    The monetization strategy in the game has drawn criticism for being exploitative, with many players feeling that Ubisoft has turned it into a cash grab through microtransactions for cosmetics and a lack of refund options. While some users claim that monetization is not a significant issue, the overall sentiment suggests frustration over repetitive gameplay and perceived attempts to profit from limited-time events.

    • “However, there are microtransactions for cosmetics, but that is the only downside.”
    • “The monetization doesn't matter at all.”
    • “However, Ubisoft completely gave up on this and just went and tried to turn Siege into a cash grab.”
    • “The gameplay is extremely repetitive; Ubisoft just rereleased this on Steam for that quick cash grab.”
    • “Ubisoft knew that this was the best limited time event for Siege, and made it a cash grab game.”
  • humor
    12 mentions Positive Neutral Negative

    The humor in the game is highlighted by its amusing elements, such as the auto-narrator and the ironic timing of its release during a pandemic, originally titled "Tom Clancy's Rainbow Six Quarantine." Players find the game entertaining, with many enjoying the comedic aspects of its PvE gameplay and the reactions of frustrated players. Overall, the humor adds a lighthearted touch to the experience, despite some criticisms of the game's technical issues.

    • “Auto-narrator is funny.”
    • “Funny PvE game, a hell of a lot of fun.”
    • “(Also, there's a hilarious number of people who are mad 'cuz bad.)”
  • music
    2 mentions Positive Neutral Negative

    Users highlight that the selected music significantly enhances the overall experience of the game, contributing positively to its atmosphere and engagement.

Buy Tom Clancy's Rainbow Six Extraction

33h Median play time
248h Average play time
6-200h Spent by most gamers
*Based on 24 analyzed playthroughs

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