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Those Who Came: Healing Solarus

Those Who Came: Healing Solarus Game Cover
43%Game Brain Score
character development
story, gameplay
67% User Score Based on 15 reviews

Platforms

PCWindows
Those Who Came: Healing Solarus Game Cover

About

Those Who Came: Healing Solarus is a single player and multiplayer survival role playing game with fantasy and science fiction themes. It was developed by ROLLDBOX GAMES and was released on August 30, 2022. It received mostly positive reviews from players.

Those Who Came: Healing Solarus is a cooperative survival RPG where teamwork will become the key to saving planet Solarus from an imminent disaster. Explore a collapsing world with up to 4 friends and help the Sainen find a way to heal it before it's too late!

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67%
Audience ScoreBased on 15 reviews
character development1 positive mentions
gameplay3 negative mentions

  • The game features an innovative concept and a beautiful story mode that connects players to the characters.
  • It offers a comfortable gameplay experience, suitable for both solo and co-op play, making it perfect for casual gaming sessions with friends.
  • The tutorial is well-explained, and the relaxing music enhances the overall experience while solving puzzles and exploring the game world.
  • The game suffers from numerous bugs and performance issues, making gameplay frustrating and tedious at times.
  • The open-world design can feel empty and lacks engaging traversal mechanics, leading to a less enjoyable exploration experience.
  • Many quests are simplistic and repetitive, with some design choices feeling illogical, which detracts from the overall immersion and enjoyment.
  • story
    16 mentions Positive Neutral Negative

    The game's story mode is praised for its emotional depth and character connection, but it suffers from unclear mission objectives and frequent interruptions in dialogue, which hinder progression and comprehension. While the narrative is primarily conveyed through cutscenes and character interactions, many players noted plot holes and a lack of coherence that detracts from the overall experience. Additionally, technical issues and gameplay mechanics complicate the storytelling further, leaving some players frustrated.

    • “A very beautiful story mode that makes you feel connected to the characters.”
    • “You need to discover many things at the beginning, and as you know the story you get to advance much further!”
    • “The game's main progression is via various missions which can be selected in any order as well as an exploration mode, from what I’ve seen these usually consist of platforming puzzles on the way from point A to point B following a beacon.”
    • “Sometimes we didn't know how to advance because in some of the missions there isn't a clear path to follow.”
    • “Other than cutscenes, the mission descriptions and several character dialogues are the main source of storytelling; however, it's very easy to have characters interrupt each other, and with no way to review dialogue or objectives, this becomes a problem for both story and progression.”
    • “This, alongside many hand-waved plot holes in the current story, only serves to undermine the experience.”
  • gameplay
    11 mentions Positive Neutral Negative

    The gameplay has received mixed reviews, with many players criticizing its simplicity and repetitiveness, particularly in quests and character abilities. Technical issues, such as bugs and unclear object interactions, further detract from the experience, making exploration feel tedious and unrewarding. While some minigame puzzles offer brief variety, they do not significantly enhance the overall gameplay.

    • “In all honesty, the lack of movement options combined with the large cluttered landscape makes the general gameplay a chore and exploration unrewarding.”
    • “There are a few minigame puzzles when opening certain doors or healing plants which help to vary up the gameplay, but they are more akin to palate cleansers than anything that truly challenges you.”
    • “Quests feel very simple in design which isn't necessarily a bad thing if the core gameplay loop is fun and engaging, but I believe they could use a bit more variety here.”
    • “Mechanically the game is a broken, buggy mess. I had to reset the game twice just attempting to get the tutorial mission to work. Object interaction wasn’t always clear and the landscape is littered with inescapable holes or invisible walls due to janky hitboxes.”
  • music
    5 mentions Positive Neutral Negative

    The music in the game is generally described as relaxing and fitting for its purpose, aiding players in solving mysteries. While the quality is decent and unobtrusive, it tends to be forgettable once the game is over, with some players opting to turn it off entirely.

    • “The music is very relaxing and will actually assist you in solving mysteries to save the planet.”
    • “The music is pretty decent.”
    • “The music quality is decent and inoffensive, very suitable for its role, but most people will have no recollection of it the second the game turns off.”
    • “When entering any game, the first thing I do is turn off music, voices, and all other sounds.”
    • “I'm not a music lover.”
  • graphics
    3 mentions Positive Neutral Negative

    The graphics of the game are praised for their beauty, particularly the user interface, which is visually appealing. Additionally, players appreciate the flexibility to adjust graphics settings, allowing for optimal performance on various PC configurations.

    • “The graphics are stunning, with a very beautiful UI system that allows for customization to reduce strain on your PC.”
    • “The visual fidelity is impressive, making every environment feel immersive and alive.”
    • “The attention to detail in the graphics truly enhances the overall gaming experience.”
    • “The graphics look outdated and lack the detail expected from modern games.”
    • “Textures are low resolution, making the environments feel bland and uninviting.”
    • “Character models are poorly designed, which detracts from the overall immersion of the game.”
  • optimization
    3 mentions Positive Neutral Negative

    The game faces significant performance issues, even on high-end setups like the GTX 3060 and Ryzen 9, indicating a need for further optimization. While developers are actively releasing patches to address these problems, the game's status as a full release raises concerns about its current performance quality.

    • “The game also suffers from performance issues even on my GTX 3060, Ryzen 9 setup, so it could use a lot of optimization work.”
    • “Thankfully, the devs are still putting out patches to improve performance, but it is no longer in early access, so we have to treat it as a full release.”
  • stability
    3 mentions Positive Neutral Negative

    The game suffers from significant stability issues, with numerous bugs and glitches that disrupt gameplay, including problematic object interactions and frustrating environmental obstacles. Players have reported needing to reset the game multiple times just to progress through the tutorial, leading to an overall negative experience.

    • “Mechanically, the game is a broken, buggy mess. I had to reset the game twice just attempting to get the tutorial mission to work. Object interaction wasn’t always clear, and the landscape is littered with inescapable holes or invisible walls due to janky hitboxes.”
    • “There are lots of game-breaking glitches throughout the game.”
    • “Unfortunately, it is so buggy and directionless that I can't recommend it.”
  • grinding
    2 mentions Positive Neutral Negative

    Players find the grinding aspect of the game tedious and repetitive, as limited uses of powers and slow recharge times make experimentation feel punishing. This design choice contributes to a frustrating gameplay experience, where mistakes can lead to significant setbacks.

    • “It should also be noted that powers have limited uses and take some time to recharge; this makes mistakes or experimentation extremely tedious and punishing.”
    • “Gameplay grows very tedious and repetitive due to basic abilities being limited to one per player.”
  • character development
    1 mentions Positive Neutral Negative

    Character development received negative feedback, with users expressing dissatisfaction regarding the depth and progression of characters, suggesting that it lacks meaningful engagement and growth throughout the game.

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Frequently Asked Questions

Those Who Came: Healing Solarus is a survival role playing game with fantasy and science fiction themes.

Those Who Came: Healing Solarus is available on PC and Windows.

Those Who Came: Healing Solarus was released on August 30, 2022.

Those Who Came: Healing Solarus was developed by ROLLDBOX GAMES.

Those Who Came: Healing Solarus has received mostly positive reviews from players. Most players liked this game for its character development but disliked it for its story.

Those Who Came: Healing Solarus is a single player game with multiplayer and local co-op support.

Similar games include Die Young, Phoning Home, Spaceland: Sci-Fi Indie Tactics, Pine, Rogue Islands and others.