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Thyria: Step Into Dreams

81%Game Brain Score
gameplay, graphics
stability, grinding
81% User Score Based on 146 reviews

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About

Thyria is an RPG, with a unique combination of dynamic exploration and turn-based combat. Summon your Guardians and get into the minds of the cursed villagers. Explore the dreams to collect Soul Dusts, Inks and knowledge. Treat your patient to increase the rewards but also the many risks... Each Guardian will offer a range of spells, and unique abilities. Redouble your strategy and perseverance …

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Thyria: Step Into Dreams screenshot
Thyria: Step Into Dreams screenshot
Thyria: Step Into Dreams screenshot
Thyria: Step Into Dreams screenshot
Thyria: Step Into Dreams screenshot
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81%
Audience ScoreBased on 146 reviews
gameplay14 positive mentions
stability3 negative mentions

  • The game features unique and captivating artwork that sets it apart from other titles, creating an immersive visual experience.
  • There is a lot of depth in gameplay mechanics, including crafting and guardian management, which can lead to rewarding and strategic gameplay.
  • The turn-based combat and exploration elements are engaging, with a promising mix of challenge and creativity that keeps players invested.
  • The onboarding process is poorly designed, making it difficult for players to understand the mechanics and progress through the game.
  • The user interface can be overwhelming and confusing, detracting from the overall experience and making navigation tedious.
  • There are numerous bugs and performance issues that hinder gameplay, including crashes and unresponsive elements during battles.
  • gameplay
    48 mentions Positive Neutral Negative

    The gameplay of Thyria is characterized by its intricate mechanics and strategic depth, offering players a unique blend of isometric exploration, time management, and turn-based combat. However, many users feel that the game lacks clear guidance and intuitive controls, making it challenging to fully appreciate its potential. While the mechanics are engaging, they are often obscured by cumbersome UI navigation and insufficient tutorials, leading to frustration rather than a rewarding experience.

    • “This game offers a super interesting challenge: a large part of the mechanics are to be discovered by yourself, and the guardian/skill combinations look immense. I made a reroll right from the start, thinking I'd made a mistake in choosing the stones, but I didn't get the same set of stones... so new combinations to craft!”
    • “Thyria promises an immersive gaming experience that combines isometric 2D exploration, clever time management mechanics, and thrilling turn-based combat, all set against a backdrop of mystique and magic.”
    • “Its seamless gameplay and user-friendly controls make it an accessible yet immersive turn-based RPG.”
    • “Game does not do a good job explaining how to play or how its mechanics work.”
    • “It's a shame that the devs went through so much trouble to create the world, art assets, music, and come up with all these systems but neglected the core gameplay.”
    • “Mechanics aren't introduced well, the story jumps from one scene to the next without context, exploration has no clear direction for you to follow.”
  • graphics
    46 mentions Positive Neutral Negative

    The graphics of Thyria are widely praised for their unique art style, characterized by black contours and vibrant color fills that evoke a dark fantasy atmosphere. Players appreciate the beautiful and intricate artwork, which enhances the game's narrative and sets it apart from others in the genre. Overall, the visuals are described as captivating and refreshing, contributing significantly to the game's appeal.

    • “The art style captures the essence of dark fantasy, making each location a work of art that draws you deeper into the game's narrative.”
    • “The graphics are simple but cool, and the music in the background is nice to listen to.”
    • “The game has really nice and unique artwork, so it's refreshing to see it differentiate from other games.”
    • “First off, the graphics?”
    • “The graphics of the game are different from games of this genre and I liked it very much.”
    • “Nice turn-based RPG with a twisted yet original art style, a balanced and complex skill/combat system, and a 'strange' story judging from the first steps in its world.”
  • story
    46 mentions Positive Neutral Negative

    The game's story is described as intriguing yet sparse, with a complex backstory that may not resonate with all players. While the central plot involves a witch named Thyria who enters dreams to cure ailments, the narrative often lacks context and direction, leading to a somewhat disjointed experience. Overall, the storytelling has potential but may feel underdeveloped, especially for those seeking a more immersive narrative.

    • “The prologue of the game mainly focuses on introducing us to the flesh of the plot - that being that Thyria is a witch who can enter dreams to 'cure' people of ailments.”
    • “The game's plot has an intriguing touch of mystery to it.”
    • “With its stunning visuals, innovative gameplay mechanics, and rich storytelling, it's a game that holds the potential to captivate players for hours on end.”
    • “The story of the game isn't extremely impressionable.”
    • “Mechanics aren't introduced well, the story jumps from one scene to the next without context, exploration has no clear direction for you to follow.”
    • “Those who prefer more of a story, a little more hand holding, and a less complicated leveling system; this one is probably not for you.”
  • music
    24 mentions Positive Neutral Negative

    The music in the game is generally praised for being thematic, relaxing, and well-suited to the ambiance, enhancing the overall experience. While the soundtrack and sound design receive positive remarks, some users feel that the effort put into the music and art does not compensate for shortcomings in gameplay mechanics. Overall, the music is considered a strong point, contributing positively to the game's atmosphere.

    • “The background music sounds great while playing.”
    • “Great music.”
    • “It's a shame that the devs went through so much trouble to create the world, art assets, music, and come up with all these systems but neglected the core gameplay.”
    • “The music serves well in helping with ambiance for the game.”
    • “And the music and sound design?”
  • stability
    6 mentions Positive Neutral Negative

    The game's stability is mixed, with some users noting it is still in early access and experiencing minor bugs, while others report a smooth experience with no glitches or errors. Overall, there is optimism that the full version will improve stability further.

    • “It's still in early access and a little buggy, but shaping up nicely. The full version will be grand.”
    • “No bugs, no glitches, no errors, absolutely nothing!”
    • “It's still in early access and a little buggy, but shaping up nicely. The full version will be grand.”
  • grinding
    6 mentions Positive Neutral Negative

    The grinding aspect of the game is characterized by a repetitive cycle of tasks that can become tedious, particularly after the initial stages. While players who enjoy leveling up and achieving goals may find satisfaction in the grind, many reviewers note that the fun mechanics are often overshadowed by cumbersome UI navigation and a clunky introduction.

    • “The game feels very 'grindy' due to the repetitive nature of picking patients, going into dreams, collecting items, returning to the laboratory, and then repeating the process. It became tedious after the first couple of patients.”
    • “The underlying mechanics may be fun, but they're buried beneath a hundred layers of tedious UI navigation and a clunky introduction.”
    • “The game feels very 'grindy' due to the repetitive nature of picking patients, going into dreams, collecting items, returning to the laboratory, and then repeating the process. It became tedious after the first couple of patients.”
  • replayability
    6 mentions Positive Neutral Negative

    Currently, the game has limited replayability due to being in its prologue phase. However, there are expectations for decent replayability in the future, as the mission structure is similar to that of "Darkest Dungeon."

    • “Currently, there isn't very much replayability as the game is still in its prologue.”
    • “However, I expect that the replayability of the game will be decent since the way the missions are set up is extremely reminiscent of the system within Darkest Dungeon.”
  • humor
    2 mentions Positive Neutral Negative

    The humor in the game is highlighted through the quirky design of items, which are given funny shapes, but players express frustration over the lack of an effective way to organize them, questioning the purpose of the humorous design.

  • atmosphere
    2 mentions Positive Neutral Negative

    The atmosphere is often described as disrupted by a sense of jankiness, which detracts from the overall immersion and experience of the game.

    • “Everything feels just a little janky and atmosphere-breaking.”
  • character development
    2 mentions Positive Neutral Negative

    Reviewers praise the character development for its impressive design and attention to detail, noting that the animations and backgrounds reflect the developer's dedication and effort.

    • “The character designs are really well put together, and I can see in the animations and backgrounds the decisions and time spent by the developer.”
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