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Tom Clancy's Rainbow Six Extraction

Explosive, exhilarating and endlessly entertaining, Rainbow Six Extraction is arguably Ubisoft at their best and most confident.
Tom Clancy's Rainbow Six Extraction Game Cover
70%Game Brain Score
Most mentioned positive aspects:story, gameplay
Most mentioned negative aspects:grinding, stability
69% User Score Based on 1,352 reviews
Critic Score 71%Based on 64 reviews

Platforms

Xbox Series X|SPCXbox Game PassPlaystation 5CloudPlaystation 4Xbox OneXbox Cloud GamingXboxNVIDIA GeForce NOWWindowsPlayStation
Tom Clancy's Rainbow Six Extraction Game Cover

About Tom Clancy's Rainbow Six Extraction

Tom Clancy's Rainbow Six Extraction is a single player and multiplayer shooter game with warfare, violence and science fiction themes. It was developed by Ubisoft Montreal and was released on January 19, 2022. It received mostly positive reviews from both critics and players.

Buy Tom Clancy's Rainbow Six Extraction on PlayStation Store and unite with friends to take on an evolving alien threat.

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Reviews

69%Audience ScoreBased on 1,352 reviews
story24 positive mentions
grinding17 negative mentions

  • Engaging cooperative tactical gameplay with solid Rainbow Six Siege gunplay and operator abilities.
  • Unique risk-reward mechanic involving operator injury and MIA system adds tension and strategy.
  • Well-optimized on capable PCs, enjoyable solo or with friends, especially with team coordination.
  • Low player base and poor matchmaking leading to long queue times or difficulty finding games.
  • Repetitive mission objectives and limited maps with little variety reduce long-term replayability.
  • Development was abandoned shortly after release, resulting in no new content or meaningful updates.
  • story

    228 mentions Positive Neutral Negative
    11% positive mentions, 82% neutral mentions, 7% negative mentions

    Rainbow Six Extraction offers a tactical co-op experience focused on teamwork and strategy, with a progression system tied to operator leveling and mission replayability. However, its story is minimal and poorly integrated, with most narrative elements delivered through sparse text or brief cutscenes, leaving the gameplay feeling repetitive and lacking strong engagement. While the mission design encourages tactical variety, the limited mission types and absence of a compelling, developed storyline result in a game that struggles to maintain long-term interest.

    • “Developed by Ubisoft Montreal, Rainbow Six Extraction brings back familiar operators from Siege but shifts the focus from competitive, player-versus-player action to tense, three-player co-op missions where strategy, teamwork, and adaptability are critical to survival.”
    • “Each mission is divided into three sub-zones, each with its own objective and escalating difficulty. However, failing can result in operators going “mia,” making them temporarily unavailable for future missions until they’re rescued in subsequent runs. This mechanic adds a layer of tension and stakes to each mission, making every decision feel significant and heightening the sense of consequence.”
    • “– The story of the game is pretty easy to understand and the cutscenes are pretty good and really nice to look at. My one gripe is that the story's main characters are Mira, Thermite, and Ash from Siege. It would really enrich the story if they included more operators in cutscenes and voicelines. The operators of Rainbow are really diverse and interesting characters and I would love to see some cutscenes with IQ, Gridlock, and Smoke.”
    • “The game has a lot of "missions" to do, but they're all pertaining to doing a certain task that's part of the gameplay, and nothing to do with the story or finding something out about the enemy.”
    • “And with no dedicated single player storyline the whole thing just falls flat.”
    • “Even though Rainbow Six Extraction might seem like a story-focused experience at first, with a big narrative intro-cutscene and all, it’s really not. As a result, if you’re hoping for some sort of co-op campaign or any kind of story to follow even, this isn’t the game you’re looking for.”
  • gameplay

    187 mentions Positive Neutral Negative
    33% positive mentions, 55% neutral mentions, 12% negative mentions

    Rainbow Six Extraction offers enjoyable, tactical co-op gameplay that shines when played with friends, blending Rainbow Six Siege mechanics with PvE survival elements. While its gameplay loop is engaging and strategic, featuring operator abilities and stealth components, it suffers from repetitive missions, limited variety, and lack of content updates, which may reduce long-term appeal. Overall, it delivers a satisfying experience for fans of tactical shooters but may feel stale or underdeveloped for others.

    • “Playing with friends is where the game shines the most, offering challenging and satisfying cooperative gameplay.”
    • “"Tom Clancy's Rainbow Six Extraction" takes the tactical gameplay of Rainbow Six Siege and blends it with cooperative PvE survival elements, introducing players to a new type of threat: an alien parasite known as the Archæan.”
    • “The core gameplay of "Rainbow Six Extraction" is built around cooperative missions in which teams of three operators infiltrate areas to complete specific objectives.”
    • “The gameplay gets repetitive and stale real fast.”
    • “The gameplay is the same every time; the only thing that changes is the mission, and most of the operators are completely useless in a zombie game.”
    • “Devs have given up on the game, poor balancing, and repetitive gameplay.”
  • graphics

    44 mentions Positive Neutral Negative
    45% positive mentions, 48% neutral mentions, 7% negative mentions

    The game's graphics are widely praised for their quality, artistic style, and atmospheric design, often described as beautiful, polished, and enhancing the overall experience with a fresh sci-fi twist. However, some users report inconsistent graphical performance on lower-end PCs and occasional issues with settings resetting. Overall, the visuals are considered a strong point, sometimes even surpassing those of similar titles like Rainbow Six Siege.

    • “The game actually has beautiful graphics that are worth experiencing.”
    • “The game’s visual style infuses an unsettling sci-fi twist that makes the experience feel fresh while maintaining a sense of familiarity.”
    • “Graphically, extraction was a visual treat.”
    • “If you run this with, say, Intel HD/Iris graphics and a single stick of 8GB RAM or whatever with a 250W PSU... it's probably gonna crash and run like garbage.”
    • “Graphically just looks bad for some reason.”
    • “Poor graphic setting, got reset every time I restart the game.”
  • grinding

    18 mentions Positive Neutral Negative
    0% positive mentions, 6% neutral mentions, 94% negative mentions

    Grinding in the game is a mixed experience: while some players find the progression rewarding and addictive, many describe it as repetitive, tedious, and sometimes pointless due to lack of meaningful updates or usable rewards. The grind can feel endless, especially in endgame content, and some feel the game leans more toward a grind-heavy co-op MMO rather than a true single-player experience.

    • “60 hours of grinding just to be basically told 'well, job's not done, keep up the endless grind, player'.”
    • “But I dread end game because I feel like I'll just be grinding the Maelstrom Protocol and/or other daily/weekly game modes because the main 4 maps will get boring after a while as there's nothing left to accomplish in them.”
    • “Ubisoft decided that this game will not be having any new updates so grinding it does not really have a purpose.”
  • optimization

    18 mentions Positive Neutral Negative
    28% positive mentions, 50% neutral mentions, 22% negative mentions

    Optimization for the game is highly inconsistent across platforms and setups, with some users experiencing smooth performance and high framerates on ultra settings, while others report frequent crashes, stuttering, and poor optimization, especially on certain ports like Xbox One. Server and network issues also contribute to performance problems during online play, impacting overall gameplay experience.

    • “Point is, very well optimized if you meet the system requirements.”
    • “I play the game on ultra details up to Full HD resolution at 100fps and above, which is really top-notch optimization, although there are some locations where the FPS can drop, but it's nothing drastic.”
    • “Visually, Extraction borrows much from Siege, which means clean UI, crisp gunplay, and solid performance.”
    • “I remember enjoying the little bit I played on Xbox One but this port is god-awful and horribly optimized.”
    • “I will admit that this game is pretty fun and good aim/recoil practice for Siege, however this game has critical performance issues and crashes very often.”
    • “Lots of performance (crash and launch) issues and quite some trolls but worth playing either solo or with a (coordinated) group (of friends).”
  • stability

    15 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game's stability is widely criticized for frequent freezes, crashes, and buggy AI, often rendering it frustrating or unplayable. Some users report occasional smooth gameplay, but overall it feels neglected and poorly optimized, with server issues causing stuttering and disconnections during online play.

    • “We proceed together and inside the arlock the other mate throws a contact grenade in my face and game freezes again... so I won't waste any more of my time with that game.”
    • “Buggy to the point of being unplayable, frequent game crashes, absolutely no love in this game. It was pretty much dropped and abandoned. The only positive I have to say about this game is that when the game works the 0.001 percent of time it's pretty fun.”
    • “It can be challenging and very fun but the problem is Ubisoft seems to put a bunch of monkeys in charge of server maintenance. If your internet provider didn't meet its taste you'll experience stuttering when playing online which sometimes can be lethal, like getting caught by a tough enemy and suddenly your screen freezes and when it continues you might find yourself on the ground bleeding.”
  • replayability

    14 mentions Positive Neutral Negative
    21% positive mentions, 50% neutral mentions, 29% negative mentions

    Replayability in the game is generally limited, with many users citing a lack of depth, endgame content, and story to sustain long-term interest. While some appreciate the core tactical gameplay and find moderate replay value in challenges and progression, others feel the game becomes repetitive without procedural elements or varied enemy behaviors. Overall, replayability is decent for short-term enjoyment but tends to diminish significantly after initial objectives are completed.

    • “It has a ton of replayability, but no story.”
    • “Very good replayability.”
    • “Those looking for long-term PvE replayability without grind fatigue.”
    • “This game lacks endgame content and any replay value, which is sad since it has a lot of potential to compete with other PvE shooting games.”
    • “Very little replayability once the story is over; get it only if there's a sale, with 20-30 hours of gameplay for completionists.”
    • “Game is bland and has no replay value.”
  • atmosphere

    13 mentions Positive Neutral Negative
    46% positive mentions, 46% neutral mentions, 8% negative mentions

    The atmosphere of the game is widely praised for its immersive, tense, and suspenseful mood, achieved through detailed environments, effective lighting, and sound design. While some find the level repetition detracts slightly, the game's unique ominous and biological themes create a distinctive and engaging ambiance. A few critics note occasional clunkiness or lack of atmosphere, but overall it successfully amplifies dread and isolation.

    • “The game has its own atmosphere, complete with ominous level design, biological corruption, and creeping tension.”
    • “Visually, "Rainbow Six Extraction" does an excellent job of building atmosphere, using lighting and sound design to amplify the sense of dread and isolation.”
    • “The lighting and sound design further enhanced the game's atmosphere, effectively immersing me in the tension and suspense of each mission.”
    • “Disappointing, clunky, lacks atmosphere.”
  • monetization

    10 mentions Positive Neutral Negative
    20% positive mentions, 10% neutral mentions, 70% negative mentions

    Monetization is widely criticized, with users perceiving the game as a cash grab primarily through microtransactions for cosmetics. Complaints include repetitive gameplay paired with aggressive monetization strategies and poor refund policies, leading to frustration among players.

    • “The monetization doesn't matter at all.”
    • “However, there are microtransactions for cosmetics, but that is the only downside.”
    • “However, Ubisoft completely gave up on this and just went and tried to turn Siege into a cash grab.”
    • “It's such a shame that now this game is just a cash grab.”
    • “Ubisoft knew that this was the best limited time event for Siege, and made it a cash grab game.”
  • humor

    7 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game's humor is often enhanced when played with friends, leading to funny moments and enjoyable experiences. Some find elements like the auto-narrator amusing, while others appreciate the lighthearted PvE gameplay. However, there are also criticisms about leftover technical issues, which some mention humorously.

    • “If you play with friends, it's even better and some funny moments can come out of it.”
    • “Funny PvE game, a hell of a lot of fun.”
    • “Auto-narrator is funny.”
  • music

    1 mentions Positive Neutral Negative
    0% positive mentions, 100% neutral mentions, 0% negative mentions

    Users find the music selection notable, suggesting it has a significant impact on their experience. However, specific details about the music's style or quality are not provided.

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Play Times

33h Median play time
248h Average play time
6-200h Spent by most gamers
*Based on 12 analyzed playthroughs
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Frequently Asked Questions

Tom Clancy's Rainbow Six Extraction is a shooter game with warfare, violence and science fiction themes. Common tags for Tom Clancy's Rainbow Six Extraction include science, first-person, demons, realistic, aliens and others.

Tom Clancy's Rainbow Six Extraction is available on Xbox Series X|S, PC, PlayStation 5, PlayStation 4 and others.

On average players spend around 248 hours playing Tom Clancy's Rainbow Six Extraction.

Tom Clancy's Rainbow Six Extraction was released on January 19, 2022.

Tom Clancy's Rainbow Six Extraction was developed by Ubisoft Montreal.

Tom Clancy's Rainbow Six Extraction has received mostly positive reviews from players. Most players liked Tom Clancy's Rainbow Six Extraction for its story but disliked it for its grinding.

Tom Clancy's Rainbow Six Extraction is a single player game with multiplayer and local co-op support.

Similar games include Back 4 Blood, World War Z, Tom Clancy's The Division 2, Second Extinction, Killing Floor 2 and others.