The Faraway Land Game Cover
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"The Faraway Land" is a narrative-driven adventure game that takes place in a beautifully hand-drawn fantasy world. Players uncover the story of a young explorer named Fact, who sets out on a journey to discover the secrets of a distant land. Along the way, Fact will meet various creatures and make choices that will impact the outcome of the game. With its rich storytelling and immersive environment, "The Faraway Land" offers an unforgettable gaming experience.

Reviews

55%
Audience ScoreBased on 30 reviews
emotional2 positive mentions
grinding2 negative mentions
  • The game has a cute and relaxing atmosphere, appealing to fans of games like Stardew Valley.
  • The developers are responsive and actively working on updates, showing commitment to improving the game.
  • The game features a variety of plants to farm and has a nice art style, creating an enjoyable visual experience.
  • The multiplayer experience is plagued with bugs, making it frustrating to play with others.
  • The game feels underdeveloped with limited content and a small map, leading to a grindy and tedious experience.
  • Gameplay mechanics, such as camera controls and crafting systems, are poorly implemented and can be frustrating to navigate.
  • gameplay11 mentions

    The gameplay is described as simplistic and lacking depth, reminiscent of a less engaging version of Minecraft, with minimal interaction and strategy involved in building and crafting. While the mechanics are polished, they can be frustrating due to issues with hit detection and resource gathering angles. Despite its early access status and limited content, the game offers a charming aesthetic and some interesting survival mechanics, making it a potentially enjoyable experience for a short playtime.

    • “The gameplay mechanics are polished enough that you can enjoy it, but can also be frustrating at times, such as when you try to hit a tree or rock node to gather resources and it doesn't allow you to do so until you move away and come back at a certain angle. The combat mechanics are similar, with the hitboxes of certain enemies only registering from specific angles, meaning you can't damage them until you reposition.”
    • “A few good things about it are that it's adorable, the colors are nice to look at, there are interesting survival mechanics, and the developer might really have the basis of something here.”
    • “The current beginner island with quests does a good job of explaining the basics of the survival and crafting mechanics of the game, although some random exploration is required.”
    • “This is like an even shallower Minecraft, but feels like it was designed in a mechanics sense by little kids.”
    • “There's no animation or interaction with the building mechanics, no strategy to when to build anything... little consequence to anything you do.”
    • “The gameplay mechanics are polished that you can enjoy it, but also sometimes frustrating, such as when you try to hit a tree or rock node to get resources and it doesn't allow you to do so until you move away and come back at a certain angle, and the combat mechanics are similar, with the hit boxes of certain enemies only registering on a certain angle, and therefore you can't damage them until you reposition.”
  • story7 mentions

    The story is considered basic and poorly presented, but it features cute and wholesome elements alongside enjoyable quests. However, players find the necessity to complete quests to unlock essential food and water mechanics frustrating, as it detracts from the overall experience. The beginner island effectively introduces survival and crafting mechanics, though it requires some exploration.

    • “It's so cute, wholesome, and the quests are fun!”
    • “The current beginner island with quests does a good job of explaining the basics of the survival and crafting mechanics of the game, although some random exploration is required.”
    • “I could understand quests to unlock recipes for certain things, like items you may craft further into the game.”
    • “The story is basic and told through the worst style of text.”
    • “Needing to do quests to unlock food and water is just not good.”
    • “You should not have to do quests to unlock the most basic stuff.”
  • grinding2 mentions

    Players find the grinding aspect of the game to be tedious and boring, particularly during the early quests on the starting island, where the repetitive tasks required to progress detract from the overall enjoyment.

    • “I really wanted to like this game, but it just feels so incredibly tedious.”
    • “I'm most of the way through the beginning island quests; it feels very grindy and boring to get the things needed for most of them.”
  • emotional2 mentions

    Players find the game to be cute and wholesome, with enjoyable quests that evoke positive emotions. Despite initial concerns that affected their experience, the developers addressed these issues, leading to a more satisfying emotional engagement with the game.

    • “It's so cute, wholesome, and the quests are fun!”
    • “The developers really listened to the community and made changes that improved the experience!”
  • graphics2 mentions

    The graphics are praised for their appealing cutesy art style, which is well-executed and complements the game's sandbox nature. Overall, players appreciate the visual presentation as a strong aspect of the game.

    • “The graphics are actually quite nice, very cutesy but at the same time well done.”
    • “I like the art style, and the sandbox style of the game.”
  • stability1 mentions

    The game's stability is significantly hampered by numerous bugs, particularly in the multiplayer experience, detracting from overall enjoyment.

    • “Would have been a fun game, but the multiplayer experience is so buggy.”
    • “The game crashes frequently, making it nearly unplayable.”
    • “I encountered constant lag and disconnections, which ruined the overall experience.”
  • music1 mentions

    The music in the game has received mixed feedback, with some users expressing that the sound and soundtrack do not align with their personal preferences.

    • “The sound and soundtrack are not my style.”
    • “The music feels repetitive and lacks variety.”
    • “I found the soundtrack to be uninspiring and forgettable.”
  • atmosphere1 mentions

    The game is praised for its charming and cute visual style, contributing to a delightful overall atmosphere that enhances the player experience.

    • “It has a cute style and a very nice atmosphere.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

9hMedian play time
8hAverage play time
5-10hSpent by most gamers
*Based on 2 analyzed playthroughs

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