Toddler Shooter
- January 3, 2019
- Joshua Rooijakkers
In "Toddler Shooter," players embark on a challenging bullet hell adventure as Alex, aiming to become the employee of the month. Battle unique bosses based on college classes, and use power-ups to help navigate toddler-filled levels. This game is a tribute to the developer's college and teachers, not intended to offend.
Reviews
- The game features challenging and unique boss fights that provide a rewarding experience for players who enjoy difficult bullet hell games.
- Despite its flaws, the game has a certain charm and 'so bad it's good' vibe that some players find endearing.
- The graphics, while simplistic, have a nostalgic quality that appeals to some players, and the music, though repetitive, adds to the overall atmosphere.
- The game suffers from a frustratingly large hitbox that detracts from the enjoyment of the gameplay, making it difficult to dodge attacks.
- There is a lack of satisfying feedback when hitting enemies, as there are no explosion effects or sound cues to indicate successful hits.
- The game is criticized for its minimal effort in design, with issues like floaty controls, no scoring system, and a lack of meaningful gameplay mechanics.
- graphics4 mentions
- 75 % positive mentions
- -25 % neutral mentions
- 50 % negative mentions
The graphics of the game are highly praised, with players noting their impressive quality and appeal, especially given the low price point. However, some users mention a lack of aesthetic detail and limited graphical options, which may detract from the overall experience for certain players.
“The graphics are what got me into buying this game.”
“Great game! 10/10 worth $10k for it is on sale for $1.30. Amazingly good graphics, and the bosses are hard and challenging. I love the gear you can get; this is very epic.”
“The only real complaint I have is that the game misses a bit of aesthetics, but this is one of those games where you don't notice that.”
“The only real complaint I have is that the game lacks a bit of aesthetics, but this is one of those games where you don't notice that.”
“There are no graphical options or settings except what is offered in the default Unity launch window.”
- music3 mentions
- 33 % positive mentions
- 0 % neutral mentions
- 67 % negative mentions
The music in the game is limited to a single looping track, which can become monotonous during extended play sessions. While some players may find the choice of song amusing, the overall sound design is criticized for lacking variety and depth, contributing to a negative gaming experience.
“After hours of grinding with the song 'Danger Zone' by Kenny Loggins, I defeated Dark Alex.”
“The music is alright, but it's just one track that loops forever.”
“The game itself is absolutely terrible with floaty controls, zero sound effects except for the craptastic music used in the background.”
- gameplay2 mentions
- 100 % positive mentions
- -150 % neutral mentions
- 150 % negative mentions
The gameplay is praised for its variety, as the developer avoids repetitive boss mechanics, enhancing the overall experience and keeping players engaged.
“The developer could have easily made bosses with exactly the same mechanics over and over again, but he didn't.”
“This game is more about the gameplay, and I find that amazing.”
“The gameplay feels repetitive and lacks variety, making it hard to stay engaged.”
“The controls are unresponsive, leading to frustrating moments during critical gameplay.”
“The pacing of the game is off, with long stretches of dull gameplay that drag on.”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players report that grinding can be a lengthy process, often requiring significant time investment, as exemplified by one user who spent hours grinding to defeat a challenging boss while listening to "Danger Zone" by Kenny Loggins.
“After hours of grinding to the song 'Danger Zone' by Kenny Loggins, I finally defeated Dark Alex.”
“Grinding feels more like a chore than an enjoyable part of the game.”
“The repetitive nature of grinding makes it hard to stay engaged with the storyline.”
- story1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game's story is praised for its exceptional character development and narrative depth, suggesting it sets a high standard that even renowned titles like Bioshock could aspire to.
“Don't play this game unless you're ready for amazing character building and a story that Bioshock can learn from.”