Third
- February 2, 2023
- Godfrey Yang
An experimental serious meta game.
Reviews
- The game presents an original concept and showcases the developer's talent.
- It's a free experience that can be entertaining for a short duration.
- The humor in the narrator's reactions adds a fun element to the gameplay.
- The game feels incomplete and lacks depth, with a flat story and minimal choices.
- There are significant technical issues, including bugs and clunky movement controls.
- The absence of music and sound effects contributes to a feeling of laziness in the overall presentation.
- music2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The lack of music and sound effects in the project has been criticized for making it feel lazy and contributing to a quickly boring experience. Reviewers suggest that adding background music or sound effects could significantly enhance the overall engagement.
“The absence of any music or sound effects makes this project feel lazy.”
“It's not bad, but it gets boring very quickly. I think adding background music or sound effects could help a little.”
- stability2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Users have reported significant stability issues, particularly noting that text within the game frequently repeats itself, indicating a persistent bug that affects the overall experience.
“The text was buggy, as everything in the textbox was repeated twice.”
- story2 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
The story is criticized for being short and lacking depth, with limited choices that detract from the experience, especially for a game inspired by "The Stanley Parable." Reviewers feel that while the premise has potential, it ultimately feels flat and underdeveloped.
“You can tell that it's made by a college student; it's very short, and there aren't a lot of choices, which is pretty bad for a game inspired by The Stanley Parable. I didn't really like the story; it felt a bit flat and too quick to me. I think the story could be pretty good if it were more fleshed out.”
- gameplay1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Reviewers express a desire for more varied gameplay elements, suggesting that the current mechanics feel repetitive and could benefit from enhancements such as different text colors, fonts, sound effects, or a more flexible save system that allows players to reload from later points in the loop.
“Since this is not a visual novel, there could at least be other hints: different text colors, fonts, maybe sound effects, or simply reloading not from the very start but later in the loop, or just dropping the whole repetition mechanic.”
“The gameplay feels repetitive and lacks variety, making it hard to stay engaged.”
“I found the mechanics to be clunky and unresponsive, which really detracted from the overall experience.”
- humor1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The humor in the game is highlighted by the amusing reactions of the narrator, particularly when they express fatigue from players repeatedly selecting the same option, adding a lighthearted and engaging element to the experience.
“The fact that the narrator gets tired when you choose the same option over and over is hilarious.”
“The witty dialogue and clever puns kept me laughing throughout the game.”
“I love how the game breaks the fourth wall with its humorous commentary on player choices.”
- graphics1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The graphics are described as simplistic, with some users feeling that they may be overly basic for the game's overall presentation.
“The graphics are overly simplistic, bordering on bland.”
“The visuals lack detail and depth, making the game feel outdated.”
“Character models are poorly designed and lack any real texture.”