The Land Of Lamia Game Cover
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"The Land of Lamia" is a puzzle-adventure game where you, as eight-year-old Thomas, explore a mysterious world with your six-year-old sister Lily. Your bedroom has been transported to this strange land, filled with odd plants, stone creatures, and an unsettling fog. Using a unique control system, you'll navigate through various levels, each with a new picture and description from the book of Lamia. Solve puzzles, uncover the eerie presence observing you, and learn about your true purpose in this enchanting and suspenseful game.

Reviews

28%
Audience ScoreBased on 23 reviews
atmosphere4 positive mentions
story3 negative mentions
  • The game features a unique control mechanic that challenges players to manage two characters simultaneously, providing an interesting puzzle experience.
  • The atmosphere and art style are praised for their charm and nostalgic vibe, creating an engaging environment for players.
  • Despite its short length, the game offers clever puzzles that can be enjoyable, especially for those who appreciate slow-paced memory challenges.
  • The controls are frustrating and difficult to master, leading to a steep learning curve that can detract from the overall enjoyment of the game.
  • Camera angles are often problematic, making navigation challenging and sometimes causing characters to get stuck or become difficult to see.
  • The game feels incomplete, lacking a cohesive story and sufficient content, which leaves players wanting more after finishing the short experience.
  • story10 mentions

    The game's story is described as a moral lesson about perseverance, but it ultimately falls short in depth and coherence, leaving players confused rather than engaged. While the premise of being trapped in a storybook offers potential, the current narrative feels incomplete and lacks emotional impact, with only the beginning of the story available in the short gameplay experience. Overall, it shows promise but requires further development to fulfill its storytelling potential.

    • “Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today.”
    • “The developer has only completed the beginning of the story, which takes about an hour to play through, but it already has the makings of a great game.”
    • “Finished this game in an hour; 'short story-driven puzzle game' is an understatement.”
    • “But as a story... it is lacking very, very much.”
    • “It relies on a storybook, but it has no tangible story as of yet that makes me feel anything except confusion.”
  • gameplay8 mentions

    The gameplay features a dual-character control mechanic that requires players to manage two siblings simultaneously, which some find frustrating due to awkward camera angles and challenging navigation. While the game's graphics and music are praised, the reliance on this mechanic can lead to significant frustration, especially when precision is required to avoid failure. Overall, the experience is mixed, with some players appreciating the unique approach while others feel it detracts from the enjoyment.

    • “I did find the graphics, music, and the whole mysterious guiding-book mechanics intriguing enough to at least want to finish this and give it a try.”
    • “I loved the look of this game and you can get used to the mechanics of Lily and Thomas, but you have to figure out a lot on your own.”
    • “It was a really cute game with a cool game mechanic of alternating between having the boy run and having the girl run.”
    • “It has one of those annoying 'control two people at the same time' mechanics which were all the rage in indie games a few years back.”
    • “The only mechanic is moving two siblings around at the same time with the same movement keys.”
    • “A lot of the challenge (and in my opinion incredible frustration) derives from this mechanic, as you are guiding the characters over narrow paths that they aren't allowed to step off of or else you die and have to start over.”
  • atmosphere5 mentions

    The atmosphere of the game receives mixed reviews; while some players find it pretty and fantastic, others criticize it for lacking sound and music, leading to a boring and frustrating experience. Overall, the game's atmospheric quality appears to be a significant point of contention among users.

    • “The atmosphere is pretty and interesting.”
    • “The atmosphere seems fantastic.”
    • “The atmosphere of the game is fantastic.”
    • “With so little sound and music, there is no atmosphere in the game.”
    • “The lack of ambient sounds makes the environment feel lifeless and dull.”
    • “The game fails to create an immersive atmosphere, leaving players feeling disconnected.”
  • graphics4 mentions

    The graphics of the game are generally appreciated for their unique art style and atmospheric qualities, though some players find the character faces lacking detail during close-ups. While the visuals can enhance the experience, opinions vary on their overall impact, with some feeling that simplicity detracts from engagement.

    • “I did find the graphics, music, and the whole mysterious guiding-book mechanics intriguing enough to at least want to finish this and give it a try.”
    • “The art style is good, but their faces are a bit rough when the camera zooms in during cut scenes.”
    • “The artwork is fantastic and it is different from other indie games, which is awesome and very unique.”
    • “(I really don't mind the simple graphics if a game is atmospheric and entertaining in some way. Sadly, this game was just boring and frustrating.)”
  • music3 mentions

    The music in the game is noted for its relaxing qualities, providing a soothing backdrop that enhances the overall experience. However, some users feel that the minimal use of sound and music detracts from the game's atmosphere, leaving it feeling less immersive.

    • “I found the graphics, music, and the whole mysterious guiding-book mechanics intriguing enough to at least want to finish this and give it a try.”
    • “Also, with so little sound/music, there is no atmosphere to the game.”
    • “I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
    • “I did find the graphics, music, and the whole mysterious guiding-book mechanics intriguing enough to at least want to finish this and give it a try.”
  • grinding2 mentions

    Players find the grinding aspect of the game to be tedious and frustrating, with challenging gameplay that often leads to repetitive and monotonous tasks, particularly when navigating complex paths.

    • “Not only was this game hard to play (even by my standards), it was also extremely tedious from the very beginning.”
    • “This is really tedious considering that you are trying to manipulate them down a narrow and twisting path, and one continuously moves off the path.”
  • stability2 mentions

    The game's stability is hindered by poor controls and problematic camera angles, which can obscure character visibility and lead to characters getting stuck. Users report these issues as indicative of a buggy experience, detracting from overall gameplay.

    • “The controls are terrible, and at times you can't even see where the characters are that you're trying to navigate due to a weird camera perspective that you can't control. Even when you can see them, they sometimes get stuck on nothing, which seems buggy.”
    • “The camera angles are buggy, making navigation frustrating.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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