The Four Colour Theorem
- March 26, 2018
- Jon Pennant
"The Four Colour Theorem" is a competitive coloring game where players must color in pictures without any colors touching. The game includes 50 handcrafted levels, the ability to create and share custom levels, and is based on a challenging mathematical theorem. Despite being the developer's first game, it offers a unique puzzle experience for all ages and languages, but currently lacks sound .
Reviews
- The game offers an interesting concept based on the Four Color Map Theorem, providing a unique challenge for puzzle enthusiasts.
- With 50 levels, the game is enjoyable and can help pass the time, especially as it becomes more challenging towards the end.
- The scoring system, which assigns different point values to colors, adds an extra layer of strategy to the gameplay.
- The user interface is lacking, with slow level selection and no option to save progress mid-level, which can be frustrating.
- There is noticeable lag when starting puzzles, and the mandatory cutscene at the beginning of each puzzle disrupts the flow of gameplay.
- The game lacks a tutorial, making it confusing for new players, and it is limited to windowed mode with no sound options.
- gameplay3 mentions
- 33 % positive mentions
- 0 % neutral mentions
- 67 % negative mentions
The gameplay is generally well-received, featuring a good difficulty curve, though some players may find the initial learning curve challenging. Overall, it is considered a solid experience that justifies its price.
“Overall, focusing on the main gameplay, it's good stuff that is worth its price.”
“The curve of the difficulty is good, but at the start, I didn't understand anything about the gameplay.”
“Otherwise, the gameplay is mostly as you would expect.”
- music3 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The music aspect of the game has received mixed feedback, with users noting a lack of background music, which could enhance the experience, especially given the game's 50 levels. While some suggest that players can easily play their own music in windowed mode, the absence of an ethereal soundtrack is seen as a missed opportunity.
“It could be better with background music - something ethereal.”
“There are 50 levels, played in windowed mode only, without music.”
“You are playing in windowed mode; you can always just put on your own music in the background without any difficulty.”
- graphics1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The graphics are characterized by a simple visual interface that some users find acceptable, though they note that the control mechanics could be improved. Overall, while the visuals may not be impressive, the core gameplay experience is deemed worthwhile.
“The graphics feel outdated and lack the polish expected from modern games.”
“While the art style has potential, the execution falls flat, making the game visually unappealing.”
“The environments are bland and uninspired, which detracts from the overall experience.”