The Sibling Experiment
- May 25, 2018
- Godline
An indie visual novel with family themes.
Reviews
- The game is free to play, making it accessible to a wide audience.
- The characters are relatable, and the writing has moments of natural romance and humor.
- The story presents an interesting concept of body-swapping with family themes, offering multiple endings.
- The game suffers from numerous bugs, including broken achievements and crashes during gameplay.
- The writing quality is often criticized as poor, with many typos and a lack of depth in character development.
- The gameplay is minimal, resembling more of an e-book than a traditional game, leading to a tedious experience.
- story26 mentions
- 15 % positive mentions
- 73 % neutral mentions
- 12 % negative mentions
The story of the visual novel is met with mixed reviews, with some praising its interesting premise and twist ending, while others criticize its lack of coherence and failure to effectively convey its moral themes. Many reviewers note significant issues with character development and plot consistency, leading to a disjointed narrative that detracts from the overall experience. Despite these criticisms, a few players found the story to be wholesome and engaging, particularly in its exploration of family and love.
“Pretty good visual novel, the story was quite interesting.”
“It's a pleasant and interesting story with a good twist ending that explains everything quite nicely.”
“I started playing this visual novel (VN) pretty skeptical, but I was pleasantly surprised by a wholesome story about family and love.”
“There's a vacuous, dross plot in this e-book about people switching into other people's bodies so they can try having different siblings.”
“The 'moral' of the visual novel isn't reflected in the story at all; there are numerous unrelated story issues, and I personally just didn't care for the setting at all.”
“They're then whisked away from this character for the majority of their remaining story...whisked away to the other protagonist's related character, who does not act the way they did before.”
- gameplay4 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
The gameplay is criticized for being minimal and largely consists of clicking through poorly written dialogue, leading to frustration among players. Additionally, some users have reported crashes during gameplay, further detracting from the experience.
“As a visual/interactive novel, this doesn't feature any notable gameplay; it's just a lot of clicking through badly written dialogue that would never have been accepted or published in print, which presents the question, 'How did something this badly written end up on Steam?'”
“Crashes during gameplay”
- music3 mentions
- 100 % positive mentions
- -67 % neutral mentions
- 67 % negative mentions
The music in the game is characterized by a unique blend of hip-hop influences, which complements the overall concept well. However, some players feel that the dialogue and character designs, particularly the clothing of female characters, detract from the experience.
“The music fits well and the concept is neat.”
“Most of the music has a hip-hop infused vibe, and the dialogue is really cool.”
“The music complements the game perfectly, enhancing the overall experience.”
“Most of the music is some kind of hip-hop infused weirdness, and a lot of the dialogue is too cool for school. A character vlogs complaining about her brother, and I personally find the clothing of most female characters (especially the clothes of the parents) to be incredibly trashy.”
“Most of the music is some kind of hip-hop infused weirdness, and a lot of the dialogue is too cool for school. A character vlogs complaining about her brother, and I personally find the clothing of most female characters (especially the clothes of the parents) to be incredibly trashy.”
- grinding2 mentions
- 100 % positive mentions
- -100 % neutral mentions
- 100 % negative mentions
Users find the grinding aspect of visual novels and e-books tedious, likening it to a frustratingly slow reading experience where progress is hindered by the need to click through text. This repetitive clicking can feel laborious, leading some to suggest that it requires an excessive amount of time and effort, akin to needing a second life to complete.
“Grinding in this game is incredibly rewarding and keeps you engaged.”
“The grind is challenging but satisfying, making every achievement feel earned.”
“Visual novels/e-books are tedious at best... imagine the best novel you ever read, be that Hitchhiker's Guide to the Galaxy or 2001: A Space Odyssey or Twilight (if you have terrible taste in literature), but then translate that to a format where the words dribble out and you have to click your mouse every time you want to read the next sentence, instead of just turning the pages.”
“You'll need a second life for grinding.”
- graphics2 mentions
- 150 % positive mentions
- -50 % neutral mentions
- 0 % negative mentions
The graphics are praised for their appealing artwork and well-executed design, contributing positively to the overall visual experience of the game.
“The artwork is stunning and beautifully crafted.”
“The graphics are incredibly detailed and immersive.”
“The visual design is captivating and enhances the overall experience.”
- humor2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is noted for its occasional funny dialogue, which adds a lighthearted touch to the experience, especially considering that the game is free.
“All that aside, I have to respect the fact that this is free, and the dialogue can be funny at times.”
- emotional1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Players find the emotional aspect of the visual novel to be unexpectedly heartwarming, highlighting its themes of family and love that resonate deeply, often surpassing initial skepticism.
“I started playing this visual novel pretty skeptical, but I was pleasantly surprised by a wholesome story about family and love.”