- June 1, 2021
- Tristan Dahl
Tip Top
47%Game Brain Score
graphics
gameplay
80% User Score 10 reviews
Platforms
About
"Tip Top" is an arcade-style climbing game with procedurally generated routes and a gripping single player campaign. Players must carefully move their character's hands to find holds and conserve stamina, with the option to clip to the wall for safety. The twist on the roguelike genre allows for multiple attempts and careful planning, rewarding both skilled and strategic players.









Audience ScoreBased on 10 reviews
graphics3 positive mentions
- The game features a novel concept with well-executed mechanics that provide a fun and challenging climbing experience.
- Controls are easy to master, and the gameplay is polished, making it enjoyable to traverse the mountains.
- The aesthetic is nice, and the game offers a rewarding sense of accomplishment when reaching the top.
- The stamina and jumping mechanics are overly punishing, leading to frustrating gameplay and frequent failures.
- Permadeath and the loss of progress can be disheartening, especially when players are forced to restart after falling.
- Some design choices, like clouds blocking visibility and the need to charge jumps, detract from the overall enjoyment of the game.
gameplay
7 mentions Positive Neutral NegativeThe gameplay is a mixed bag, featuring interesting mechanics and a unique premise, but marred by frustrating design choices, such as cumbersome jump mechanics and rogue elements that feel out of place. While some players appreciate the fun climbing aspects and originality, others find the overall execution lacking and the mechanics insufficiently developed.
“I would love to recommend this game, as the mechanics and premise are interesting.”
“Nice feeling, fun climbing game with original and well thought out game mechanics.”
“Gameplay: there's truly no other game that delivers what Tiptop does.”
“Well, it's clear after playing it for a while that some mechanics seem designed to pointlessly annoy you, and the rogue nature is honestly baffling for a game this cheaply designed.”
“The jump mechanics are already really poor, as you need to charge it up and release it at the right time, even though getting the arrow to highlight the ledge you want is a needless hassle.”
“The gameplay advances and changes along the way, but in the end, it does not feel sufficient in terms of mechanics.”