- May 25, 2016
- Voided Pixels Studio
The Superfluous
Platforms
About
"The Superfluous" is a rogue-lite, sci-fi, platformer with jet packs and explosions. Help stop an apocalyptic asteroid by leading a squad to its center and blasting it into space dust. Features randomly generated levels, perma-death for individual characters, and perma-progress for upgrades and checkpoints. Co-op campaign and local arena mode available.




- The game features a fun and humorous story with engaging dialogue, making it enjoyable to play alone or with friends.
- The gameplay mechanics, including squad management and character upgrades, provide a satisfying sense of progression and strategy.
- Controls are generally smooth and easy to master, allowing for a casual yet engaging experience.
- The control scheme is awkward, with limited shooting directions and no option for mouse aiming, which can hinder gameplay.
- Graphics are criticized for being low-quality retro pixel art, which some players find unappealing and detracting from the overall experience.
- The game can become repetitive and grindy, with a lack of variety in levels and enemies, leading to a diminished replay value.
story
17 mentions Positive Neutral NegativeThe game's story is described as intriguing and humorous, featuring interactive dialogue and a clever background that enhances the gameplay experience. However, some players feel that the execution suffers from poor graphics and writing errors, detracting from the overall enjoyment. While the narrative has potential, it is marred by inconsistencies and a lack of polish, leading to mixed reviews on its effectiveness.
“The story is pretty intriguing with sprinkles of humor, and interactive with the dialogue.”
“The background story is amusing and sets the scene well for your task.”
“+ good background story with a sense of humor”
“I think it's unfortunate that a lot of effort went into designing the game's progression/advancement system, and there's some comedy storyline bolted on as well, but the whole thing falls into a heap because the developers lacked the talent/funding to hire an artist to do decent graphics, so they fell back on lazy retro pixel graphics, because then they can pretend it's 'art' and that they made it look bad on purpose.”
“The story was annoying and unskippable and the gameplay was not fun enough to warrant the grind.”
“The story is quite clever and could be amusing, but it falls flat with grammar and spelling errors, and a writer who doesn't know the difference between 'then' and 'than' or 'effect' and 'affect'.”