The Land Of Lamia
- July 31, 2015
- Eddy Games
"The Land of Lamia" is a puzzle-adventure game where you, as eight-year-old Thomas, explore a mysterious world with your six-year-old sister Lily. Your bedroom has been transported to this strange land, filled with odd plants, stone creatures, and an unsettling fog. Using a unique control system, you'll navigate through various levels, each with a new picture and description from the book of Lamia. Solve puzzles, uncover the eerie presence observing you, and learn about your true purpose in this enchanting and suspenseful game.
Reviews
- The game features a unique mechanic of controlling two characters simultaneously, which adds an interesting challenge to the puzzles.
- The atmosphere and art style are appealing, with a nostalgic vibe that draws players in.
- The puzzles can be engaging and challenging, providing a sense of accomplishment when solved.
- The controls are frustrating and difficult to master, leading to a steep learning curve that can deter players.
- Camera angles are often awkward and can obstruct gameplay, making it hard to navigate the characters effectively.
- The game feels extremely short and lacks a cohesive story, leaving players wanting more depth and completion.
- story20 mentions
- 15 % positive mentions
- 70 % neutral mentions
- 15 % negative mentions
The game's story is described as underdeveloped and confusing, despite being central to its puzzle-solving mechanics. While it offers a brief hour-long experience that hints at potential, it lacks a cohesive narrative that resonates with players. Overall, the story feels incomplete, leaving players wanting more depth and clarity.
“Finished this game in an hour; 'short story-driven puzzle game' is an understatement.”
“Particularly when the whole game is based off of being stuck in a storybook.”
“The developer has only completed the beginning of the story, which takes about an hour to play through, but it already has the makings of a great game.”
“But as a story... it is lacking very, very much.”
“It relies on a storybook, but it has no tangible story as of yet that makes me feel anything except confusion.”
“This might be fine with some other games, but this is a game that relies heavily on a storybook to solve puzzles and to help the kids... escape?”
- gameplay16 mentions
- 38 % positive mentions
- 44 % neutral mentions
- 19 % negative mentions
The gameplay features a dual-character control mechanic that requires players to manage two siblings simultaneously, which some find frustrating due to awkward camera angles and the challenge of navigating narrow paths. While the graphics and music are praised, the reliance on this mechanic can lead to a loss of enjoyment and patience for many players. Overall, the game presents an intriguing concept but may not appeal to those who dislike the control style.
“I loved the look of this game and you can get used to the mechanics of Lily and Thomas, but you have to figure out a lot on your own.”
“It was a really cute game with a cool game mechanic of alternating between having the boy run and having the girl run.”
“A lot of the challenge derives from this mechanic, as you are guiding the characters over narrow paths that they aren't allowed to step off of, or else you die and have to start over.”
“It has one of those annoying 'control two people at the same time' mechanics which were all the rage in indie games a few years back.”
“A lot of the challenge (and in my opinion incredible frustration) derives from this mechanic, as you are guiding the characters over narrow paths that they aren't allowed to step off of or else you die and have to start over.”
“Part of that is a gameplay gimmick that I just happen not to like.”
- atmosphere10 mentions
- 80 % positive mentions
- 0 % neutral mentions
- 20 % negative mentions
The game's atmosphere receives mixed reviews, with some players finding it pretty and fantastic, while others criticize the lack of sound and music, leading to a boring and frustrating experience. Overall, the effectiveness of the atmosphere appears to depend heavily on individual preferences regarding audio and visual elements.
“The atmosphere is pretty and interesting.”
“The atmosphere seems fantastic.”
“The atmosphere of the game is fantastic.”
“With so little sound and music, there is no atmosphere in the game.”
- graphics8 mentions
- 50 % positive mentions
- 25 % neutral mentions
- 25 % negative mentions
The graphics of the game have received mixed reviews, with some players appreciating the unique art style and atmospheric elements, while others find the visuals simplistic and occasionally rough, particularly during close-up cut scenes. Overall, the artwork is praised for its distinctiveness compared to other indie titles, though it may not fully engage all players.
“The artwork is fantastic and it is different from other indie games, which is awesome and very unique.”
“The art style is good, but their faces are a bit rough when the camera zooms in during cut scenes.”
“I did find the graphics, music, and the whole mysterious guiding-book mechanics intriguing enough to at least want to finish this and give it a try.”
“(I really don't mind the simple graphics if a game is atmospheric and entertaining in some way. Sadly, this way it was just boring and frustrating.)”
“(I really don't mind the simple graphics if a game is atmospheric and entertaining in some way. Sadly, this way it was just boring and frustrating.)”
- music6 mentions
- 17 % positive mentions
- 50 % neutral mentions
- 33 % negative mentions
The music in the game has received mixed feedback; while some players find it intriguing and relaxing, others feel that the minimal sound design fails to create an engaging atmosphere. Overall, the music contributes to the game's appeal but is criticized for its lack of presence.
“I did find the graphics, music, and the whole mysterious guiding-book mechanics intriguing enough to at least want to finish this and give it a try.”
“Also with so little sound/music, there is no atmosphere to the game.”
“I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
- grinding4 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game to be excessively tedious and challenging, particularly due to the difficulty of navigating narrow and twisting paths, which often leads to frustration.
“Not only was this game hard to play (even by my standards), it was also extremely tedious from the very beginning.”
“This is really tedious considering that you are trying to manipulate them down a narrow and twisting path and one continuously moves off the path.”
- stability4 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game suffers from significant stability issues, particularly with its controls and camera angles, which can lead to characters becoming stuck and difficult to navigate. Players have reported a frustrating experience due to the inconsistent camera perspectives that hinder visibility and gameplay. Overall, the game's stability is marred by these persistent bugs.
“The controls are terrible, and at times you can't even see where the characters are that you're trying to navigate due to a weird camera perspective that you can't control. Even when you can see them, they sometimes get stuck on nothing, which seems buggy.”
“The camera angles are buggy, making navigation frustrating.”
“The controls are terrible, and at times you can't even see where the characters are that you're trying to navigate due to a weird camera perspective that you can't control. Even when you can see them, they sometimes get stuck on nothing, which seems buggy.”