The Faraway Land Game Cover
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"The Faraway Land" is a narrative-driven adventure game that takes place in a beautifully hand-drawn fantasy world. Players uncover the story of a young explorer named Fact, who sets out on a journey to discover the secrets of a distant land. Along the way, Fact will meet various creatures and make choices that will impact the outcome of the game. With its rich storytelling and immersive environment, "The Faraway Land" offers an unforgettable gaming experience.

  • PC
  • Windows

Reviews

69%
Audience ScoreBased on 42 reviews
gameplay6 positive mentions
grinding4 negative mentions
  • The game features a charming voxel art style and a cute aesthetic that many players find appealing.
  • Developers are responsive and actively working on updates and improvements, showing commitment to enhancing the game experience.
  • The gameplay offers a unique blend of survival, crafting, and RPG elements, providing a variety of quests and mechanics to explore.
  • The game suffers from numerous bugs and issues, particularly in multiplayer, which can hinder the overall experience.
  • English translations are often poor, leading to confusion and difficulty in understanding quests and mechanics.
  • The game feels grindy and tedious at times, with slow progression and limited content, making it less engaging for some players.
  • gameplay20 mentions

    The gameplay is characterized by a unique visual style and decent survival mechanics, though it can feel grindy and lacks depth in building and crafting interactions. While the game offers polished mechanics and an enjoyable exploration experience, players have noted frustrating hitbox issues and a lack of strategic elements in combat and crafting. Overall, it provides a solid foundation for a survival game, but many aspects feel underdeveloped, especially given its early access status.

    • “Each quest giver is intended to expose you to the game's mechanics and will provide you with materials and recipes to help you get started.”
    • “Good quality survival crafting gameplay with adventure and RPG elements, cute aesthetics, and a unique world.”
    • “The current beginner island with quests does a good job of explaining the basics of the survival and crafting mechanics of the game, although some random exploration is required.”
    • “This mechanic seems excessive and meaningless, given that you can save at any time.”
    • “There's no animation or interaction with the building mechanics, no strategy to when to build anything... little consequence to anything you do.”
    • “The gameplay mechanics are polished that you can enjoy it, but also sometimes frustrating, such as when you try to hit a tree or rock node to get resources and it doesn't allow you to do so until you move away and come back at a certain angle, and the combat mechanics are similar, with the hit boxes of certain enemies only registering on a certain angle, and therefore you can't damage them until you reposition.”
  • story13 mentions

    The story in the game is described as basic and conveyed through poorly styled text, yet it features cute and wholesome quests that enhance the overall experience. Players appreciate the quest system for introducing game mechanics and crafting recipes, although some express frustration over needing to complete quests to unlock essential survival items like food and water. Overall, the narrative is engaging and complements the game's relaxing, exploratory nature, reminiscent of a more whimsical version of Minecraft.

    • “It's so cute, wholesome, and the quests are fun!”
    • “Loving this cute little game and storyline quests.”
    • “The fact that you are left there to fend and explore for yourself is a good change for games that usually spoon-feed you the first levels, and while it could feel unforgiving, you never really lose anything when you die, and you feel like you earned what you get when you complete a quest.”
    • “Story is basic and told through the worst style of text.”
    • “Needing to do the quests to unlock food/water is just not good.”
    • “You should not have to do quests to unlock the most basic stuff.”
  • graphics6 mentions

    The graphics of the game are generally praised for their beautiful aesthetics and cutesy art style, featuring well-executed illumination and a unique world design. While some users noted minor issues, the overall visual presentation is considered enjoyable and adds to the game's charm.

    • “Very well made and enjoyable game, beautiful aesthetics and mechanics, cannot wait to see what else will be added.”
    • “The graphics are actually quite nice, very cutesy but at the same time well done.”
    • “Graphically simple and beautiful, a twist on lovely cubes with gorgeous illumination.”
  • grinding4 mentions

    The grinding aspect of the game is noted as tedious and time-consuming, with players expressing frustration over the significant effort required to gather resources for upgrades and complete quests. While the unique visual style is appreciated, the repetitive nature of the gameplay detracts from the overall enjoyment.

    • “Unfortunately, there is a significant amount of grinding required before you can afford to upgrade.”
    • “I really wanted to like this game, but it just feels so incredibly tedious.”
    • “It feels very grindy and boring to get the things needed for most of the quests.”
  • stability2 mentions

    The game's stability is marred by significant bugs in the multiplayer experience, which detracts from overall enjoyment. However, players commend the developers for their quick response and efforts to address these issues.

    • “Would have been a fun game, but the multiplayer experience is so buggy.”
    • “The developers are great and work quickly on fixing bugs or little glitches that can make the game uncomfortable!”
  • emotional2 mentions

    Players find the game to be cute and wholesome, with enjoyable quests that evoke positive emotions. Although there were initial concerns about certain features affecting their experience, the developers addressed these issues, leading to a more satisfying emotional engagement with the game.

    • “It's so cute, wholesome, and the quests are fun!”
    • “The developers really came through to address my concerns, which made me feel valued as a player!”
  • music1 mentions

    The music in the game has received mixed feedback, with some users expressing that the sound and soundtrack do not align with their personal preferences.

    • “The sound and soundtrack are not my style.”
    • “The music feels repetitive and lacks variety.”
    • “I found the soundtrack to be uninspiring and forgettable.”
  • atmosphere1 mentions

    The game's atmosphere is characterized by a charming and appealing aesthetic, creating a pleasant and inviting environment for players.

    • “It has a cute style and a very nice atmosphere.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

5hMedian play time
6hAverage play time
4-10hSpent by most gamers
*Based on 3 analyzed playthroughs

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