Thunderbolt - Collision of times

Thunderbolt - Collision of times Game Cover

An old game I wrote several years back. I wanted to see what it took to push a game through to completion. (Short answer: A lot of time and work.) The game is inspired by classic arcade shoot-'em-ups. It's not bullet hell, rather it's one-hit-and-die with game play and difficulty balanced accordingly. If you get a feel for the different enemy firing patterns, and how to take advantage of the slow …

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