- June 29, 2015
- PIXOWL INC.
- 60h median play time
The Sandbox
Platforms
About
"The Sandbox" is a PC game that offers a unique world-building experience with a mission-based approach. Players can create vast worlds using elements presented in 2D pixel blocks that interact with each other. The game boasts over 16 million players on mobile and tablet versions, and the PC version allows for even bigger worlds with immediate access to all elements. Craft, play, and share your creations in this immersive game!











- The game offers a fun and creative sandbox experience, allowing players to create and destroy at will.
- Many players appreciate the nostalgia factor, recalling fond memories of the mobile version.
- The game has a variety of elements and mechanics that can lead to interesting interactions and gameplay.
- The game is plagued by constant crashes and bugs, making it frustrating and often unplayable.
- It is criticized for being a poorly executed port of the mobile version, lacking updates and features present in the original.
- Many players feel that the game is overpriced for the limited content and frequent technical issues.
story
19 mentions Positive Neutral NegativeThe game's story mode is described as extensive and engaging, offering a variety of missions that require strategic thinking, though some players find the mission design inconsistent, with issues ranging from overly simplistic to frustratingly difficult. While the sandbox mode provides additional content, players express frustration with bugs and the ability to skip missions for in-game currency, which undermines the challenge. Overall, the story aspect is seen as a mixed bag, with potential for fun but marred by technical issues and design flaws.
“It's pretty fun; it's got lots of content and has a fleshed-out story mode, so you won't run out of content. If you run out of story mode, you have the sandbox, which I'm not into yet, but I might learn how to use it later.”
“There are a lot of missions to go through, with most of them requiring you to think them through.”
“There are quite a lot of missions in total, plus a user gallery which is already quite full since this has been released on iOS for a while.”
“Constant bugs in the game and on Steam; missions were badly designed and ranged from too easy to impossible (actually, some were too broken to complete).”
“And there are literally so many bugs that it somehow managed to show a quest that was further ahead, and it wouldn't let me pass when I did the correct items.”
“This game is supposed to be a sandbox after all, so I would like to have more freedom in what I want to do, instead of being forced to do certain tasks and quests just to buy a pine tree to grow.”