The game features an interesting cyberpunk setting and a narrative-driven story that keeps players intrigued.
Voice acting is generally decent, and the music complements the atmosphere well.
The vehicle controls are surprisingly good, adding a fun element to the gameplay.
The game suffers from numerous bugs, poor optimization, and clunky gameplay mechanics, making it feel unpolished.
The writing and dialogue are often confusing and filled with grammatical errors, detracting from the overall experience.
Combat can be tedious and frustrating due to enemy AI issues and a lack of clear direction in gameplay.
story
38 mentions Positive Neutral Negative
26%
66%
8%
The game's story is described as an intriguing science-fiction narrative that, while entertaining, suffers from poor writing, convoluted plot points, and numerous grammatical errors. Players find the pacing slow and the gameplay mechanics distracting from the storyline, which is filled with absurd elements and lacks sufficient background context. Despite its rough edges, many reviewers express a desire to explore the story further and appreciate its atmospheric qualities.
“Personally, I think the game might have been a bit better if it just does away with the gunplay (and lockpicking) entirely and focuses more on the storyline, the dialogues, and the atmosphere.”
“I immersed in an exciting atmospheric storyline and despite all limitations, I liked it, and recommend to try, at least for support new developers.”
“In the penultimate stages of the story, we reveal the involvement of a man from the 'green zone', one of the elite who happily admits that they're engineering all the gang warfare in the 'grey zone' in order to keep the masses distracted.”
“It feels like the Eye of Argon game where you have to read the story, typos and all, without correcting them while trying not to laugh.”
“[I] discovered this 'gem' accidentally - bought on a whim (€6.65), it reminded me of The Slater (same derivative bottom of the barrel trash full of charm) - so it's clunky/unpolished, poor optimization & AI, bugs, clipping, grammatical errors in written text (the audio dialogue is okay though) - convoluted plot hard to follow, assets that feel like they belong in another game, too many loading screens, and so on!”
“- Poor writing (or was it translation?) - these are direct quotes from one of the missions you get in the game (@ 57:26), 'get a vial of lieutenant for analysis' and 'use the electronic key of the lieutenant who gave the homeless'... yup.”
graphics
14 mentions Positive Neutral Negative
29%
50%
21%
The graphics of the game are generally considered average, especially for a title released in 2019, with limited graphical options available. While some users find the visuals satisfactory and commendable for an indie game, others feel they fall short of expectations given the game's release period. Overall, the graphics are decent but not groundbreaking.
“Not exactly something I'd expect from a 2019-released game, but the visuals are still good enough.”
“The graphics are awesome for an indie level.”
“The developers managed to surprise with the graphics as well.”
“There are hardly any graphical options.”
“The graphics are pretty average for the used engine.”
“The graphics seem alright.”
music
12 mentions Positive Neutral Negative
50%
25%
25%
The music in the game is generally praised for its ability to enhance the dark atmosphere and complement the setting, with many players enjoying the soundtrack during gameplay. However, some users noted issues such as repetitive tracks, clunky transitions, and a lack of sound options, which can detract from the overall experience. Voice acting is also highlighted positively, but the absence of subtitles and sound sliders is a significant drawback.
“Enjoyed greatly the music that blends very well with the dark atmosphere - the setting/city (+ added magazines that reveal the history of the world), the main character/voice, liked the 2 guns design, the video scales automatically to your native resolution (ultra widescreen in my case)!”
“Felt like a cyberpunk themed Max Payne style as others have stated, the music was wonderful, and driving the car with nitro was fun.”
“Good voice acting, good music.”
“There are no options for subtitles, nor are there sound sliders, and music or some other sound effect will often play over dialogue.”
“Noticed that 90% of the time the same soundtrack will be repeated in the background and the whole three minutes trailer feels a little bit like clickbait.”
“There are no options for subtitles, nor are there sound sliders, and music or some other sound effect will often play over dialogue.”
humor
10 mentions Positive Neutral Negative
100%
The humor in the game is described as uproarious, largely stemming from its amusing English translation and the chaotic gameplay that encourages audience interaction. Players find joy in the absurdity of the challenges, such as juggling, which adds to the comedic experience, especially when shared with others. Overall, the game successfully blends humor with gameplay, making it a source of laughter for both players and spectators.
“The fun in unclearness comes from playing with an audience, or watching someone else play, sitting there laughing at it.”
“Most of the comedy comes from the hilarious English translation.”
“You get to drive a car every now and then, and it’s pretty hilarious.”
atmosphere
8 mentions Positive Neutral Negative
50%
25%
25%
The game's atmosphere is highly praised for its dark, immersive setting complemented by a fitting musical score and engaging storyline elements, such as magazines that provide world history. While some players feel that the focus on gunplay detracts from the overall experience, many appreciate the intriguing atmosphere and recommend the game for its unique ambiance and narrative depth.
“Enjoyed greatly the music that blends very well with the dark atmosphere, the setting/city, and the main character/voice. I liked the two gun designs, and the video scales automatically to your native resolution (ultra widescreen in my case)!”
“The game has a pleasant atmosphere and an interesting idea.”
“I immersed myself in an exciting atmospheric storyline, and despite all limitations, I liked it and recommend trying it, at least to support new developers.”
“Personally, I think the game might have been a bit better if it just does away with the gunplay (and lockpicking) entirely and focuses more on the storyline, the dialogues, and the atmosphere.”
“Enjoyed greatly the music that blends very well with the dark atmosphere - the setting/city (+ added magazines that reveal the history of the world).”
grinding
6 mentions Positive Neutral Negative
100%
Players find the grinding aspect of the game to be tedious and frustrating, particularly due to long combat sections that feel drawn out. The presence of auto-saving is seen as a necessary feature to alleviate some of this tedium, though it is viewed as a temporary fix rather than a solution to the underlying issues with combat.
“The combat is tedious and annoying, and there are a few sections of it that just drag on.”
“The auto-saving makes some very long combat sections very tedious.”
“You have some things to counteract this, although I suspect it was added as a crutch since the combat would be even more tedious without it.”
optimization
6 mentions Positive Neutral Negative
67%
33%
The game's optimization has been widely criticized, with players reporting excessively long loading screens and significant strain on hardware, such as loud fan noises. Overall, the experience is described as poorly designed and confusing, leading to frustration rather than engagement.
“From the very long loading screens that made you think the game or your computer froze to the loud whirring sound of my laptop's fan going into overdrive, I'm pretty sure the game isn't very well-optimized.”
“The unclearness is a horribly translated, poorly designed, unoptimized car crash, an endurance exercise where the player stumbles from one badly explained set piece to another with only the faintest grasp of what their purpose is supposed to be.”
gameplay
6 mentions Positive Neutral Negative
67%
33%
The gameplay is criticized for its lack of cohesion, with abrupt transitions between locations that disrupt the flow, such as sudden loading screens. Additionally, players feel that the storyline overshadows the actual gameplay, resulting in a disjointed experience.
“There is no cohesion to the gameplay; in the first mission, you reach a checkpoint in the middle of a crossroads, and all of a sudden, there's a loading screen and you're in a room somewhere.”
“The storyline is so long that it overshadows the gameplay itself.”
stability
4 mentions Positive Neutral Negative
100%
The game suffers from significant stability issues, including poor gunplay and buggy AI, leading to a frustrating experience for players. Many reviewers describe it as a poorly made indie title that feels incomplete and riddled with problems, overshadowing any redeeming qualities it may have.
“The absolute cheek to cobble together such a wasteful, incomprehensible, buggy mess of a game, to charge £15 for it...and then to try and string said players along with a cliffhanger ending?”
“From its poor gunplay, buggy AI, and a pretty boring start, I could quickly see that this game is by no means a well-made indie title, but it does have a couple of redeeming factors in the face of a mountain of negative ones.”
replayability
2 mentions Positive Neutral Negative
50%
50%
The game is considered fairly short and lacks significant replay value, as players may only return if they find enjoyment in experiencing the same humor again.
“It is however fairly short and has no real replay value unless you think you’re able to laugh at the same things again.”