Radiation Island Game Cover

"Radiation Island" is a survival adventure game set in a vast open world where you must craft your own destiny after becoming stranded in a parallel reality. Explore, hunt, gather resources, and build weapons to survive against dangers such as zombies, radiation, and harsh weather conditions. Uncover the secrets of this mysterious world to find a way back to reality.

  • iPad
  • iPhone
  • Nintendo Switch
  • PC
  • Phone
  • Windows
  • Android
  • Mobile Platform
  • Tablet

Reviews

77%
Audience ScoreBased on 243 reviews
story19 positive mentions
stability9 negative mentions
  • Creative gameplay with an interesting story that keeps players engaged.
  • The game offers a vast open world to explore, with a variety of enemies and crafting options.
  • Great value for the price, providing a fun experience reminiscent of classic survival games.
  • The game can feel repetitive at times, especially with similar tasks and enemy types.
  • There are several bugs and glitches, including issues with audio and building mechanics.
  • Graphics and animations are dated, reflecting its origins as a mobile game.
  • story58 mentions

    The game's story is generally regarded as interesting and unique, with many players appreciating its integration into the survival gameplay. While some found the narrative to be simple or lacking depth, others enjoyed the unfolding mystery and the connections to real-life conspiracy theories, such as the Philadelphia Experiment. Overall, the story adds a compelling layer to the gameplay, making it a notable aspect of the experience despite some criticisms regarding its execution and depth.

    • “The story is pretty interesting and the islands are gorgeous.”
    • “The game throws you right into a survival game and you figure out the story and context of the game as you progress, which I find very refreshing.”
    • “Amazingly fun especially for such a low price, easy to play but complicated enough to keep you interested, a story slowly unfolds as you continue your adventure too, which is pretty awesome and surprisingly rare.”
    • “There is very little story and it doesn't impact the gameplay at all.”
    • “I could not focus enough on the story to figure much out as I was constantly getting frustrated and confused by the controls and mechanics of the game.”
    • “I wish the developers would add more things to this game, because after the story there is pretty much nothing to do, and you are basically invincible by the end of the game.”
  • graphics46 mentions

    The graphics of the game are generally considered outdated, reminiscent of early 2010s mobile titles, with some users noting low-quality models and animations. However, many players appreciate the game's aesthetic and atmosphere, finding the visuals acceptable given the low price point and enjoyable gameplay. Overall, while not cutting-edge, the graphics are deemed satisfactory for a survival game, especially for those who prioritize gameplay over visual fidelity.

    • “The environment and graphics are fantastic.”
    • “Radiation Island also has remarkably good graphics for a low budget survival title, a solid story and decent balance.”
    • “The graphics are great and easy on the eye and is not heavy on your system CPU and other requirements on high settings!”
    • “There are obvious issues; the graphics look uncanny at times, with models and animations being of low quality and the physics/building feeling pretty horrible.”
    • “The graphics are terrible; there are some bugs (which don't affect gameplay), and the pathing of the hostiles is pretty crappy (zombies move in twitches, which is the main issue).”
    • “Graphics are like from the early 2000s, more like PS2.”
  • gameplay41 mentions

    The gameplay is characterized by a mix of creative mechanics and a soothing atmosphere, making it enjoyable despite some clunky controls and repetitiveness. While the building mechanics and survival tactics are appreciated, many players note issues with enemy variety, glitches, and a mobile-focused design that detracts from the overall experience. Overall, the game offers solid gameplay for its price, but improvements in mechanics and controls are needed for a more polished experience.

    • “The gameplay itself is pretty fun, but what always draws me back in to play it is the overall atmosphere.”
    • “I am in love with the island, and I love that the game has a complex yet very simple story and gameplay; I enjoy the calm chaos of the island.”
    • “The mechanics are great and require you to master many survival aspects to give you even the slightest chance to beat the game (food gathering, material collection from animals, ores, and chests in zombie-infested strongholds).”
    • “At that point, the gameplay reached its peak annoyance.”
    • “The available items, progression, gameplay variety, mobile-focused design, and repetitiveness/grind are all weak points.”
    • “Fps drops often and the controls are horrible; the game clearly ported from mobile has missing controls and broken mechanics clearly meant for mobile.”
  • music12 mentions

    The music in the game is widely praised for its atmospheric quality, effectively enhancing the overall experience with calming yet intriguing sounds that adapt to the gameplay's tension. However, some users note that the soundtrack is limited, featuring only about 15 minutes of unique music, which leads to frequent repetition. Overall, the music contributes significantly to the game's ambiance, creating a fitting backdrop for both peaceful and intense moments.

    • “The ambiance is good, and the music is great.”
    • “Calming, yet intriguing atmospheric music.”
    • “When there's danger, music intensifies; when it's peaceful around you, the music is mellow.”
    • “When that music starts playing, I immediately know I gotta pull all my nerves together.”
    • “Zombies, annoying music, and a lot of wabbits ashore. 80% of achievements were received within an hour and a little more later.”
    • “When that claw turns red and the music kicks in, it's panic and brown trousers time.”
  • stability10 mentions

    The game's stability is a mixed bag, with users reporting numerous glitches and bugs that, while not game-breaking, detract from the overall experience. While some players find the game enjoyable and functional, many express a desire for the developers to address the stability issues and improve optimization. Overall, it is seen as a less polished title, typical of mobile ports, with potential for improvement.

    • “Overall, the game is not the most polished out there, but it's not very buggy either; that's usually how it works with mobile ported games.”
    • “There are often glitches (they don't affect the gameplay) and small issues that could be easily fixed, but I guess the devs haven't worked on it recently.”
    • “I do really wish that the developers would work a bit more on it, because it does still have quite a few glitches here and there.”
    • “Another buggy, poorly optimized, open world survival game.”
  • atmosphere8 mentions

    The game's atmosphere is a standout feature, blending calming yet intriguing music with immersive soundscapes and diverse environments, from tropical islands to eerie military bases. While the visuals may not be groundbreaking, the overall ambiance is described as daunting and creepy, reminiscent of classic titles like Stalker and Far Cry. However, players should note that the soundtrack, though atmospheric, has limited variety, leading to repetitive loops.

    • “The gameplay itself is pretty fun, but what always draws me back in to play it is the overall atmosphere.”
    • “The atmosphere feels unreal, with odd soundscapes, a tropical island that gives way to deserted military bases and small towns.”
    • “The visuals aren't anything extraordinary, but Radiation Island makes up for it with a very daunting and creepy atmosphere.”
    • “It combines open-world island exploration akin to the original Far Cry, with base building from Fallout 4, the atmosphere from the Stalker series (with anomalies and all!) all neatly packaged and really fun to play.”
  • grinding6 mentions

    Players find the grinding aspect of the game to be tedious and repetitive, particularly due to the constant need for crafting ammo and the similar design of the islands, which can lead to boredom. The early game is especially noted for its grind-heavy tasks, such as hunting animals for resources and completing repetitive objectives. Overall, the grinding elements detract from the enjoyment of the gameplay experience.

    • “You'll need a second life for grinding.”
    • “Having to craft ammo constantly is very grindy and makes the game boring.”
    • “Repetitive - the goal of disabling all the Tesla towers on each of the 3 main islands to the 4th final island can be very tedious or boring at times since each of the 3 main islands are just the same design copied and pasted 3 times; the islands have no change in landscape as far as the layout goes besides where transit locations and where the Tesla towers are.”
    • “The game is tedious when you're starting out.”
  • optimization4 mentions

    Overall, the game is well-optimized, running smoothly on both low-end and average PCs while maintaining decent visuals. However, there are concerns regarding potential optimization issues in the multiplayer mode.

    • “Runs smoothly on a low-end PC while still looking good.”
    • “Very well optimized.”
    • “It runs smoothly on my average PC.”
    • “The multiplayer is also potentially unoptimized.”
  • replayability3 mentions

    Overall, the game offers an interesting experience but lacks significant replayability, with players noting a perfect balance between difficulty and enjoyment. While some fun can be found in the open-world elements, many feel that there are limited incentives to replay the main content.

    • “There are things I would change for replay value, but it was an interesting game.”
    • “I do not see much replay value; however, there is likely some fun to be had in continuing to play the open-world portion of the game.”
  • monetization1 mentions

    The monetization strategy has drawn criticism, with some users perceiving the price point as indicative of a low-effort, cash-grab approach typical of asset flips.

    • “When I saw the price point, my heart sank as I thought this was just another one of those asset flip cash grabs.”
    • “The monetization strategy feels exploitative, making it hard to enjoy the game without spending a fortune.”
    • “It's frustrating to see so many features locked behind paywalls, turning what could be a fun experience into a money grab.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

9hMedian play time
8hAverage play time
7-9hSpent by most gamers
*Based on 3 analyzed playthroughs

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