The Majesty of Colors
- February 28, 2018
- M Avery-Weir
"The Majesty of Colors" is a remastered game where you play as a massive sea creature, encountering the human world for the first time. Your actions determine one of several endings in this short, choice-driven game with remastered graphics, physics, and sound. It includes accessibility features and will no longer support MacOS starting in 2022.
Reviews
- The remastered version enhances the original's beautiful pixel art and adds quality of life improvements, making it a delightful experience.
- The game offers a unique and thought-provoking narrative, exploring themes of love and human interaction through the perspective of a sea monster.
- It's a nostalgic piece of art that captures the charm of early Flash games, making it a memorable experience for both new players and those revisiting it.
- The game is very short, typically taking less than 15 minutes to complete, which may leave players wanting more content.
- There are significant UI issues that can lead to confusion during gameplay, particularly with interactions involving the helicopter and shore.
- While the game is charming, some players feel it lacks depth and can become tedious after multiple playthroughs to discover all endings.
- story5 mentions
- 60 % positive mentions
- -20 % neutral mentions
- 60 % negative mentions
The game features a unique, story-driven experience with a bittersweet branching narrative that allows for various endings, enhancing replayability. Set in a captivating pixel art world, it follows a sea monster exploring the beauty of the surface, making it feel more like a choose-your-own-adventure story than a traditional game. Despite its short length, the atmospheric storytelling and charming elements leave a lasting impression.
“It's a short, pixel art, atmospheric, story-heavy game about a sea monster who is discovering the beauty of our surface world.”
“Albeit short, it features captivating pixel art, solid sound effects, a cute monster and, what I like the most and the whole game builds itself around: a (bittersweet) branching story.”
“Unique story and various endings to solve.”
“This is not really a game; it's more of a choose your own adventure story.”
“Albeit short, it features captivating pixel art, solid sound effects, a cute monster, and, what I like the most, the whole game builds itself around a bittersweet branching story.”
“I know there's a story-related reason that the helicopter is a little hard to access, since the pilot is scared of the player (which makes sense).”
- graphics2 mentions
- 150 % positive mentions
- -50 % neutral mentions
- 0 % negative mentions
The graphics are generally praised for their appealing art style and nice visuals, contributing to the overall charm of the game. While the aesthetics are enjoyable, some reviewers feel that the game's name stands out as a highlight.
“A short and simple artsy game with nice visuals and multiple endings.”
“The art style is nice and adds a unique charm to the overall experience.”
“The graphics are vibrant and beautifully designed, enhancing the gameplay.”
- gameplay1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The gameplay is reminiscent of quirky, thought-provoking flash games, offering a brief experience of 10-30 minutes that prioritizes creativity over high-end graphics or extensive mechanics. Players are encouraged to appreciate the unique ideas behind the game rather than expecting traditional gameplay depth.
“Don't expect to spend more than 10-30 minutes on this, but enjoy the experience of playing quirky, thought-provoking flash games that were made just because the developer had an idea they wanted to share.”
“The gameplay is simple yet engaging, allowing players to immerse themselves in a unique and nostalgic experience.”
“Each level offers a fresh challenge that keeps you coming back for more, making it a delightful throwback to classic gaming.”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players find the grinding aspect of the game tedious, particularly when pursuing multiple endings, which diminishes the initial sense of intrigue and excitement.
“It definitely feels like a first-time project; however, once you start hunting down the endings, it becomes quite tedious and drains its mysticism.”
“The grinding in this game is mind-numbing and feels like a chore rather than an enjoyable experience.”
“After a while, the repetitive tasks become so monotonous that it takes away any sense of achievement.”
- atmosphere1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game features a captivating atmosphere enhanced by its pixel art style, immersing players in a story-driven experience centered around a sea monster exploring the beauty of the surface world.
“It's a short, pixel art, atmospheric, story-heavy game about a sea monster who is discovering the beauty of our surface world.”
- emotional1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game effectively evokes a specific emotional landscape, making it a delightful experience for new gamers, despite its brevity and perceived lack of depth. Its charm endures over time, though there are concerns about its value in the current indie game market.
“Ten years later, the game feels a bit slight, but it’s still perfect in its own little way. It focuses more on evoking a certain emotional landscape than providing real depth, and I’m delighted it will be available for future generations to play.”
- music1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The music aspect of the game is minimal, featuring no background music and only basic sound effects, which some players feel contributes to a bare-bones design. However, the dreamlike quality of the writing and engaging choices somewhat compensate for the lack of musical depth.
“It's pretty bare-bones design-wise (pixel art, no music, a few basic sound effects) but the dreamlike quality of the writing is great and the few choices are fun to make.”