- September 8, 2022
- JanduSoft
Astronite: Landing on Neplea
Platforms
About
Astronite Landing on Neplea is the prologue of this fantastic 1bit metroidvania created by Dume Games Software that combines action, exploration, puzzles and platforms. Play the beginning of this fantastic space adventure. Mission 2205 is the last big chance for the ancient inhabitants of Neplea. Long ago the inhabitants of Neplea discovered that a strange Entity lived in the core of the planet. …






- The pixel art style and overall aesthetic are lovely and appealing.
- The demo provides a fun and engaging gameplay experience with a nice boss fight.
- The game offers a simple yet enjoyable story and allows players to get accustomed to controls before the challenge begins.
- There is no clear way to change key bindings on PC, which can be frustrating for players.
- The demo is very short, leaving players wanting more and feeling like they were misled about the game's length.
- The writing and plot delivery can be clunky, making it difficult to enjoy the exploration and story.
story
8 mentions Positive Neutral NegativeThe story is described as simple and lacking depth, with a focus on straightforward exposition that limits exploration of the plot and setting. While some users appreciate the unique tones and themes of classic titles like "Sotn," "Cave Story," and "Metroid Prime," they criticize the current game's narrative for being overly constrained and frustrating, particularly due to gameplay mechanics that detract from the overall experience.
“The story is simple but nice.”
“Sotn, Cave Story, Metroid Prime, etc. are masterclasses in the genre not due to their prestige, but because they have a unique tone, theme, and story with good gameplay to back it up.”
“At some point, I thought I'd rather play Hero Core, which is a free game made by Daniel Remar that I am probably the only one remembering, Downwell, or Cave Story.”
“Unless the pilot went on this mission without knowing anything, which would admittedly be humorous.”
“Too cramped, the controls are far too annoying, not to mention that half the plot is you getting back your items which you get to enjoy for only 2 minutes, making me ask: why make losing them so much more annoying?”
“At some point though, I thought I'd rather play Hero Core (which is some freebie game made by Daniel Remar that I am probably the only one remembering), Downwell, or Cave Story.”