Tom Clancy's Rainbow Six Extraction Game Cover

Tom Clancy’s Rainbow Six® Extraction is a co-op first-person shooter where players face an alien threat in a series of replayable missions. Featuring dynamic variables and up to 3 player cooperation, the game includes 20 operators, over 25 gadgets, and a ranked endgame mode. Crossplay is available, and Rainbow Six Siege players receive exclusive bonuses.

  • PC
  • Play​station 4
  • Play​station 5
  • Windows
  • Xbox One
  • Xbox Series X|S
  • Cloud
  • Play​Station
  • Xbox
  • Xbox Game Pass

Reviews

69%
Audience ScoreBased on 1,108 reviews
story19 positive mentions
grinding14 negative mentions
  • The game offers a unique twist on the tactical shooter formula, blending elements of horror, strategy, and risk-taking.
  • Gameplay is fun and engaging, especially when played with friends, providing a satisfying cooperative experience.
  • The graphics and sound design create a tense atmosphere that enhances the overall experience.
  • The game suffers from repetitiveness, with limited mission types and environments leading to a lack of long-term engagement.
  • Ubisoft has abandoned the game, resulting in no new content or updates, which diminishes its replay value.
  • Technical issues, including crashes and server problems, can significantly hinder the gameplay experience.
  • story173 mentions

    The story in "Rainbow Six Extraction" is generally viewed as underdeveloped and lacking depth, with many players noting that it feels secondary to the gameplay. While there are some narrative elements and cutscenes featuring familiar operators from "Siege," the missions often revolve around repetitive objectives that do not significantly advance the plot. Overall, players express disappointment in the missed potential for a richer story experience, suggesting that the game could benefit from more cinematic moments and diverse mission types to enhance its narrative engagement.

    • “The story of the game is pretty easy to understand and the cutscenes are pretty good and really nice to look at. My one gripe is that the story's main characters are Mira, Thermite, and Ash from Siege. Now, I don't dislike or like any of these characters, but it would really enrich the story if they included more operators in cutscenes and voicelines. The operators of Rainbow are really diverse and interesting characters, and I would love to see some cutscenes with IQ, Gridlock, and Smoke; that would be really cool.”
    • “This game has a lot of tactical gameplay. If you want to play alone, you really have to think a lot about what you are doing, what you will do, how you will do it, what equipment you will use for certain missions, and most importantly, learn what each enemy does. If you are a player who goes 'yolo' and doesn't think, I cannot recommend this game to you when playing it, because you really need to think. But once you master the elements of the game, it will be easy for you and you won't even think about what you are doing; you will do it automatically.”
    • “The missions themselves are interesting and the map design is great.”
    • “Even though Rainbow Six Extraction might seem like a story-focused experience at first, with a big narrative intro cutscene and all, it’s really not.”
    • “The game has a lot of 'missions' to do, but they're all pertaining to doing a certain task that's part of the gameplay, and nothing to do with the story or finding something out about the enemy.”
    • “Moreover, the way the story and the missions are constructed, it doesn't make much sense for consistent experience; instead, it's designed around replaying the same stuff over and over again.”
  • gameplay150 mentions

    The gameplay of "Tom Clancy's Rainbow Six Extraction" combines tactical elements from "Rainbow Six Siege" with cooperative PvE mechanics, focusing on completing objectives while facing an alien threat. Players engage in a strategic gameplay loop that emphasizes teamwork, stealth, and risk-reward decisions, although many find the missions repetitive and the overall experience lacking in variety. While the game offers a satisfying tactical shooter experience, its reliance on similar objectives and environments may lead to a sense of monotony over time.

    • “The core gameplay of 'Rainbow Six Extraction' is built around cooperative missions in which teams of three operators infiltrate areas to complete specific objectives.”
    • “For players who enjoy tense, cooperative gameplay with a strong emphasis on strategy and careful planning, 'Extraction' delivers a compelling, if imperfect, experience that challenges the team’s ability to adapt and survive in an unpredictable, alien-infested world.”
    • “The strategic depth of coordinating with my fellow operatives, each armed with unique abilities and specialized equipment, brought a refreshing dynamic to the gameplay.”
    • “The gameplay is extremely repetitive; Ubisoft just re-released it on Steam for a quick cash grab.”
    • “The gameplay is the same every time; the only thing that changes is the mission, and most of the operators are completely useless in a zombie game.”
    • “If you've done one map, you've done them all; very dull gameplay.”
  • graphics35 mentions

    The graphics of the game have received generally positive feedback, with many players praising the visual style for its blend of realism and sci-fi elements, creating a fresh yet familiar aesthetic. While some noted minor performance issues and repetitive environments, the overall quality of the graphics is considered a strong point, often described as beautiful and well-executed, surpassing that of its predecessor, Rainbow Six Siege. However, a few critiques highlight that despite the appealing visuals, the gameplay may not always match the same level of excitement.

    • “The game’s visual style doesn’t stray too far from the realistic aesthetic of Siege, but it infuses an unsettling sci-fi twist that makes the experience feel fresh while maintaining a sense of familiarity.”
    • “Every time you deploy, you immediately feel dread, a genuine feeling of hopelessness that's portrayed so well in the maps; really, this game absolutely nails aesthetic.”
    • “Graphically, Extraction was a visual treat.”
    • “Abysmal graphics and network issues.”
    • “Tl;dr? Ubisoft managed to take an incredibly rich, high potential concept that they'd even done partially correct once before and turn it into a god-awful bottom of the barrel grind-a-thon with pretty graphics.”
    • “Poor graphic setting, got reset every time when I restart the game.”
  • optimization16 mentions

    The optimization of the game has received mixed reviews, with some players experiencing significant performance issues, including crashes and stuttering, particularly in online play. While a few users report good optimization on high-end systems, many others criticize the game's overall performance and server maintenance, suggesting that it detracts from the fun and gameplay experience. Overall, the optimization appears to be inconsistent, with some players enjoying smooth performance while others face frustrating technical problems.

    • “Fun factor, graphics, shooting, optimization, almost everything is good with this one.”
    • “I play the game on ultra details up to full HD resolution at 100fps and above, which is really top-notch optimization, although there are some locations where the fps can drop, but it's nothing drastic.”
    • “✔ great optimization”
    • “I will admit that this game is pretty fun and good aim/recoil practice for Siege; however, this game has critical performance issues and crashes very often.”
    • “Bad optimization, repetitive and boring gameplay (I played more on a different account), too high price.”
    • “Zero optimization.”
  • grinding15 mentions

    Players have mixed feelings about the grinding aspect of the game; while some find it rewarding and addictive, many criticize it as overly repetitive and tedious, with limited content leading to a sense of boredom. The grind is often described as necessary for upgrades, but the lack of new updates and recycled events diminishes its appeal, making it feel like an endless chore rather than an engaging experience. Overall, the grinding can be enjoyable for dedicated players, but it risks alienating those seeking a more varied and fulfilling gameplay experience.

    • “You'll need a second life for grinding.”
    • “Grinding in this game is incredibly rewarding and keeps you engaged.”
    • “The grind is satisfying and offers a real sense of progression.”
    • “Repetitive, bare minimum, grindy and bland.”
    • “While it initially seems fresh, after a couple of matches it becomes tedious.”
    • “60 hours of grinding just to be basically told 'well, job's not done, keep up the endless grind, player'.”
  • stability10 mentions

    The game's stability has received mixed reviews, with some players noting a lack of significant glitches and enjoying the overall experience, while others report frequent bugs, choppy movement, and frustrating server issues that can disrupt gameplay. Many users have highlighted problems with the user interface and tutorial, as well as severe performance issues, including game freezes and stuttering during online play. Overall, the game appears to be plagued by stability concerns that detract from its potential enjoyment.

    • “The game is pretty fun but it feels neglected for sure; the UI is buggy in the menu at times, and when you load missions back to back, it bugs out. Gameplay hasn't had issues as far as bugs, but movement doesn't feel as smooth as R6; it's a bit choppy.”
    • “Buggy, unstable, grossly negligent, scummy, and ill-balanced: I wholeheartedly don't recommend even getting this at $10 at all costs.”
    • “Game freezes every 5 minutes; the only way to get unfrozen is to tab out and tab in.”
  • replayability10 mentions

    Overall, the game's replayability is limited, with many players noting a lack of endgame content and minimal incentive to replay once the story is completed. While some enjoy the gameplay mechanics and find value in playing with friends, the absence of procedural generation and varied challenges diminishes long-term engagement. Players suggest that the game could benefit from adjustments to enemy behavior and additional content to enhance replay value.

    • “Even without making it more casual, they could make it much more playable by changing some enemy behaviors or weak spots and slightly toughening up the operators.”
    • “Very good replayability.”
    • “Overall, the game sets out to do what it advertises; PvE focused tactical gameplay with some replay value.”
    • “Anyway, this game brings quite a challenge, okay-ish game progression, kind of a mid story, but due to discontinuation, this game lacks endgame content and any replay value, which is kind of sad since this game has a lot of potential to compete with other PvE shooting games.”
    • “Tl;dr: get it only if there's a sale, 20-30 hours of gameplay if you're a completionist, very little replayability once the 'story' is over.”
    • “Game is bland and has no replay value.”
  • atmosphere9 mentions

    The atmosphere in "Rainbow Six Extraction" is characterized by a tense and suspenseful environment, enhanced by effective lighting and sound design that evoke feelings of dread and isolation. While some players appreciate the nostalgic art style and immersive elements, others find the overall atmosphere lacking, particularly when compared to its predecessor, "Siege." Overall, the game successfully creates a mix of tension and lightheartedness, though opinions on its effectiveness vary.

    • “The game’s environments also contribute to its tense, suspenseful atmosphere.”
    • “Visually, 'Rainbow Six Extraction' does an excellent job of building atmosphere, using lighting and sound design to amplify the sense of dread and isolation.”
    • “The lighting and sound design further enhanced the game's atmosphere, effectively immersing me in the tension and suspense of each mission.”
    • “Disappointing, clunky, lacks atmosphere.”
    • “The visuals may not rival those of a AAA blockbuster, but they evoke a nostalgic sense of retro gaming that adds to the game's lighthearted atmosphere.”
    • “Mix of Left 4 Dead 2 (gameplay wise) and Gears of War (story/atmosphere wise).”
  • monetization8 mentions

    The monetization in the game has drawn criticism for being exploitative, with users feeling that Ubisoft has shifted towards a cash grab model, particularly through microtransactions for cosmetics. While some players are indifferent to the monetization aspect, many express frustration over perceived scamming practices related to in-app purchases and the repetitive nature of the gameplay. Overall, the sentiment suggests a negative view of the monetization strategy as a detriment to the game's value.

    • “However, there are microtransactions for cosmetics, but that is the only downside.”
    • “The monetization doesn't matter at all.”
    • “However, Ubisoft completely gave up on this and just went and tried to turn Siege into a cash grab.”
    • “The gameplay is extremely repetitive; Ubisoft just rereleased this on Steam for that quick cash grab.”
    • “Ubisoft knew that this was the best limited time event for Siege and made it a cash grab game.”
  • humor6 mentions

    The humor in the game is highlighted by its comedic elements, such as the amusing auto-narrator and the ironic timing of its release during the pandemic, originally titled "Tom Clancy's Rainbow Six Quarantine." Players find the game entertaining, with many enjoying the fun PvE experience, while some humorously note the frustration of others who struggle with the gameplay. Overall, the humor adds a lighthearted touch to the gaming experience.

    • “It's super funny to me.”
    • “Auto-narrator is funny.”
    • “Funny PvE game, a hell of a lot of fun.”
  • music1 mentions

    Reviewers highlight that the selected music significantly enhances the overall experience of the game, contributing positively to its atmosphere and engagement.

    • “I think the music they chose really detracts from the overall experience.”
    • “The soundtrack feels repetitive and uninspired.”
    • “The music doesn't match the game's tone, making it feel disjointed.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Buy Tom Clancy's Rainbow Six Extraction

Play time

33hMedian play time
248hAverage play time
6-200hSpent by most gamers
*Based on 12 analyzed playthroughs

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