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Third

37%Game Brain Score
humor
music, stability
50% User Score Based on 24 reviews

Platforms

PCPCWindowsWindows

About

An experimental serious meta game.

Third screenshot
Third screenshot
Third screenshot
Third screenshot
Third screenshot

50%
Audience ScoreBased on 24 reviews
humor2 positive mentions
music2 negative mentions

  • The game feels original and showcases the author's talent despite being minimalistic.
  • The humor in the narrator's reactions adds an entertaining element to the gameplay.
  • It's a free experience that may appeal to those interested in unusual game concepts.
  • The game suffers from repetitive text and clunky movement mechanics, which detracts from the overall experience.
  • Lack of music and sound effects makes the game feel lazy and unpolished.
  • The story is underdeveloped and could benefit from more choices and depth.
  • music
    4 mentions Positive Neutral Negative

    The lack of music and sound effects in the game has been criticized for making the experience feel lazy and monotonous, with many users suggesting that adding background music or sound effects could significantly enhance engagement and enjoyment.

    • “The absence of any music or sound effects makes this project feel lazy.”
    • “It's not bad, but it gets boring very quickly. I think adding music in the background or sound effects could help a little.”
  • stability
    4 mentions Positive Neutral Negative

    The game exhibits significant stability issues, with users reporting persistent bugs that cause text within the textbox to repeat multiple times. This recurring problem detracts from the overall user experience.

    • “The text was buggy, as everything in the textbox was repeated twice.”
  • story
    4 mentions Positive Neutral Negative

    The story is criticized for being short and lacking depth, with limited choices that detract from the experience, especially for a game inspired by "The Stanley Parable." Many reviewers feel that while the premise has potential, it ultimately feels flat and underdeveloped, suggesting that a more fleshed-out narrative could significantly improve it.

    • “You can tell that it's made by a college student; it's very short, and there aren't a lot of choices, which is pretty bad for a Stanley Parable-esque game. I didn't really like the story; it felt a bit flat and too quick to me. I think the story could be pretty good if it were more fleshed out.”
  • gameplay
    2 mentions Positive Neutral Negative

    Players express a desire for more varied gameplay elements, suggesting the inclusion of different text colors, fonts, sound effects, or a more flexible save system to enhance the experience and reduce repetitive mechanics.

    • “Since this is not a visual novel, at least there could be other hints: different text color, font, maybe sound effects, or simply reloading not from the very start but later in the loop, or just dropping the whole repetition mechanic.”
  • humor
    2 mentions Positive Neutral Negative

    The humor in the game is highlighted by the amusing reactions of the narrator, particularly when players repeatedly select the same option, leading to a comically exasperated response. This clever mechanic adds a layer of wit to the gameplay experience.

    • “The fact that the narrator gets tired when you choose the same option over and over is hilarious.”
  • graphics
    2 mentions Positive Neutral Negative

    The graphics are described as simplistic, with some users feeling that they may be overly simplistic for the game's overall presentation.

    • “The graphics are overly simplistic, perhaps too simplistic for today's standards.”
    • “The visuals lack detail and depth, making the game feel outdated.”

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