- January 14, 2022
- KASURAGA
- 72h median play time
How Fish Is Made
Platforms
About
In "How Fish Is Made," players step into the world of sardines living in a machine, making choices that affect their fish friends and their own destiny. The game features realistic sardine models and explores thought-provoking, potentially distressing themes, while also offering a lighthearted promise of a "power fantasy" for the player. This narrative-driven experience was developed by students from FutureGames in Sweden. Note: contains trypophobia-inducing imagery and mature content.











- Great writing and atmosphere that evokes deep thought and reflection.
- Unique and surreal experience that combines humor with existential themes.
- Short and free, making it accessible for anyone to try without commitment.
- Gameplay is minimal, primarily consisting of walking and dialogue with little interactivity.
- Some players may find the themes pretentious or confusing, lacking a clear message.
- The expansion feels more like an advertisement for the next game rather than a meaningful addition.
- music164 mentions Positive Neutral Negative
The music in the game has received overwhelmingly positive feedback, with many players praising the standout musical number featuring a tongue-eating louse, which is described as both bizarre and captivating. The ambient sound design complements the game's unsettling atmosphere, while the unexpected musical interlude adds a unique and memorable element to the experience. Overall, the combination of catchy tunes and surreal visuals has left a lasting impression on players, making it a highlight of the game.
“I was pleasantly surprised by this; the atmosphere and music in this game is honestly quite beautiful at times.”
“The musical number was my favorite part.”
“The tongue-eating louse performing that musical was one of the best things I've ever seen.”
“The musical part went on for way too long.”
“Its basically a short thought experiment, with an awful musical montage in the middle that breaks up any pacing or vibe that the game had going for itself.”
“The whole game is grim and disturbing, although never 'scary', just unsettling, and the parasitic isopod's song and dance number is well worth your time.”