The World After Game Cover
Just like the pandemic, you may want to create as much distance from it as possible - But it wouldn't hurt to play it if the story is of interest.
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Set during a pandemic lockdown in France, The World After is a FMV point & click adventure game that tells the story of a man who tries to uncover the truth behind his strange nightmares and the mystery of the village he's living in. The World After is a brand new sci-fi full-motion video point and click adventure game, created during the 2020 French pandemic lockdown by movie designers and artis…

Reviews

46%
Audience ScoreBased on 12 reviews
story4 positive mentions
  • The game features beautiful cinematography and well-executed acting, particularly from the lead character.
  • It offers a charming point-and-click experience with a unique sci-fi theme and multiple endings that enhance replay value.
  • The game is a passion project from a small development team, showcasing creativity and effort, making it a worthwhile experience despite its brevity.
  • The puzzles are often unrelated to the plot and can feel nonsensical, detracting from the overall experience.
  • The game lacks a cohesive and engaging story, relying heavily on collectible video logs that do not provide a satisfying narrative.
  • Audio issues, particularly with voice acting quality for secondary characters, can detract from immersion and enjoyment.
  • story14 mentions

    The game's story is criticized for being minimal and often disconnected from the gameplay, with collectible video logs serving as the only narrative elements. While some players appreciate the sense of adventure and the quality of the film shots, the overall plot lacks cohesion and depth, making it more of a backdrop for the interactive experience rather than a compelling narrative. Despite these shortcomings, the game's visual appeal and engaging environments provide some enjoyment for players.

    • “There is a sense of adventure to the story of this game, so therefore it does warrant the adventure tag, in my opinion.”
    • “The quality of the film shots is really nice, and the story is well written.”
    • “It's a brilliant idea for a storyline, too (especially with the present-day worldwide pandemic situation).”
    • “The point and click puzzles are entirely unrelated to the plot and often nonsensical.”
    • “The collectible video logs are about the only thing to reference the plot, and even then, they're more elements of a plot than an actual cohesive story.”
    • “This is a game made to tell a story, not to provide a deep gameplay experience.”
  • gameplay5 mentions

    The gameplay of "The World After" is primarily focused on storytelling, featuring simple point-and-click mechanics and straightforward puzzles that align with the narrative. While it lacks depth in gameplay complexity, the day/night mechanic adds an interesting layer, and helpful features like skipping transitions enhance the overall experience.

    • “The world after is an FMV game with gameplay similar to Contradiction: Spot the Liar.”
    • “The puzzles were simple but consistent with the world, and the day/night mechanic was a great idea.”
    • “Little in-game mechanics, such as holding the spacebar to skip transitions from place to place you've already seen, are helpful.”
    • “This is a game made to tell a story, not to provide a deep gameplay experience.”
    • “The world after is an FMV game with gameplay similar to 'Contradiction: Spot the Liar'.”
    • “Easy point-and-click game mechanics.”
  • replayability1 mentions

    The presence of multiple endings enhances the game's replayability, encouraging players to revisit the experience to explore different outcomes.

    • “The different endings significantly enhance the replay value.”
    • “Each playthrough offers unique choices that make you want to experience the game again.”
    • “The variety of paths and outcomes keeps the game fresh and engaging for multiple runs.”
    • “Different endings help improve replay value, though.”
    • “Once you've completed the game, there's little incentive to play it again.”
    • “The lack of meaningful choices means that replaying feels more like a chore than an adventure.”
  • graphics1 mentions

    The graphics of the free DLC are designed to evoke a nostalgic 90s feel, featuring full-motion video (FMV) style visuals and sound reminiscent of classic titles like Gabriel Knight 2 and Phantasmagoria.

    • “The free DLC will feature the same game, but with 90's FMV style graphics and sounds, reminiscent of Gabriel Knight 2 or Phantasmagoria.”
    • “The free DLC will be the same game, but with 90's FMV style graphics and sounds, reminiscent of Gabriel Knight 2 or Phantasmagoria.”
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