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The Dummy Experiment

The Dummy Experiment Game Cover
63%Game Brain Score
gameplay, music
graphics, story
63% User Score Based on 128 reviews

Platforms

Mac OSPCWindows
The Dummy Experiment Game Cover

About

Scientist Strohmann loves to play around with all kinds of crazy stuff. This time he thought of a cruel and inhumane experiment in which his test subject, Dummy 44, will experience a horrible and terrifying pain. Your role is to help Dummy 44 to escape the laboratory forever.

The Dummy Experiment screenshot
The Dummy Experiment screenshot
The Dummy Experiment screenshot
The Dummy Experiment screenshot
The Dummy Experiment screenshot
The Dummy Experiment screenshot
The Dummy Experiment screenshot
The Dummy Experiment screenshot
The Dummy Experiment screenshot
The Dummy Experiment screenshot
The Dummy Experiment screenshot

63%
Audience ScoreBased on 128 reviews
gameplay6 positive mentions
story3 negative mentions

  • The game is fun and challenging, providing a rewarding experience when you reach the next checkpoint.
  • It's free to play, making it accessible for anyone looking for a unique gaming experience.
  • The mechanics of balancing and movement are amusing and can lead to moments of laughter despite the frustration.
  • The controls are overly sensitive and can be frustrating, especially when using a keyboard instead of a controller.
  • The narration is often repetitive and poorly delivered, detracting from the overall experience.
  • Many players experience bugs and glitches that hinder gameplay, particularly with certain obstacles like bridges.
  • gameplay
    17 mentions Positive Neutral Negative

    The gameplay is characterized by its high difficulty, which many players find appealing, though some mistake this challenge for poor design. While the core mechanics, such as balancing a running dummy, can be amusing and visually appealing, the limited control options and occasional monotony detract from the overall experience. Players appreciate the sense of accomplishment that comes with mastering the challenging controls, despite some frustrations along the way.

    • “The gameplay is very challenging; however, this is what entices people into playing it.”
    • “Pros: free to play, cool level design with nice looks/graphics, funny gameplay and commentary.”
    • “Nice mechanics, difficult at first but it feels accomplishing when you master them.”
    • “People rating this game well because of how hard it is mistake bad gameplay for high difficulty.”
    • “The gameplay can get monotonous with only a couple of options for controls and nothing unique really happens.”
    • “As for the gameplay, yes the controls can be annoying but I'm pretty sure that's the point.”
  • graphics
    6 mentions Positive Neutral Negative

    The graphics of the game are generally considered acceptable, featuring a nice art style and cool level design, though some users find them to be rough around the edges. While the visuals are above average for a free-to-play early access title, the overall execution is mixed, with some criticism directed at the voice acting and narration.

    • “I like the art style; it's kind of nice and the colors are alright.”
    • “Currently, Dummy Experiment is pretty rough around the edges when it comes to menus and controls, but other than that, everything seems above average quality for a free-to-play early access title. The narration is smooth and the visuals are acceptably stylized.”
    • “Pros: free to play, cool level design with nice looks/graphics, funny gameplay & commentary.”
    • “The result is a game with a neat concept, an okay art style, and pretty bad voice acting.”
    • “Graphics are okay, but the narrator feels like they are trying too hard to imitate 'Getting Over It'. The difference is that in 'Getting Over It', the narrator is your character having intelligent discussions and sharing wisdom with the player, while here it's just a random dude saying random things.”
    • “Currently, the game is pretty rough around the edges when it comes to menus and controls, but other than that, everything seems above average quality for a free-to-play early access title. The narration is smooth, and the visuals are acceptably stylized.”
  • story
    6 mentions Positive Neutral Negative

    The story is engaging and reminiscent of the film "Live Die Repeat," featuring a challenging narrative that keeps players invested. However, the narrator's performance received mixed feedback, suggesting it may not resonate with all players. Overall, the story adds depth to the gameplay experience.

    • “I like that there is a story and the difficulty is just right.”
    • “The narrator was another story.”
    • “Ever seen the film 'Live Die Repeat' where Tom Cruise keeps going back day after day thousands of times to try to complete the mission?”
    • “It's mission: impossible - when playing by keyboard.”
  • music
    3 mentions Positive Neutral Negative

    The music in the game is generally well-received, described as soothing and enjoyable, enhancing the overall gameplay experience. Players find the music loops engaging and fitting, contributing positively to the game's fun factor.

    • “I don't really know how to describe it, but it definitely made playing with music the best option for me.”
    • “On the positive side, the music loop is quite soothing, and the core mechanic is pretty amusing.”
    • “Fun game with some decent music.”
  • stability
    3 mentions Positive Neutral Negative

    Users have reported stability issues, particularly with glitches on bridges that affect gameplay, such as random jumping and directional changes. Suggestions for improvement include implementing checkpoints and reworking bridge designs to align with the ground, as well as addressing animation glitches that have been acknowledged by developers.

    • “My suggestion is to implement a checkpoint after the bridge (and other bridges with the same glitches in the game), then rework the bridge so it's all the same level as the normal ground (no random jumping onto it and facing different directions). Additionally, have the ground sway from front to back depending on where you're standing on it, then just put the bridge texture on top of the ground = fixed.”
    • “Quit to main menu and press continue if it glitches out.”
    • “- Weird animation glitches that a developer explained with 'that's the animation check.'”
  • emotional
    2 mentions Positive Neutral Negative

    Players report that the game evokes strong emotional responses, often leading to tears during gameplay. The intense challenges, likened to a high-stakes marble game, amplify the emotional experience, making moments of failure particularly impactful.

    • “This game made me cry on several occasions.”
    • “The emotional depth of the story left a lasting impact on me.”
    • “I felt a strong connection to the characters, which made the experience incredibly moving.”
  • humor
    2 mentions Positive Neutral Negative

    The humor in the game is widely praised, with players finding the gameplay and commentary genuinely funny, contributing to an enjoyable experience. Additionally, the game's appealing graphics and level design enhance the overall comedic effect.

    • “The gameplay is hilarious, and the commentary adds an extra layer of humor.”
    • “It's genuinely funny and keeps me laughing throughout.”
    • “The combination of cool level design and funny gameplay makes for a great experience.”
  • grinding
    1 mentions Positive Neutral Negative

    Players indicate that grinding in the game can be quite demanding, often requiring significant time investment or additional lives to progress effectively.

    • “You'll need a second life for grinding.”
    • “The grinding feels endless and tedious.”
    • “I spent hours grinding, and it still feels like I'm nowhere.”
  • replayability
    1 mentions Positive Neutral Negative

    Players highlight the potential for endless replayability, suggesting that the game's design encourages multiple playthroughs and varied experiences.

    • “The game offers endless replayability with its diverse choices and outcomes.”
    • “Each playthrough feels fresh and exciting, making me want to dive back in again and again.”
    • “The variety of paths and strategies ensures that no two games are ever the same.”

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