- February 17, 2023
- blasawebo
The end is nahual: If I may say so
Platforms
About
"The End is Nahual: If I May Say So" is a single-player horror point-and-click game, filled with humor. In this free demo, players must solve puzzles and evade creatures while being evaluated by the character Jacob. The game aims to provide a balance of challenge and enjoyment, encouraging players to either find happiness in the experience or strive for greatness. Wishlist the game on Steam for future updates.











- The game features stunning pixel art and fluid graphics, creating a visually captivating experience.
- The writing is unique and humorous, blending irreverent dialogue with a compelling narrative that keeps players engaged.
- Gameplay is varied and creative, incorporating different mechanics and puzzles that maintain interest throughout.
- The game suffers from performance issues on some hardware, leading to lag and slowdowns during play.
- The tutorial and explanations can be lacking, making it difficult for players to understand certain mechanics and puzzles.
- Translation and writing quality are inconsistent, with awkward phrasing and grammatical errors that detract from the overall experience.
- story48 mentions Positive Neutral Negative
The game's story revolves around two characters, alternating perspectives, and is characterized by a nonchalant tone filled with humor, fourth wall breaks, and relatable cultural references. While many players appreciate the blend of comedy and serious themes, some find the exposition lacking and the initial pacing slow, leading to mixed feelings about its overall execution. Despite these critiques, the writing is often praised for its creativity and depth, contributing to an engaging narrative experience.
“I love its story; it tells the tale of two characters, switching between their perspectives.”
“Its writing is genuinely something to behold, masterfully straddling the line between comedically not caring and telling a serious story about duty and self-worth.”
“From the very beginning, one may notice all the effort that has been put into the story, gameplay, and music... the final product is a mixture of talent and, most importantly, passion.”
“But this story is just told in the most nonchalant way possible, with dialogue filled with fourth wall breaks and swearing.”
“The story, from what I played, wasn't too great (keep in mind I have nothing to say about the story later on in the game, but generally I think creators should put the best part of their story first, and this ain't it).”
“Final thing about the story, god this exposition sucks.”