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The World After

Just like the pandemic, you may want to create as much distance from it as possible - But it wouldn't hurt to play it if the story is of interest.
The World After Game Cover
45%Game Brain Score
story, replayability
gameplay, graphics
75% User Score Based on 24 reviews
Critic Score 60%Based on 1 reviews

Platforms

Mac OSNintendo SwitchPCPlaystation 4WindowsXbox OnePlayStationXbox
The World After Game Cover

About

Set during a pandemic lockdown in France, The World After is a FMV point & click adventure game that tells the story of a man who tries to uncover the truth behind his strange nightmares and the mystery of the village he's living in. The World After is a brand new sci-fi full-motion video point and click adventure game, created during the 2020 French pandemic lockdown by movie designers and artis…

The World After screenshot
The World After screenshot
The World After screenshot
The World After screenshot
The World After screenshot
The World After screenshot
The World After screenshot
The World After screenshot
The World After screenshot
The World After screenshot
The World After screenshot

75%
Audience ScoreBased on 25 reviews
story8 positive mentions
gameplay3 negative mentions

  • The game features beautiful cinematography and well-shot backgrounds, enhancing the overall visual experience.
  • The acting is solid, particularly the lead character, which adds to the charm of the game.
  • The game offers a unique point-and-click experience with easy mechanics and multiple endings, providing some replay value.
  • The puzzles are often unrelated to the plot and can feel nonsensical, detracting from the overall experience.
  • The game is very short, with a lack of depth in the story and gameplay, leaving players wanting more.
  • Audio issues, such as inconsistent voice acting quality, particularly in the English dubbing, can detract from immersion.
  • story
    29 mentions Positive Neutral Negative

    The game's story is criticized for being minimal and often confusing, with point-and-click puzzles that feel disconnected from the plot. While the collectible video logs provide some narrative context, they do not form a cohesive story. However, the game is noted for its well-written narrative and high-quality film shots, making it an engaging experience despite its shortcomings in plot depth.

    • “There is a sense of adventure to the story of this game, so therefore it does warrant the adventure tag, in my opinion.”
    • “The quality of the film shots is really nice, and the story is well written.”
    • “Thus far, it's a seamless FMV/interactive game where your choices matter vis-a-vis progression of the storyline.”
    • “The point and click puzzles are entirely unrelated to the plot and often nonsensical.”
    • “The collectible video logs are about the only thing to reference the plot, and even then, they're more elements of a plot than an actual cohesive story.”
    • “This is a game made to tell a story, not to provide a deep gameplay experience.”
  • gameplay
    10 mentions Positive Neutral Negative

    The gameplay of "The World After" is primarily focused on storytelling, featuring simple point-and-click mechanics and puzzles that align well with the narrative. While it lacks depth in gameplay complexity, the inclusion of a day/night cycle and helpful features like skipping transitions enhance the overall experience.

    • “The puzzles were simple but consistent with the world, and the day/night mechanic was a great idea.”
    • “Little in-game mechanics, such as holding the spacebar to skip transitions from place to place you've already seen, are helpful.”
    • “This is a game made to tell a story, not to provide a deep gameplay experience.”
    • “The world after is an FMV game with gameplay similar to 'Contradiction: Spot the Liar'.”
    • “Easy point and click game mechanics.”
  • replayability
    2 mentions Positive Neutral Negative

    The presence of multiple endings significantly enhances the game's replayability, encouraging players to revisit the experience to explore all possible outcomes.

    • “The different endings significantly enhance the replay value.”
    • “The variety of endings encourages multiple playthroughs.”
    • “Exploring the different endings adds to the game's replayability.”
    • “Different endings help improve replay value, though.”
  • graphics
    2 mentions Positive Neutral Negative

    The graphics of the free DLC are designed to emulate a 90's full-motion video (FMV) style, reminiscent of classic titles like Gabriel Knight 2 and Phantasmagoria, offering a nostalgic visual and auditory experience.

    • “The free DLC will be the same game, but with 90's FMV style graphics and sounds, reminiscent of Gabriel Knight 2 or Phantasmagoria.”
    • “The free DLC will be the same game, but with 90's FMV style graphics and sounds, like Gabriel Knight 2 or Phantasmagoria.”

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