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Timeless Paradox VR Game Cover

About

Timeless Paradox VR is a single player role playing game. It was developed by John Jiang and was released on March 3, 2020. It received mostly positive reviews from players.

Our champion failed in her mission two years ago. Everything about this battle remains mysterious. Now you have the chance to go back. Will you change the history? Will you defy this fate with her?​ Your hearty VR journey Starts here!

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76%
Audience ScoreBased on 29 reviews
story7 positive mentions
stability1 negative mentions

  • A fun casual romp through a pretty, anime-inspired world with clever and various fight mechanics.
  • The story is original and well-thought-out, providing an engaging experience for players.
  • Despite some rough graphics, the game offers immersive sword swinging and can make players feel like a total bad*ss.
  • Difficulty spikes and unreliable mechanics can lead to frustrating boss fights.
  • Controls can be awkward, with strange key bindings and issues like accidentally releasing weapons during combat.
  • The game suffers from stiff NPC animations, poor visuals, and a lack of language support.
  • story
    22 mentions Positive Neutral Negative

    The game's story is praised for its charm and originality, featuring a well-thought-out narrative with a time paradox that engages players like a good book. While some reviews highlight the storytelling as a strong point, noting its blend of visual novel and JRPG elements, others criticize the overall execution and gameplay quality, suggesting that the story is overshadowed by technical issues. Overall, it offers a promising glimpse into the potential of VR RPGs, despite being a short experience.

    • “If you forget this game to be an indie and read all the dialogues carefully as a good book, you will be gifted with a charming story, which you also have to live and fight for.”
    • “[b]Original well-thought story with a real-time paradox.[/b]”
    • “Its the closest we have to SAO in VR and the story is good; it's one of those titles that give me hope that an in-depth VR RPG with good combat is possible in the future.”
    • “Sloppy gameplay, weird movement glitches, reused models, poor storyline, 2005 graphics...”
    • “The story-telling is adapted as a mixture between a visual light novel and JRPG, with more focus on the visual light novel.”
    • “Overall, this is a short story comparable to a demo of what a VR JRPG could look like; it was a good experience, and I support developers that try their best to create something.”
  • gameplay
    14 mentions Positive Neutral Negative

    Gameplay is described as immersive and mechanically forgiving, particularly with sword swinging, but suffers from frustrating boss mechanics and unreliable aiming with the bow. While there are clever and varied fight mechanics, many players find the gameplay to be sloppy, with glitches and redundancy in combat. Overall, the core gameplay loop shows potential but needs refinement for a more enjoyable experience.

    • “Sword swinging is immersive and mechanically forgiving.”
    • “Clever and various fight mechanics.”
    • “Good gameplay, good story.”
    • “Some bosses were very frustrating to me because some mechanics aren't reliable - aiming the bow is needlessly tricky and there's a charge beam from a double-handed sword that doesn't always fire after it charges.”
    • “Sloppy gameplay, weird movement glitches, reused models, poor storyline, 2005 graphics...”
  • graphics
    11 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with some users noting rough visuals and outdated elements reminiscent of 2005. However, the character designs, combat effects, and weapon assets are praised for their quality, while the unique art style and engaging story help elevate the overall experience despite environmental shortcomings.

    • “Graphic quality-wise, character, combat VFX, and character assets (weapons, etc.) are well designed. The environment felt a little lacking compared with the other parts, but other than that, I had no issues with it.”
    • “Graphics can be a bit rough on the eyes, but overall, they are good.”
    • “Sloppy gameplay, weird movement glitches, reused models, poor storyline, 2005 graphics...”
    • “Poor visuals.”
    • “The graphics are a little rough, but it's the closest I'm going to get to anime in VR that actually feels like a game.”
  • stability
    1 mentions Positive Neutral Negative

    The stability of the game has been criticized for its sloppy gameplay and movement glitches, which detract from the overall experience. Additionally, the use of outdated graphics and reused models further highlights the game's lack of polish and coherence.

    • “Sloppy gameplay, weird movement glitches, reused models, poor storyline, 2005 graphics...”
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2h Median play time
2h Average play time
2-2h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

Timeless Paradox VR is a role playing game.

Timeless Paradox VR is available on PC and Windows.

On average players spend around 2 hours playing Timeless Paradox VR.

Timeless Paradox VR was released on March 3, 2020.

Timeless Paradox VR was developed by John Jiang.

Timeless Paradox VR has received mostly positive reviews from players. Most players liked this game for its story but disliked it for its stability.

Timeless Paradox VR is a single player game.

Similar games include The Dark Queen of Mortholme, Eastward, Sacred Fire, ANNO: Mutationem, Noctuary and others.