Thunderflash
- March 23, 2020
- SEEP
Thunderflash is a "love letter" addressed to the arcade games of the 80's. It is a Run 'n gun inspired from gems like Ikari Warriors, Commando and Heavy Barrel.
Reviews
- The graphics are beautiful and the soundtrack is engaging, enhancing the overall experience.
- The game captures the essence of classic titles like Ikari Warriors, providing a nostalgic run-and-gun experience.
- It offers a variety of levels and weapons, keeping the gameplay interesting despite some criticisms.
- The gameplay is flawed, with slow shooting mechanics and poorly designed boss fights that can drag on.
- Some levels feel repetitive and lack sufficient pickups, leading to a grindy experience.
- The game suffers from a lack of maneuverability options, making it feel outdated compared to modern twin-stick shooters.
- graphics7 mentions
- 43 % positive mentions
- 14 % neutral mentions
- 43 % negative mentions
The graphics are praised for their vibrant colors and impressive detail, utilizing advanced technology to deliver a visually appealing experience. Users appreciate the smooth performance and the ability to display a full 512-color palette, enhancing the overall aesthetic. However, there are some concerns regarding the sound effects, particularly with enemy grenades.
“The beautiful graphics illuminate majestically the phosphor of my Trinitron monitor, late into the darkest of the night.”
“The graphics can display the whole 512 colors palette at once.”
“There are two bitplanes scrolling autonomously which can be redefined horizontally into zones to produce sumptuous graphical effects.”
“Processor 1 manages the input, music, and the game logic, while Processor 2 manages the bitplanes and the sprites in conjunction with state-of-the-art silicon graphic chips with direct access to the video output.”
- music5 mentions
- 40 % positive mentions
- 20 % neutral mentions
- 40 % negative mentions
The music in the game is highly praised for its quality, effectively enhancing the overall experience with a soundtrack that is both delightful and terrifying. Reviewers note that the music complements the game's graphics and level design, contributing to a well-rounded presentation. However, there are some concerns regarding the sound effects, particularly those related to enemy grenades.
“The graphics are nice and colorful and the soundtrack was good too.”
“The soundtrack will delight you and terrify you at the same time.”
“The music and level design are well presented and planned.”
- gameplay3 mentions
- 67 % positive mentions
- -67 % neutral mentions
- 100 % negative mentions
The gameplay of the game has been criticized for being flawed and unengaging, particularly due to prolonged and poorly designed boss fights that detract from the overall experience. Despite its appealing visuals and sound, players find the gameplay lacking in enjoyment and fun.
“Boss fights drag on for a long time, showing a complete lack of thought in gameplay design, making what could have been an exciting game feel boring and unfun.”
“The gameplay feels repetitive and lacks innovation, making it hard to stay engaged.”
“There are too many frustrating mechanics that detract from the overall experience, leading to a sense of dissatisfaction.”
- story1 mentions
- 0 % positive mentions
- 100 % neutral mentions
- 0 % negative mentions
The story features approximately 20 stages across five missions, providing a sense of length and depth despite a relatively low time investment. Players feel that the narrative experience is more substantial than the actual playtime suggests.