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Dive into the dark depths of an abandoned hospital in The Silence, a thrilling single-player horror game. Alone and abandoned, you awaken in a gloomy corridor, surrounded by crumbling walls and an oppressive feeling of isolation. But the silence is deceptive because you are never truly alone. A sinister presence stalks you, watching your every move from the shadows. In this intense but short ho…

  • PC
  • Windows

Reviews

41%
Audience ScoreBased on 10 reviews
atmosphere2 positive mentions
gameplay2 negative mentions
  • The level design and atmosphere are well-crafted, encouraging creativity and exploration.
  • The game offers a unique challenge with the random spawning of teddy bears, enhancing gameplay.
  • Controls are responsive and the sound effects contribute to an immersive horror experience.
  • The AI of the monster is poorly implemented, often feeling absent or lacking in challenge.
  • The game suffers from significant optimization issues, leading to low frame rates even on high-end PCs.
  • Navigation can be confusing, making it easy to get lost and frustrating to progress through the game.
  • optimization4 mentions

    The game's optimization has received significant criticism, with players expressing disappointment over performance issues that hinder the overall experience. Despite the engaging gameplay and atmosphere, the lack of smooth performance limits enjoyment and exploration, leaving users feeling frustrated.

    • “It was challenging, and I kept having an urge to go for more (a rare feeling in indie horror games, so the silence really created something good), but everything is counterproductive due to the lack of optimization.”
    • “I would love to play this some more, but I feel too limited by the lack of performance in its current state.”
  • atmosphere3 mentions

    The atmosphere of the game is highly praised for its effective level design and a creepy, unsettling ambiance, particularly in the context of an abandoned underground hospital. Players appreciate the realistic horror elements, enhanced by the constant presence of a lurking red creature, which contributes to the overall tension and immersion.

    • “The level design and atmosphere were good!”
    • “Good game with a creepy atmosphere.”
    • “A fun, realistic horror game that takes place in an underground abandoned hospital with a dark, unsettling atmosphere and a red creature always lurking around.”
  • gameplay3 mentions

    The gameplay features a unique mechanic involving the flashlight that players can learn to control effectively, enhancing their experience. However, it lacks traditional mechanics for evasion, such as running away, hiding, or distracting the monster, which may limit player strategies.

    • “I noticed that the flashlight evolves into a game mechanic that can be somewhat 'controlled' once you get a good feel for it.”
    • “There are no mechanics for running away, hiding, or distracting the monster.”
    • “I noticed that the flashlight grows into a game mechanic that can be sort of 'controlled', once you get a good feel for it.”
  • story2 mentions

    The story is minimal and simplistic, revolving around a main character's quest for five teddy bear dolls for his daughter while facing a monster, with little narrative depth or explanation. The lack of cinematics and storytelling elements, combined with reused assets and a short runtime, contributes to a feeling of a hastily assembled game.

    • “The story was minimal, essentially boiling down to 'the main character needs 5 teddy bear dolls for his daughter' and 'there's a monster,' with little explanation.”
    • “The absence of cinematics or storytelling elements (beyond a few brief notes), the reuse of assets, and the short runtime make the game feel hastily assembled.”
  • emotional1 mentions

    Users report that the emotional experience can be affected by gameplay mechanics, such as field of view and flashlight movement, which may induce feelings of discomfort or motion sickness. This suggests that technical elements can impact the overall emotional engagement with the game.

  • graphics1 mentions

    The game's graphics are noted to be demanding despite its short length and relatively simple graphic options, suggesting a high level of detail or performance requirements that may not align with its overall scope.

    • “The game is very demanding for its short size and relatively simple graphic options.”
  • humor1 mentions

    Reviewers note that the humor in the game often arises from unexpected flaws that, rather than detracting from the experience, enhance its charm and entertainment value. This clever use of imperfections contributes to a lighthearted and enjoyable atmosphere.

    • “It's always funny when something that could be considered a slight flaw in a game actually becomes something valuable for the game.”
    • “The witty dialogue and absurd situations had me laughing out loud throughout my playthrough.”
    • “I love how the game doesn't take itself too seriously, making even the most mundane tasks hilarious.”
  • replayability1 mentions

    Users express a desire for improved optimization from the developer to enhance the game's overall playability, suggesting that current issues may hinder replayability.

    • “The game lacks meaningful choices, making it feel repetitive after just a few playthroughs.”
    • “Once you've completed the main story, there's little incentive to dive back in.”
    • “The limited variety in missions and quests makes replaying the game feel like a chore.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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