- May 31, 2024
- teamakes.games
The Elision Effect
Platforms
About
"The Elision Effect" is a surreal puzzle game set in an empty, liminal office space. Players must search for an exit while navigating different mechanics in each room. The game features a low-resolution, low-poly graphical style and aims to create an eerie atmosphere, although it contains no traditional horror elements. Please note a photosensitivity warning for a small percentage of players.








- The game features a unique aesthetic and atmosphere, reminiscent of titles like The Stanley Parable and Superliminal, providing a charming and surreal experience.
- Puzzles are engaging and often clever, offering a satisfying challenge that encourages exploration and replayability for achievements.
- Despite its short length, the game is well-polished and enjoyable, with a calming vibe and interesting mechanics that leave players wanting more.
- The game is extremely short, with many players completing it in under an hour, leading to feelings that it serves more as a tech demo than a full experience.
- Puzzles can be overly simplistic, lacking depth and complexity, which may disappoint players looking for a more challenging gameplay experience.
- There is little to no narrative or story to engage players, making the overall experience feel somewhat hollow and underwhelming.
graphics
32 mentions Positive Neutral NegativeThe graphics of the game are praised for their unique and charming aesthetic, combining extreme pixelation with global illumination and a glitchcore/webcore style. Reviewers highlight the attention to detail and immersive quality of the visuals, which contribute to the overall atmosphere of the short puzzle experience. While some describe it as a generic liminal space game, the distinct art style and interesting wireframe graphics at the end are noted as standout features.
“Short, interesting puzzle game with a really unique aesthetic and lots of attention to detail.”
“The visuals are an interesting combo of extreme pixelation and global illumination, and there's some really interesting wireframe graphics at the end that are pretty novel.”
“A short atmospheric puzzle game with great graphics and music.”
“In the end, it’s kind of just a generic liminal space type game with a PSX aesthetic.”
“It's not a bad game, it worked fine, graphics were kinda cool, premise seemed interesting, I should have loved it.”
“- the glitchcore/webcore aesthetic”