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They Came From a Communist Planet

They Came From a Communist Planet Game Cover
85%Game Brain Score
music, humor
gameplay, story
85% User Score Based on 163 reviews

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They Came From a Communist Planet Game Cover

About

They Came From a Communist Planet is a single player simulation game with a science fiction theme. It was developed by Colestia and was released on November 11, 2019. It received positive reviews from players.

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85%
Audience ScoreBased on 163 reviews
music9 positive mentions
grinding1 negative mentions

  • Fun and cathartic gameplay involving rioting, throwing bricks and Molotov cocktails against oppressive forces.
  • Strong and clear political message about the failures of capitalism and hope for revolutionary change, resonating with disenfranchised players.
  • Good music and atmosphere that amplifies the emotional impact despite minimalistic graphics and simple game mechanics.
  • Very short game duration with limited gameplay variety and simplistic mechanics that may not engage players for long.
  • Minimalistic and repetitive graphics and map design, making navigation and visual interest lacking.
  • Some clunky controls and UI issues, such as awkward object interaction and no key rebinding, impacting smooth gameplay experience.
  • gameplay
    20 mentions Positive Neutral Negative

    The gameplay centers on simple, repetitive mechanics like throwing objects and causing destruction to progress, which many find boring and underdeveloped. While some enjoy the brief, casual experience and the introduction of minor mechanics, overall it lacks depth and polish, resulting in a short, simplistic, and somewhat unsatisfying gameplay loop.

    • “The gameplay involves kicking, the ability to throw blunt objects, throwing molotov cocktails with which you can destroy private property, serving as a 'point' system that helps the story progress.”
    • “Each time you progress, the game introduces new mechanics such as throwing objects, lighting molotovs, and even wearing a gas mask to bypass certain paths.”
    • “There are a lot of possibilities in the premise and the core gameplay is fun.”
    • “The gameplay consists of throwing things at policemen and cars, which is quite boring in my opinion.”
    • “Gameplay wise, it's very boring after the first few throws because it just boils down to destroying stuff, not even in a satisfying way.”
    • “We end up with mediocre gameplay and storytelling that does its trick, and a political message that's confusing and poor at best, and negative and harmful at worst.”
  • music
    16 mentions Positive Neutral Negative

    The music in the game is widely praised for its soothing, surreal, and evocative qualities, often blending an unexpected southern wild west style that surprisingly fits the setting well. While some find it repetitive or monotonous, many appreciate the crisp sound effects and overall strong soundtrack that enhances the game's atmosphere and themes. The music significantly contributes to the game's emotional impact and player engagement.

    • “The music, so soothing and yet surreal and sad, somehow manages to convey a sense of regret that it might have to come to this, and this is corroborated by a line or two from the 'aliens'.”
    • “Even though the game is centered around capitalism, rioting and an overall depressing concept, the game is filled with southern style wild west music and sound effects.”
    • “Excellent music in particular, here, but also an enjoyable way to experience a social and political message.”
    • “The music is monotonous and quickly becomes tiresome.”
    • “Throughout my entire playthrough, the music sounded like I was riding a horse through the Wild West in a desert, which felt out of place.”
    • “Even though the game revolves around capitalism and riots, the soundtrack is filled with Southern-style Wild West music and sound effects, creating a strange contrast.”
  • story
    14 mentions Positive Neutral Negative

    The story is praised for its thought-provoking critique of capitalism and its creative, wordless storytelling, but is often considered too short and somewhat idealistic or confusing in its political message. While it incorporates meaningful themes like social liberation and dystopia, some find the narrative's purpose unclear or underdeveloped. Overall, it effectively supports the gameplay but leaves players wanting a deeper, more cohesive story experience.

    • “Really beautiful game, the action parts are fun and the story is really good and reflects the true reality of capitalism, unfortunately it is very short; I would love to have a longer game or a second part.”
    • “The first part inside the apartment was really well done, told a story well without words!”
    • “The story is an intentional subversion of the pulpy sounding title that seems like it would be on some old movie poster; in this game, the aliens are cosmic liberators who want to help Earth and its people by freeing them from the capitalist system, or rather giving them the push they need to free themselves.”
    • “We end up with a mediocre gameplay and storytelling that does its trick, and a political message that’s confusing and poor at best, and negative and harmful at worst.”
    • “What failed to grab my interest was the story and the purpose behind the game.”
    • “If it's about the political story, putting desperate people under another kind of control and driving them into ridiculous violent demonstration, what an insurrection of revolution.”
  • graphics
    9 mentions Positive Neutral Negative

    The graphics are minimalist and low quality, often feeling like placeholder assets with little visual interest. However, this simple art style suits the game's walking simulator nature and quirky elements, offering a modest charm despite lacking graphical settings or refinement.

    • “There is just something adorable about a game that gives credit for the designer of the cracked glass graphic.”
    • “The simple graphics are fine, audio is decent enough and the controls are smooth.”
    • “The art style is simple to the point where it feels like placeholder art, but I think it works all right.”
    • “The graphics aren't great, really low quality, sometimes minimalist game assets dumped on as a bare minimum/'that'll do' least effort.”
    • “Sadly there aren't any graphic settings aside from a fullscreen option, but for a game that looks like this, I don't think there needed to be one in the first place.”
    • “Short, narrative game, great music, I like the aliens designs though the rest of the visuals are very 'messy around in Unity.'”
  • humor
    4 mentions Positive Neutral Negative

    The game's humor is a sharp, satirical take on communism, blending clever social commentary with absurd and edgy jokes. Players find it both hilarious and biting, especially in its portrayal of ideological clashes and alien perspectives.

    • “Wannabe maoists critiquing this are funny af”
    • “This is quite a funny satire, with escalating tension.”
  • atmosphere
    4 mentions Positive Neutral Negative

    The game's atmosphere is notable for its eerie and bleak tone, effectively conveying a sense of hopelessness and oppression that some find activating and even hopeful. However, some players feel the ambiance could be enhanced with more interactivity and detailed environment elements. Additionally, the political undertones and repetitive map design may detract from the overall experience for certain audiences.

    • “Great little game this is, it has a certain feeling of hopelessness attached to it, one I very much know but it somehow manages to turn this bleak and oppressing atmosphere into an activating and in a way hopeful message.”
    • “Shame, I liked the vibe of it, I just wish it was a bit more interactive with slightly more atmosphere/details.”
    • “A few atmospherics are well used too.”
    • “The awkward controls, eerie atmosphere, same-y map, anarchic rioting, and the net pro-communism tone give an understandable reason to pass on this one.”
    • “Shame, I liked the vibe of it, I just wish it was a bit more interactive with slightly more atmosphere and details.”
    • “Great little game this is, it has a certain feeling of hopelessness attached to it, but it somehow manages to turn this bleak and oppressing atmosphere into an activating and somewhat hopeful message.”
  • emotional
    3 mentions Positive Neutral Negative

    The emotional aspect of the game evokes strong feelings, ranging from heartfelt moments that moved players to tears to provocative scenes that resonate deeply. However, some users feel that addressing serious mental and emotional health issues through video games can be misguided and potentially harmful.

    • “Honestly made me cry”
    • “Throwing bricks at cops is emotionally touching in the best way.”
  • replayability
    1 mentions Positive Neutral Negative

    Replayability is limited due to a lack of diverse NPCs and abilities, which if expanded, could significantly enhance the game's long-term engagement.

  • grinding
    1 mentions Positive Neutral Negative

    The term "grinding" in the reviews is used metaphorically to evoke a sense of oppressive, relentless pressure rather than referring to repetitive in-game gameplay mechanics.

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Frequently Asked Questions

They Came From a Communist Planet is a simulation game with science fiction theme.

They Came From a Communist Planet is available on PC, Mac OS, Windows and Linux.

They Came From a Communist Planet was released on November 11, 2019.

They Came From a Communist Planet was developed by Colestia.

They Came From a Communist Planet has received positive reviews from players. Most players liked They Came From a Communist Planet for its music but disliked it for its gameplay.

They Came From a Communist Planet is a single player game.

Similar games include A Bewitching Revolution, Scanner Sombre, Gone In November, Burning Daylight, NORTH and others.