- May 5, 2021
- Burning Sunset
The World After
Just like the pandemic, you may want to create as much distance from it as possible - But it wouldn't hurt to play it if the story is of interest.
Platforms
About
Set during a pandemic lockdown in France, The World After is a FMV point & click adventure game that tells the story of a man who tries to uncover the truth behind his strange nightmares and the mystery of the village he's living in. The World After is a brand new sci-fi full-motion video point and click adventure game, created during the 2020 French pandemic lockdown by movie designers and artis…











- The game features beautiful cinematography and well-shot backgrounds, enhancing the overall visual experience.
- The acting is solid, particularly the lead character, which adds to the charm of the game.
- The game offers a unique point-and-click experience with easy mechanics and multiple endings, providing some replay value.
- The puzzles are often unrelated to the plot and can feel nonsensical, detracting from the overall experience.
- The game is very short, with a lack of depth in the story and gameplay, leaving players wanting more.
- Audio issues, such as inconsistent voice acting quality, particularly in the English dubbing, can detract from immersion.
story
29 mentions Positive Neutral NegativeThe game's story is criticized for being minimal and often confusing, with point-and-click puzzles that feel disconnected from the plot. While the collectible video logs provide some narrative context, they do not form a cohesive story. However, the game is noted for its well-written narrative and high-quality film shots, making it an engaging experience despite its shortcomings in plot depth.
“There is a sense of adventure to the story of this game, so therefore it does warrant the adventure tag, in my opinion.”
“The quality of the film shots is really nice, and the story is well written.”
“Thus far, it's a seamless FMV/interactive game where your choices matter vis-a-vis progression of the storyline.”
“The point and click puzzles are entirely unrelated to the plot and often nonsensical.”
“The collectible video logs are about the only thing to reference the plot, and even then, they're more elements of a plot than an actual cohesive story.”
“This is a game made to tell a story, not to provide a deep gameplay experience.”