The Last Hex Game Cover

"The Last Hex" is a strategic RPG where players command a group of heroes exploring a hex-based map. Fight enemies in tactical combat, manage resources, and unlock new abilities to progress. With multiple heroes to choose from and a variety of gear to collect, each playthrough offers a new experience.

  • PC
  • Windows

Reviews

79%
Audience ScoreBased on 140 reviews
gameplay8 positive mentions
story1 negative mentions
  • The game offers high player progression and replayability, with engaging gameplay that can provide tens of hours of fun.
  • The card mechanics and character classes allow for diverse strategies and deck-building options, making each run feel unique.
  • The developer is responsive to community feedback and actively works on updates, which enhances the overall experience.
  • The game suffers from significant balance issues, leading to frustrating experiences where runs can feel either too easy or impossibly hard.
  • Many cards and mechanics lack clarity, resulting in confusion about their effects and interactions, which detracts from strategic gameplay.
  • The art and UI design feel unpolished and could benefit from improvements to enhance the overall aesthetic and user experience.
  • gameplay32 mentions

    The gameplay is engaging with a variety of deck-building options, allowing for creative strategies despite some repetitive elements. However, it suffers from issues like frustrating stat scaling, a lack of meaningful mechanics differentiation, and a grindy unlock system that can detract from the overall experience. While the core mechanics show promise and are smoother than some competitors, they may not be deep enough to sustain long-term interest, especially when compared to more established titles in the genre.

    • “The gameplay is engaging, and I have spent tens of hours exploring card combinations and classes.”
    • “Fun card battler game with more mechanical depth than Slay the Spire.”
    • “The mechanics are smooth, and the gameplay is interesting.”
    • “Because it restricts the standard gameplay into a frustrating level of variance between runs.”
    • “The whole mechanic of how your deck recycles does not really jive with the sheer number of draw/discard/etc. cards in the game, and while I think the developer was wanting to try some interesting concepts, it's all essentially junk.”
    • “A word to the dev: games like this thrive on synergies and emerging gameplay, but stats, items, and cards are so flat that one cannot build anything substantial.”
  • music10 mentions

    The music in the game has received mixed reviews, with some players finding it repetitive and irritating, particularly during gameplay, while others appreciate its ability to create a fresh and engaging atmosphere. Overall, the lack of variety and simplicity in the music detracts from the experience for some, though it still contributes positively to the game's ambiance for others.

    • “The art, font, and music make for a fresh and engaging fantasy ambience without being overwhelming.”
    • “I usually don't care about this stuff as I play Fate Hunters a lot and it's not oozing great card effects at all, but the backdrops and the music keep me in play.”
    • “The music is nice, adds a good atmosphere.”
    • “The two pieces of music during normal stage and fighting stage keep repeating, which made it a daunting task to play the game.”
    • “I've heard these complaints before and I'm rarely bothered by the music in a game, but um... yeah, this one is irritating.”
    • “Not a great image but the art is kid safe, the music is dirt simple, and most of the animations are meh.”
  • replayability9 mentions

    The game boasts high replayability, with players praising its diverse characters, interesting builds, and multiple difficulty modes that enhance the experience. Unlockable content, new cards, items, and events contribute to its strong replay value, making it feel like a fast-paced RPG with plenty of engaging options for repeated playthroughs. Overall, players find the replayability to be a significant strength of the game.

    • “The replayability on this game is amazing.”
    • “Decent replay value though, lots of characters, lots of viable and interesting builds.”
    • “Plenty of unlockable content and replayability for a worthwhile price.”
    • “Replay value city.”
  • graphics6 mentions

    The graphics of the game receive mixed feedback, with some players appreciating the artwork and aesthetic appeal, while others feel it requires an overhaul. Ratings vary, with some giving it a solid 8/10, though personal preferences on the zoomed-in images influence opinions. Overall, the visuals are deemed satisfactory, especially for fans of rogue-like deck-building games.

    • “I liked the artwork.”
    • “The artwork is pretty good; I feel the images are a bit zoomed in, but that's personal preference.”
    • “Aesthetically, it also needs an overhaul.”
    • “While the graphics initially made me skip over this game, I finally took the plunge and love being able to explore the map, get gear, improve my stats, build my unique deck, etc. Very much worth it if you like rogue-like deck building games.”
  • story4 mentions

    The story aspect of the game is criticized for its lack of depth and engagement, with players noting that the narrative feels minimal and the gameplay runs are too brief to develop a compelling storyline. While there are numerous missions and challenges, the absence of towns for healing and the rapid progression detract from the overall RPG experience.

    • “The last hex doesn't work as an RPG because there's not much story, runs are super short, and progress is extremely fast.”
  • grinding4 mentions

    Players find the grinding aspect of the game to be tedious and lacking depth, often leading to repetitive gameplay with minimal player agency. While grinding may be the most effective strategy, it can result in monotonous combat experiences, raising questions about whether this is a design choice or a balancing issue.

    • “The end result is tedious and not very deep.”
    • “The developer needs to find a way to break away from that tedious grind-fest that doesn't really have much in the way of player agency.”
    • “It tends to be the 'best' way to play games like this, but if you’re successful, it makes the fights extremely tedious as you will always be executing the exact same moves.”
  • atmosphere2 mentions

    Overall, the atmosphere of the game is seen as needing improvement, particularly in terms of polish, though the music is positively noted for enhancing the overall ambiance.

    • “The music is nice; it adds a good atmosphere.”
    • “I think there's a lot more polish needed in terms of atmosphere.”
    • “The atmosphere feels flat and uninspired, lacking any real immersion.”
    • “Despite the potential, the game's atmosphere fails to create a compelling environment.”
  • optimization1 mentions

    Users express a desire for additional content in the game while emphasizing the importance of maintaining performance levels, particularly as the game transitions out of early access. They are concerned that increased content should not negatively impact gameplay experience.

    • “Please add more content, but don't compromise performance so that I can still play after early access is finished.”
    • “The game runs poorly even on high-end systems, making it frustrating to enjoy.”
    • “Frequent frame drops and long loading times really detract from the overall experience.”
  • stability1 mentions

    The game is praised for its stability, being described as not buggy and easy to learn, which enhances the overall experience. Additionally, the variety of play modes contributes to its engaging gameplay.

    • “Easy to learn, a ton of different play modes, stable (not buggy), and it makes you think.”
  • humor1 mentions

    The humor in the game is highlighted by the quirky design of the final boss, who possesses the amusing ability to delete cards from the player's deck, adding a lighthearted twist to the challenge.

    • “What's funny is that the final boss has abilities that delete cards out of your deck.”
    • “The humor in the game is cleverly woven into the dialogue and character interactions.”
    • “I couldn't stop laughing at the absurd situations the characters found themselves in.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

19hMedian play time
43hAverage play time
1-94hSpent by most gamers
*Based on 6 analyzed playthroughs

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