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The Swarm

86%Game Brain Score
music, graphics
gameplay, stability
86% User Score Based on 58 reviews

Platforms

PCPCWindowsWindows

About

The Swamr is an abyssal boss rush. Defeat your enemy, upgrade your skills, start over.

The Swarm screenshot
The Swarm screenshot

86%
Audience ScoreBased on 58 reviews
music8 positive mentions
stability4 negative mentions

  • The game features a unique visual style and dynamic music that enhances the overall experience.
  • It's an addictive and fun game that keeps players engaged, with a fast-paced gameplay that encourages repeated play.
  • Despite its difficulty, many players see potential in the game and appreciate its unique mechanics and design.
  • The game is considered too hard, with many players feeling frustrated by the tankiness of enemies and bosses.
  • There are issues with combat feedback, as players often feel unsure about the damage they are inflicting on enemies.
  • The game has not received updates in over a year, leading to concerns about its development and potential bugs.
  • music
    24 mentions Positive Neutral Negative

    The music in the game has received high praise for its quality and fitting metal style, enhancing the overall gameplay experience. Players appreciate the dynamic soundtrack, although some have noted that the music can abruptly stop during intense moments, detracting from the fun. There are also requests for more music variety and options to incorporate personal tracks, similar to other games like "Crypt of the Necrodancer."

    • “But the music, man, the music!!!”
    • “I'm a huge metal fan and the music really fits the gameplay.”
    • “This game has a unique visual style, and in combination with dynamic but not annoying music creates an enjoyable gaming experience.”
    • “You really need to make the soundtrack available somehow!”
    • “The music is pretty well made and the overall gameplay is good, although some mechanics are a little confusing.”
    • “More music styles for those who don’t like metal that much or even a system where you can implement your own music into the game like Crypt of the Necrodancer.”
  • gameplay
    14 mentions Positive Neutral Negative

    Gameplay is generally well-received, with players appreciating the fitting music and overall mechanics, though some find certain aspects confusing. Concerns have been raised about potential issues with boss fights becoming tedious if their attacks are disabled while retaining high health. Overall, while the gameplay is enjoyable, there are suggestions for improvement and refinement of mechanics.

    • “I'm a huge metal fan and the music really fits the gameplay.”
    • “The music is pretty well made and the overall gameplay is good, although some mechanics are a little confusing.”
    • “[url=https://www.youtube.com/watch?v=ck_7-x-xrgq]First 20 minutes of gameplay you may find here[/url]”
    • “I don't mean to be mean or rude or negative, however after replaying this game a tiny bit, after not playing it for a while, I have noticed some things about the game which make it less enjoyable. Most of these aren't really new mechanics, but more about options, stats, and changes that aren't overly complicated.”
    • “Oh, and also I haven't played enough to know if this is a problem with any bosses, but a potential issue could arise if a boss has lots of HP and all its attacks are disabled by destroying its parts and limbs, making it do nothing while all its health is still there. This could lead to a boring fight; however, I do not understand the game's mechanics enough and haven't played enough, so this is just a potential concern.”
    • “And for monetization: maybe you can take a look at Cosmoteer, where Walternate developed a free version for collecting ideas, fleshing out the gameplay mechanics, and bug fixing, and then released a vastly upgraded and expanded 2.0 paid version.”
  • stability
    4 mentions Positive Neutral Negative

    The game's stability has been criticized for being overly buggy, with users noting that while some may find charm in the glitches, the overall experience is hindered by these issues.

    • “It is far too buggy in its current state.”
  • monetization
    4 mentions Positive Neutral Negative

    Reviews highlight a strong resistance to microtransactions and loot boxes, with players advocating for fair monetization practices. An example cited is "Cosmoteer," which initially offered a free version for community feedback before launching a significantly improved paid version, showcasing a more player-friendly approach to monetization.

    • “Together, we shall weather the storm of microtransactions and loot boxes, standing tall against the tide of pay-to-win villains like noble knights in a digital crusade.”
    • “And for monetization: maybe you can take a look at Cosmoteer, where Walternate developed a free version for collecting ideas, fleshing out the gameplay mechanics and bug fixing, and then releasing a vastly upgraded and expanded 2.0 paid version.”
  • graphics
    4 mentions Positive Neutral Negative

    The graphics are generally well-received, with users noting good visuals and an enjoyable aesthetic. However, there is criticism regarding the lack of impactful feedback during boss encounters, as the only reaction is a minimal pushback. Overall, while the graphics contribute positively to the experience, the interaction mechanics could be improved.

    • “The visuals are good and the music isn't that bad either.”
  • atmosphere
    2 mentions Positive Neutral Negative

    The atmosphere of the game is praised for being immersive and engaging, providing a lighthearted experience that draws players in without taking itself too seriously.

    • “I'd highly recommend the swarm to anybody who's looking for a game that isn't too serious, but really immerses you in the atmosphere!”

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