- February 4, 2015
- Anothink
The Interview
Platforms
About
"The Interview" is an experimental game where players, as job-seeker Adam, are asked a series of questions by a disembodied voice in a white room. The decisions made and answers given reveal a deeper narrative, with a mysterious red box serving as a focal point. The game challenges players to question their own values and biases as they navigate through the thought-provoking experience.






- The game presents a unique and surreal concept that can provoke thought and discussion.
- Some players found the twist ending to be surprising and engaging.
- Despite its flaws, a few players appreciated the dark and experimental nature of the game.
- The game is extremely short, with most players finishing it in under 15 minutes, making it feel overpriced.
- The controls are awkward and frustrating, leading to a poor gameplay experience.
- The inclusion of real-life disturbing imagery without proper warnings has upset many players.
story
50 mentions Positive Neutral NegativeThe game's story, centered around a job interview that spirals into chaos, is criticized for its lack of depth and coherence, with many reviewers describing it as poorly executed and one-dimensional. While some appreciate the concept and the twist involving the character Adam, the overall narrative is seen as lazy and unengaging, failing to provide meaningful choices or a satisfying payoff. Many suggest that the story would have been better suited as a short story or film rather than a game.
“This is a really good game, it tells a story about the choices you pick.”
“The concept is simple: you're in a job interview but progressively things get more and more intense until a final plot twist is reached.”
“A cute little story about a guy named Adam going for his dream job; the puzzles are fun and engaging, with very high replay value!”
“The story was lacking and one-dimensional.”
“There is no payoff to this so-called 'story' and if you see the trailer, that's it; you have seen the whole game. Take my advice, stay clear of this game.”
“The story is just thrown at you before the credits to explain away the robotic voices and poorly crafted images.”