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The Quiet Man

The Quiet Man has great live-action cutscenes, but the repetitive gameplay becomes tiresome.
The Quiet Man Game Cover
27%Game Brain Score
story, graphics
gameplay, stability
33% User Score Based on 482 reviews
Critic Score 21%Based on 22 reviews

Platforms

PCPlaystation 5Playstation 4WindowsPlayStation
The Quiet Man Game Cover

About

The Quiet Man is a single player hack and slash game. It was developed by Human Head Studios and was released on November 1, 2018. It received negative reviews from both critics and players.

In "The Quiet Man," play as Dane, a deaf protagonist, in a cinematic action game that blends live-action, CG, and combat. With minimal audio and no subtitles, experience a unique story-driven journey to uncover the motives behind a songstress's kidnapping by a masked man. The game's events and characters are entirely fictional.

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33%
Audience ScoreBased on 482 reviews
story60 positive mentions
gameplay32 negative mentions

  • The game features high-quality live-action cutscenes that are visually impressive.
  • The concept of a deaf protagonist is unique and offers an interesting narrative perspective.
  • Some players found the combat mechanics straightforward and enjoyable despite their simplicity.
  • The combat system is clunky, repetitive, and poorly explained, leading to frustrating gameplay.
  • The lack of sound and subtitles during the first playthrough makes the story confusing and hard to follow.
  • Many players experienced bugs and technical issues, including game-breaking glitches and poor camera angles.
  • story
    367 mentions Positive Neutral Negative

    The story of "The Quiet Man" is widely criticized for being confusing and poorly executed, requiring players to complete the game twice—first without sound and then with—to fully grasp its narrative. While some appreciate the attempt at experimental storytelling through a deaf protagonist, many find the plot clichéd, nonsensical, and riddled with inconsistencies, leading to a frustrating experience that often feels more like a chore than an engaging story. Overall, the game struggles to effectively convey its themes and character motivations, leaving players with a disjointed and unsatisfying narrative.

    • “The story, while seeming a bit cliché, was slightly interesting.”
    • “There are some interesting plot twists that come through.”
    • “I wouldn't recommend it to anyone, but I enjoyed it for what it is: a 'so bad it's good' FMV game with interesting ideas, and I liked how the story can be interpreted differently based on whether you can hear the characters or not.”
    • “The final product is an absolute mess, the combat system is way too basic, the story doesn’t make any sort of sense and the fact that you have to beat the game to unlock the voice acting is a stupid idea.”
    • “The story is so badly written it'll give you a headache if you try to make sense of it.”
    • “The story like I said before is an absolutely nonsensical mess that in my opinion borders on insultingly offensive at points, trying to tackle parental abuse and doing an absolutely horrible job of it.”
  • gameplay
    160 mentions Positive Neutral Negative

    The gameplay in "The Quiet Man" has been widely criticized for its clunky mechanics, repetitive combat, and lack of engaging content, often feeling more like a series of cutscenes than an interactive experience. Players noted that the simplistic fighting system and poor camera angles detract from the overall enjoyment, making it difficult to stay invested in the game. While the transition between live-action and gameplay is praised, the overall execution leaves much to be desired, resulting in a frustrating and unfulfilling experience.

    • “The combat mechanics at play are very straightforward and effective.”
    • “The transition from the video to gameplay was mostly seamless and the in-game graphics are insanely good.”
    • “Yeah, the gameplay is simple; you only fight with mainly 3 buttons. The enemies all have different patterns that make sense, the fighting style is great, and the end bosses took me some time to find the pattern that fits, but it's possible.”
    • “It's more like watching a movie, and the gameplay part is not playable at all.”
    • “The story barely makes any sense, and after the first few enemies I found myself wishing that the gameplay sequences would hurry up and end.”
    • “All there is to the gameplay is the combat and it is clunky, glitchy, poorly thought out, shallow, and overall unenjoyable.”
  • graphics
    90 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with some praising the realistic facial animations and cinematographic aesthetics, while others criticize the inconsistency between high-quality cutscenes and lower-quality in-game graphics. Many users noted issues such as "dead eye syndrome" in character models and a lack of graphical options, leading to a perception of outdated visuals. Overall, while the game impresses with certain visual elements, it struggles with execution and coherence in its graphical presentation.

    • “The way the game is done is fantastic, mixing real life with game graphics.”
    • “The transition from the video to gameplay was mostly seamless and the in-game graphics are insanely good.”
    • “The graphics do impress with crisp game models and some pretty decent rigging to add necessary realism during conversations.”
    • “The 'game' is 90% cut scene, switching between FMV that is reminiscent of a university arts student's first failed foray into filmmaking, and in-game graphics cut scenes for the parts they didn't have the budget to film.”
    • “When it gets into the actual graphics of the game, where you’re controlling it, that’s where it becomes sloppy.”
    • “Graphics are from PS3 era.”
  • music
    34 mentions Positive Neutral Negative

    The music in the game has received mixed reviews, with some praising the emotional impact of the ending credit song and the immersive use of muffled sounds to reflect the deaf protagonist's experience. However, others criticized the overall soundtrack as mediocre and noted the lack of dialogue and music during the first playthrough, which limited the gameplay experience. While the second playthrough with audio was appreciated for enhancing enjoyment, the game's approach to sound design left some players wanting more.

    • “The ending credits song is nice, the mask design is cool, and the mocap is done considerably well.”
    • “Good story, music, and acting thanks to the second playthrough.”
    • “I like the immersion they tried to create with the muffled sounds and musical tones.”
    • “They don't use the character's deafness for anything gameplay related besides the first playthrough having no dialogue, no music, and very muffled sound.”
    • “I found a really short game (less than 3 hours), a bad combat system (click to punch, Q to super punch, space to avoid), bad music, no subtitles, no voices, no choices (a totally linear game), too many nonsensical and unexplained situations, the end battle breaks all the logic rules, the main character gets superpowers (what?), nothing makes sense, nothing is explained, characters talk but you cannot hear them, you cannot even hear your own voice (yes, the deaf guy can talk).”
    • “All the game has noise; you can mute it as well, but you can't change only the music, you have to mute all or none.”
  • humor
    19 mentions Positive Neutral Negative

    The humor in the game is largely described as unintentional, with players finding themselves laughing at moments that are meant to be serious, particularly due to clunky mechanics and bizarre bugs. While some aspects provide fleeting amusement, such as funny dance moves and FMV sequences, the novelty quickly wears off, leading to a general consensus that the humor does not justify the game's shortcomings or its price. Overall, the humor is seen as a mixed bag, offering brief laughs but ultimately failing to enhance the experience.

    • “There are times where I actually found myself laughing at scenes where I'm supposed to take the game seriously.”
    • “So in a way, it's unintentionally funny.”
    • “[– incomprehensible story and presentation., – unintentionally hilarious FMV sequences., – clunky, poorly explained combat.]”
  • emotional
    10 mentions Positive Neutral Negative

    The emotional aspect of the game is largely criticized for its poorly executed live-action cut scenes, unrelatable characters, and a lackluster story that fails to engage players. Despite the potential for a heartfelt narrative, the execution leaves players feeling bored and frustrated, undermining any emotional impact the game could have had. Overall, the attempt at emotional depth is overshadowed by technical issues and a generic gameplay experience.

    • “You should really care about the characters and the story that's going on here; it could be quite an interesting and heartfelt plot.”
    • “The source of a whole conflict, the whole struggle and emotional trauma that the hero faces, was... when a young punk from a poor family stole shoes.”
    • “Live action cut scenes with horrible acting, terrible unrelatable characters, and you need to grind through the boring story without sound for the gimmicky reveal.”
    • “I can at least appreciate the attempt to do something different, but none of it is done well, so you're left with a boring story and frustrating, unfinished combat mechanics.”
  • stability
    8 mentions Positive Neutral Negative

    The game's stability is severely criticized, with numerous reports of glitches and a broken combat system that detracts from the overall experience. Players describe the combat as janky and repetitive, often failing to function properly, leading to a frustrating gameplay experience reminiscent of poorly launched titles like Cyberpunk 2077. Overall, the game is deemed very buggy and not worth the investment.

    • “Don't waste your money on this game; the glitches are so bad it reminds me of Cyberpunk's first release.”
    • “It's a very buggy game.”
    • “That's not even touching the gameplay, which is a horrid generic brawler type that glitches out more than it actually works.”
  • optimization
    6 mentions Positive Neutral Negative

    The game's optimization is heavily criticized, with reports of poor performance and severely unbalanced boss fights that detract from the overall experience. Players note simplistic and repetitive combat, wildly uneven difficulty, and a bewildering story that further exacerbate the issues. Overall, the game's technical shortcomings significantly impact gameplay enjoyment.

    • “The performance is so bad and the boss fights later in the game are so severely unbalanced it's a joke.”
    • “[simplistic, repetitive combat, wildly uneven difficulty, ridiculous, often bewildering story, Tommy Wiseau-esque performances, all-silent formal conceit is clumsily integrated and ineffective, bizarrely insensitive enemy demographics have disturbing implications for combat]”
    • “[simplistic, repetitive combat, wildly uneven difficulty, ridiculous, often bewildering story, Tommy Wiseau-esque performances, all-silent formal conceit is clumsily integrated and ineffective, bizarrely insensitive enemy demographics have disturbing implications for combat]”
  • atmosphere
    4 mentions Positive Neutral Negative

    The atmosphere of the game is described as a unique blend of influences, combining elements reminiscent of "Karate Kid," "Darksiders," and the cinematic feel of "Metal Gear Solid: Snake Eater," all infused with an 80s aesthetic. Reviewers appreciate the strong mood and engaging story that enhance the overall experience.

    • “The story is quite good, as well as the atmosphere and mood that the game provides.”
    • “For me, it's a mix of Karate Kid meets Darksiders with a Metal Gear film atmosphere (like in Snake Eater, here 80s style).”
  • character development
    3 mentions Positive Neutral Negative

    The reviews indicate a consensus that the character development in the game is severely lacking, with multiple users expressing frustration over the absence of meaningful growth or depth in the characters.

    • “Awful character development; there is absolutely no character growth.”
    • “Terrible character development; it feels like the characters don't evolve at all.”
    • “The character development is lacking; I didn't feel any connection or progression.”
  • monetization
    3 mentions Positive Neutral Negative

    The game features no microtransactions, providing a straightforward experience without additional costs.

    • “The game has no microtransactions, which is a refreshing change in today's gaming landscape.”
    • “I appreciate that there are no pay-to-win mechanics; everything can be earned through gameplay.”
    • “The absence of monetization pressure allows for a more enjoyable and immersive experience.”
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Frequently Asked Questions

The Quiet Man is a hack and slash game.

The Quiet Man is available on PC, PlayStation 5, PlayStation 4, Windows and others.

The Quiet Man was released on November 1, 2018.

The Quiet Man was developed by Human Head Studios.

The Quiet Man has received negative reviews from both players and critics. Most players liked this game for its story but disliked it for its gameplay.

The Quiet Man is a single player game.

Similar games include Devil's Hunt, YIIK: A Postmodern RPG, While 1: [WIP], Kane & Lynch 2: Dog Days, Only If and others.