The Guise
- November 20, 2019
- Rasul Mono
A well presented game that despite its charm presents a decent challenge
In "The Guise" , you play as Ogden, an orphan turned monster after wearing a cursed mask. Master your new monstrous abilities, explore terrifying locations, and discover hidden secrets while avoiding hostile enemies in this action-adventure game. Your persistent monstrous form significantly impacts gameplay, offering bestial agility, monstrous strength, and inhuman capabilities. Watch out, as most entities in this harsh world want you dead.
Reviews
- The game features an interesting story about a boy who becomes a monster, with multiple endings based on player choices.
- The art style is unique and creates a dark, atmospheric world that enhances the gameplay experience.
- The developer is actively improving the game, addressing bugs and issues reported by players.
- The gameplay can feel repetitive and lacks challenge, with many bosses being easy to defeat and combat mechanics that can become dull.
- The game suffers from technical issues, including long loading times and occasional freezes, which can disrupt the experience.
- Level design is often uninspired, with some areas feeling empty and lacking meaningful content.
- story20 mentions
- 40 % positive mentions
- 45 % neutral mentions
- 15 % negative mentions
The game's story revolves around a child in an orphanage who discovers a mysterious mask that transforms him into a monster, prompting a challenging quest to regain his humanity. Players appreciate the engaging narrative and the inclusion of choices that impact the ending, although some side quests feel less meaningful. Overall, the story is described as a captivating dark fantasy that enhances the metroidvania gameplay experience.
“This is a story about a child who lives in an orphanage and sneaks into the matron's room and finds a weird mask.”
“Now he must find a way to remove the mask and become human again, but the quest is not easy.”
“Very beautiful story about the boy who is trying to get rid of the curse and return back home.”
“The story can fit into one paragraph of text, and we can count all the dialogues in the game there.”
“Apart from the main quest, you'll also run into some NPCs that give you side objectives, but none of them help too much or add to the experience.”
“One of the quests is on an endless loop wherein you will need to kill all the mice in a room in an endless loop.”
- gameplay10 mentions
- 40 % positive mentions
- 30 % neutral mentions
- 30 % negative mentions
The gameplay is described as having a "bare bones" Metroid-like structure, with decent mechanics and well-balanced levels. However, some enemies can be easily ignored, which detracts from the overall experience. Comparisons to Hollow Knight highlight positive aspects, such as the healing mechanic, but the gameplay still feels lacking in depth.
“Well balanced levels and combat mechanics.”
“Game resembles Hollow Knight in some aspects like the heal mechanic, and it's good.”
“Bare bones of the 'Metroid' gameplay.”
“The gameplay feels very bare bones, reminiscent of classic 'Metroid' but lacking depth.”
“While the gameplay was decent, some enemies have wind-up attacks that you can simply walk past and ignore.”
“This brings me to my main issue - the gameplay lacks engagement and variety.”
- music10 mentions
- 10 % positive mentions
- 60 % neutral mentions
- 30 % negative mentions
The music in the game is generally considered unremarkable, failing to enhance the experience despite the game's spooky atmosphere. While some users noted a dark ambiance reminiscent of titles like Hollow Knight, the soundtrack, including boss music, lacks drama and impact, leaving it feeling underwhelming overall.
“Dark atmosphere and piano music reminds me of Hollow Knight a little bit.”
“While the art style is pretty well done and delivers a spooky atmosphere, the soundtrack, on the other hand, can't really keep up with it.”
“Even the boss music isn't really dramatic.”
“Otherwise this is a pretty tame entry: unremarkable soundtrack and level design, very easy bosses that can be killed by button mashing and dancing from one side to the next.”
- stability8 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game suffers from significant stability issues, with frequent freezes occurring during area transitions, often resulting in a black screen. These glitches detract from the overall enjoyment, forcing players to exit and restart the game regularly.
“Sometimes when loading a new area, the game freezes up and stays on a black screen.”
“Several glitches impacted game enjoyment.”
“I am forced to exit the game when it freezes.”
- graphics8 mentions
- 75 % positive mentions
- 25 % neutral mentions
- 0 % negative mentions
The graphics of "The Guise" are praised for their unique and gloomy art style, which effectively creates a spooky atmosphere filled with a variety of remarkable characters that enhance the game's world. While the visuals are well-executed, some users feel that the soundtrack does not match the quality of the graphics. Overall, the game's art style stands out as a significant highlight.
“Has a great gloomy art style.”
“The art style is unique and great; there seem to be tons of different strange, remarkable characters who make the world of 'The Guise' feel alive.”
“While the art style is pretty well done and delivers a spooky atmosphere.”
- atmosphere4 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The game's art style effectively creates a spooky atmosphere, reminiscent of Hollow Knight, while the dark ambiance is complemented by piano music. However, the soundtrack does not fully match the quality of the visuals, leaving some players wanting more in terms of audio immersion.
“The dark atmosphere and piano music remind me a little bit of Hollow Knight.”
“The art style is well done and delivers a spooky atmosphere.”
“While the art style is pretty well done and delivers a spooky atmosphere, the soundtrack, on the other hand, can't really keep up with it.”
“Dark atmosphere and piano music remind me of Hollow Knight a little bit.”