Time Gentlemen, Please! Game Cover

"Time Gentlemen, Please! is a humorous single-player point-and-click adventure game, known for its comedic story, witty dialogue, and thousands of unique responses. Travel through time, solve puzzles, and encounter intriguing characters, including Nazi dinosaur clones. With good graphics, sound effects, and funny words that'll make you laugh out loud, this game is an unforgettable experience."

  • PC
  • Windows

Reviews

75%
Audience ScoreBased on 366 reviews
humor242 positive mentions
music7 negative mentions
  • Hilarious writing and clever humor that pays homage to classic point-and-click adventure games.
  • Engaging puzzles that encourage experimentation and provide unique responses for various item interactions.
  • A nostalgic experience for fans of old-school adventure games, filled with absurd scenarios and witty dialogue.
  • Graphics are simplistic and may not appeal to everyone, potentially detracting from the overall experience.
  • Some puzzles can be frustratingly obscure or illogical, leading to moments of confusion.
  • The humor may not resonate with all players, particularly those unfamiliar with British comedy or the genre's tropes.
  • humor242 mentions

    The humor in these point-and-click adventure games is a standout feature, characterized by a mix of absurdity, British wit, and self-referential jokes that often poke fun at the genre itself. While many players find the dialogue and interactions genuinely hilarious, some note that the humor can be crude or hit-or-miss, particularly for those unfamiliar with British comedy or classic adventure game tropes. Overall, the games are praised for their clever writing and the sheer volume of funny responses to player actions, making them a delightful experience for fans of the genre.

    • “The humor is outrageously good (at least to my taste) and the attention to detail is astounding.”
    • “The writing hits that perfect tone of 'smart in the dumbest way' and keeps the energy high with line after line of funny, stupid goodness.”
    • “Filled to the brim with insanely funny dialogue and very clever puzzles.”
  • graphics67 mentions

    The graphics of the game are characterized by a simplistic, retro art style reminiscent of 90s adventure games, often described as charming yet crude, akin to Microsoft Paint doodles. While some players find the visuals a barrier, many appreciate how the intentionally low-quality graphics complement the humor and overall aesthetic of the game. Overall, the graphics may not appeal to everyone, but they contribute to a nostalgic experience for fans of classic adventure games.

    • “The art style is great and fits the story.”
    • “The graphics may be simple, but they have a charming nostalgic quality to them.”
    • “The art style works into this, too, with a rough look that is nevertheless very charming, colorful, and quite cohesive across every level.”
    • “Sure, the graphics are more like a 90s game.”
    • “The graphics are definitely going to be a barrier to some people, in that they're most definitely a retro project.”
    • “Graphically they're... frankly terrible, though the visual style is nice.”
  • story62 mentions

    The story in this game series is characterized by its absurdity and humor, often drawing comparisons to classic point-and-click adventures. While some players appreciate the entertaining and ridiculous plotlines, including time travel and quirky characters, others find the narrative thin and lacking depth, leading to moments of confusion. Overall, the writing and comedic elements are praised, making it a nostalgic experience for fans of the genre, despite some criticisms regarding coherence and engagement.

    • “This game has all the charm of a 90's point and click with a ridiculous and entertaining story.”
    • “The story is extremely over the top; one plot example is the main characters traveling to a different timeline to stop Hitler and his dinosaur army.”
    • “The writing for both games is fantastic and silly, and the whole story is daft in the way that 'Day of the Tentacle' and 'Sam and Max' are.”
    • “Thin story and characters, making it hard to care for either.”
    • “The entire game is spent with the aliens making vague references about 'the plan', and the last 2 minutes of the game is a cut scene where the story is told entirely in the age-old method of 'tell, don't show'.”
    • “The story wasn't interesting enough to keep going.”
  • music22 mentions

    The music in the game has received mixed reviews, with many players noting its repetitive nature and lack of variety, often leading to annoyance. While some appreciate the nostalgic 8-bit style and find it enjoyable, others criticize the absence of options to mute or adjust the music independently from sound effects. Overall, the soundtrack is seen as a weak point, with calls for improvement and more diverse audio elements.

    • “The music is also nice :d”
    • “Sound - there is virtually no sound effects in the game and music is sparse, but what music there is is quite fun to listen to and reminiscent of the old 8-bit days.”
    • “Basically it is an adventure game with intentionally ludicrously bad graphics and surprisingly good audio and music.”
    • “The music is even worse and you can't turn it off, even not with Windows sound mixer.”
    • “The music does get a tad annoying though, with prevalent repetition and simple themes.”
    • “The game features no voice acting at all, so at times the player is stuck listening to no music or the same music looped over and over.”
  • gameplay22 mentions

    Gameplay reviews highlight a mix of experiences, with many players finding the controls and mechanics frustratingly dated and awkward, particularly in point-and-click formats. While some appreciate the humor and clever writing, others criticize the nonsensical puzzles and limited gameplay options, leading to a lack of enjoyment. Overall, the gameplay is described as competent yet hindered by outdated mechanics and design choices, making it a mixed bag for players.

    • “Offering 6 to 8 hours of gameplay, it’s a bargain, more so during any sales.”
    • “The gameplay is fantastic, and the writing is hilarious.”
    • “Not only are these games quite funny in their own right, they also sport some point-and-click mechanics not seen in other games.”
    • “I appreciate the developers of this game and their intention, but the controls and gameplay are so bad.”
    • “On top of that, just playing through the first part of the game mechanics was already frustrating, as the pieces to the puzzle didn't really make any sense, and I just ended up clicking places until I got something right.”
    • “The humor and writing are pretty decent, but the puzzles are nonsensical and the gameplay is irritating; it's one of those games that has about six or seven actions you have to scroll through to find the thing you're supposed to be doing.”
  • grinding7 mentions

    The grinding aspect of the game is often described as tedious and inefficient, particularly due to the lack of automatic walking transitions and repetitive tasks that can feel mind-numbing. While some players find enjoyment in the point-and-click style, many criticize the experience for its poor animation and uninspired design, leading to a generally frustrating gameplay experience.

    • “This becomes incredibly tedious and inefficient - why can't the controls be like every other point & click adventure game?”
    • “Quite honestly, it reminded me of my time spent managing others in the food service industry - guiding a couple of interchangeable slackers with a 12 year old's sense of humor, whose only driving motivation in life is to get home and watch TV, through tedious task after tedious task in mind-numbing detail.”
    • “These games are tedious, poorly animated (not even campy 80s style, just straight garbage-y) and generally uninspired and uninspiring.”
  • replayability3 mentions

    The game is generally considered to have low replayability, with users noting that while it offers enjoyable humor and fun gameplay, it does not provide enough incentive for multiple playthroughs.

    • “The humor in this game is great, and while it lacks replay value, it's definitely fun.”
    • “The humor in this game is great, and although it lacks replay value, it's definitely fun.”
  • stability2 mentions

    The game suffers from significant stability issues, including frequent bugs that hinder gameplay, such as unresponsive menus, lost saves, and characters failing to move as intended. Users have drawn comparisons to older Lucas games, but the overall experience is marred by these persistent technical problems.

    • “Short, small screens, and buggy all around, with a few references to Lucas games from back in the day to give it validation, but it falls short in stability.”
    • “It was buggy; clicking on some things sometimes doesn't work, menus refuse to open, and my first save got lost. Sometimes, Dan and Ben refuse to walk the entire distance you want them to, so they just stand still until you click again, after which they only walk a centimeter at a time.”
    • “The game suffers from numerous stability issues, making it frustrating to play.”
  • atmosphere1 mentions

    The atmosphere of the games is reminiscent of classic LucasArts titles, infused with a distinct British humor, effectively capturing the quirky charm of traditional indie point-and-click adventures.

    • “The game beautifully captures the whimsical atmosphere of classic LucasArts titles, infused with a generous dose of British humor.”
    • “The atmosphere is reminiscent of the golden age of point-and-click adventures, filled with charm and clever wit.”
    • “It successfully recreates the nostalgic vibe of old-school adventure games, making players feel right at home in its quirky world.”
    • “The atmosphere feels flat and uninspired, lacking the charm and creativity that made classic adventure games memorable.”
    • “Despite its attempts to evoke nostalgia, the atmosphere falls short, feeling more like a hollow imitation than a genuine homage.”
    • “The game struggles to create an engaging atmosphere, leaving players feeling disconnected and uninterested in the world.”
  • character development1 mentions

    Character development in the game features standard designs for the main characters, Dan and Ben, while introducing a variety of more unique and quirky designs for supporting characters, adding visual diversity to the cast.

    • “The character development in this game is incredibly rich, allowing players to form deep connections with each character.”
    • “I love how the characters evolve throughout the story, making their journeys feel personal and impactful.”
    • “Each character has a unique backstory that adds layers to their personality, making the overall experience much more engaging.”
    • “Character design is pretty standard for Dan and Ben, but some other characters you meet are quite funky looking.”
    • “The character development feels shallow and lacks depth, making it hard to connect with anyone.”
    • “I expected more growth from the characters, but they remain static throughout the game.”
  • emotional1 mentions

    Players appreciate the emotional atmosphere of both games, noting that it evokes nostalgia reminiscent of classic adventure games. This connection enhances their overall experience, making them feel deeply engaged and emotionally invested.

    • “Both games have a unique atmosphere, which makes me feel how some good old adventure games I still remember made me feel.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Play time

9hMedian play time
10hAverage play time
7-14hSpent by most gamers
*Based on 5 analyzed playthroughs

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