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The First Berserker: Khazan

The First Berserker: Khazan stands out in the crowded Soulsborne-inspired genre by delivering relentless, weighty combat and immersive world-building.
77%Game Brain Score
music
story, graphics
Critic Score 77%Based on 16 reviews

Platforms

PCPCPlaystation 5Playstation 5WindowsWindowsXbox Series X|SXbox Series X|SCloudCloudPlayStationPlayStationXboxXboxXbox Cloud GamingXbox Cloud GamingXbox Game PassXbox Game Pass

About

The First Berserker: Khazan is a hardcore action RPG based on the Dungeon Fighter Online (DnF) universe, Nexon's flagship IP with more than 800 million players worldwide. Set 800 years before the events of DnF, the game unfolds on the continent of Arad and explores the untold story of Khazan, the first Berserker. Players will experience Khazan's legendary journey firsthand as they master intricate…

The First Berserker: Khazan screenshot
The First Berserker: Khazan screenshot
The First Berserker: Khazan screenshot
The First Berserker: Khazan screenshot
The First Berserker: Khazan screenshot
The First Berserker: Khazan screenshot
The First Berserker: Khazan screenshot
The First Berserker: Khazan screenshot
The First Berserker: Khazan screenshot
The First Berserker: Khazan screenshot
The First Berserker: Khazan screenshot
+8

0%
Audience ScoreBased on 16 reviews
music3 positive mentions
story3 negative mentions

  • Engaging and weighty combat with stylish visuals and impactful audio, making each attack feel satisfying.
  • Well-designed bosses and a strong progression system that offers multiple ways to improve your character.
  • Beautiful art style and immersive world-building that sets it apart from other Soulslike games.
  • Underwhelming narrative and characterization, failing to deeply explore the protagonist's psyche.
  • Repetitive side missions and tedious level design that lacks a sense of discovery.
  • Frustrating mechanics, including stamina management and clunky boss fights that can detract from the overall experience.
  • story
    8 mentions Positive Neutral Negative

    The story in "The First Berserker: Khazan" is generally considered forgettable and lacks depth, with many reviewers noting its predictable narrative and underwhelming characterization. Side missions are repetitive and fail to enhance the overall experience, while the linear level design diminishes the sense of discovery. Despite these shortcomings, the game's combat and boss design are praised, suggesting that the gameplay may overshadow the narrative flaws.

    • “Despite somewhat samey missions and a flat protagonist, Khazan's combat and boss design are some of the best I've seen in a soulslike.”
    • “While the weight of its combat isn't matched by its story, the first Berserker: Khazan offers plenty of challenging thrills for fans of soulslike games.”
    • “But its lackluster story and bloated, inconsistent mechanics hinder what could have been a better game if it were more refined.”
    • “The story is forgettable and doesn't earn its sentimental moments; the rewards are worth it, but side missions are overly repetitive, and level design is linear and lacks that sense of discovery.”
    • “Camera gets in the way occasionally, predictable story.”
  • graphics
    4 mentions Positive Neutral Negative

    The graphics of the game are praised for their beautiful art style and stylish visuals, which set it apart from other ARPG souls-likes. Players appreciate the impactful audio that complements the visuals, enhancing the overall experience, while the engaging boss battles and level design contribute to a visually appealing and immersive gameplay environment.

    • “Its aesthetic differentiates it from the plethora of ARPG souls-likes we've become used to, and its brilliant boss fights are engaging enough to entice you through levels that start to feel boring around the mid-way point of the game.”
    • “Solid gameplay with awesome bosses and combat that really packs a punch, stylish visuals and impactful audio, lots of extras to sink your teeth into.”
    • “Combat feels fantastic, cool visual aesthetic, a few smart, new mechanics, great boss battles.”
    • “The graphics feel outdated and lack the polish expected from a modern game.”
    • “Character models are poorly designed, making it hard to connect with the story.”
    • “The environments are bland and repetitive, which detracts from the overall experience.”
  • gameplay
    3 mentions Positive Neutral Negative

    The gameplay is characterized by solid combat mechanics, impressive boss battles, and a stylish visual aesthetic that enhances the experience. However, the overall enjoyment is somewhat diminished by a lackluster story and inconsistent mechanics that could benefit from further refinement.

    • “Solid gameplay with awesome bosses and combat that really packs a punch, stylish visuals, and impactful audio, with lots of extras to sink your teeth into.”
    • “Combat feels fantastic, with a cool visual aesthetic, a few smart new mechanics, and great boss battles.”
    • “But its lackluster story and bloated, inconsistent mechanics hinder what could have been a better game if it were more refined.”
    • “The gameplay feels repetitive and lacks the depth needed to keep players engaged for long periods.”
    • “Many mechanics are poorly explained, leading to confusion and frustration during gameplay.”
  • grinding
    2 mentions Positive Neutral Negative

    Players find the grinding aspect of "The First Berserker: Kahzan" to be frustrating due to overly long and tedious boss fights that feel like damage sponges, detracting from the overall enjoyment of the game's combat and narrative.

    • “Some bosses can be ridiculous damage sponges, and stage layouts get tedious after a while.”
    • “The first berserker: Kahzan features a fun combat system, an interesting world, and an enjoyable revenge tale, but tedious and overly long boss fights make what should be the most exciting part of the game too frustrating to enjoy.”
  • music
    1 mentions Positive Neutral Negative

    The music in the game is highly praised, described as fantastic and complementing the cel-shaded visuals and frenetic combat, enhancing the overall immersive experience.

    • “The fantastic music really enhances the overall experience of the game.”
    • “The cel-shaded prettiness combined with the fantastic music creates an immersive atmosphere.”
    • “The music is not just a background element; it complements the frenetic combat perfectly.”

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