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I Am Bread

You may knead to sit down for this, bake a seat. Are you bready? Because I Am Bread is self-raising the bar for comedy indie games everywhere.
67%Game Brain Score
story, humor
stability, grinding
78% User Score Based on 7,710 reviews
Critic Score 59%Based on 21 reviews

Platforms

iPhoneiPhoneMac OSMac OSPCPCPhonePhonePlaystation 4Playstation 4Steam DeckSteam DeckWindowsWindowsXbox OneXbox OneXbox Series X|SXbox Series X|SMobile PlatformMobile PlatformPlayStationPlayStationTabletTabletXboxXboxiPadiPad

About

"I Am Bread" is a quirky adventure game where you play as a slice of bread on a mission to become toast. Traverse through various environments, from a kitchen to the great outdoors, while avoiding obstacles and attempting daring maneuvers. With the added content "GoatBread," you can even experience the excitement of being a goat-bread hybrid. This game promises tons of content and a unique control system that will challenge you to become a master bread ninja.

I Am Bread screenshot
I Am Bread screenshot
I Am Bread screenshot
I Am Bread screenshot
I Am Bread screenshot
I Am Bread screenshot
I Am Bread screenshot
I Am Bread screenshot
I Am Bread screenshot
I Am Bread screenshot
I Am Bread screenshot
+21

78%
Audience ScoreBased on 7,731 reviews
story149 positive mentions
stability71 negative mentions

  • story
    576 mentions Positive Neutral Negative

    The story of "I Am Bread" revolves around a sentient slice of bread on a humorous quest to become toast, navigating various household environments while inadvertently driving its owner to madness. While the narrative is minimal and often serves as a backdrop for the gameplay, it adds a quirky charm and context to the absurdity of the bread's adventures. Players appreciate the comedic elements and the unique premise, though some feel the story could be more developed and integrated into the gameplay experience.

    • “I am Bread takes a unique and humorous approach to the simulation genre by casting players in the role of a sentient slice of bread on a quest to become toast.”
    • “The story mode for this game is amusing to play through and the gameplay offers challenging puzzles and various game modes.”
    • “The story of the game is played out in a very subtle way through therapy notes displayed at the beginning of each level, and what we learn through the game is that your whole grain adventures are actually driving the owner of the house to insanity as he tries to make sense of the destruction you are causing on your quest to toast.”
    • “The story of the game is sparse.”
    • “The story is there to avoid people saying 'they want a story,' but ultimately I don’t know if the story is necessary for this type of game.”
    • “The 'story' practically doesn't exist.”
  • humor
    568 mentions Positive Neutral Negative

    The humor in "I Am Bread" is characterized by its absurd premise of controlling a sentient slice of bread on a quest to become toast, leading to hilariously chaotic gameplay. Players often find themselves laughing at the intentionally awkward controls and the ridiculous scenarios that unfold, although the novelty can wear off quickly, resulting in frustration for some. Overall, the game offers a unique blend of humor and challenge, making it entertaining, especially in multiplayer settings, but it may not appeal to everyone due to its difficulty and repetitive nature.

    • “From the moment I assumed the role of a sentient slice of bread, I knew I was in for a hilariously unique experience.”
    • “The sheer absurdity of these scenarios had me laughing out loud as I watched my bread slice heroically flop its way to toasting glory.”
    • “If you're looking for a game that will have you laughing until you're in tears, and if you've ever wondered what it's like to be a slice of bread on a quest for toasty greatness, then this game is the loaf of entertainment you've been waiting for.”
    • “It's not funny.”
    • “Frustratingly difficult, and not funny or compelling enough to justify the frustration.”
    • “The main schtick is that it's supposed to be funny.”
  • gameplay
    410 mentions Positive Neutral Negative

    The gameplay of "I Am Bread" is characterized by its quirky, physics-based mechanics that offer a unique yet often frustrating experience. Players find the controls challenging to master, leading to a mix of amusement and rage, as the game requires navigating various household obstacles to achieve the goal of becoming toast. While some appreciate the originality and humor, many criticize the repetitive nature and cumbersome controls, making it a divisive title that may appeal more to those seeking a lighthearted challenge rather than a relaxing gaming experience.

    • “With its unconventional premise and quirky physics-based gameplay, the game offers a light-hearted and entertaining experience.”
    • “The core gameplay revolves around controlling a slice of bread with the goal of toasting yourself in creative and often challenging ways.”
    • “Despite its challenging controls and sometimes frustrating difficulty, the game's quirky concept, creative gameplay, and immersive graphics make it a loaf of fun for players who are looking for a lighthearted and unconventional gaming experience.”
    • “Unfortunately, I have to grade them pretty low on 'gameplay' because I honestly could not find much.”
    • “The core gameplay is frustrating and complicated controls with convoluted level design.”
    • “Unfortunatley, the gameplay gets... *ahem* stale way too quickly - I doubt very much this is simply an early access problem either - the core concept and gameplay elements do not hold enough to go much beyond a level or two.”
  • music
    201 mentions Positive Neutral Negative

    The music in the game has received mixed reviews, with many praising its catchy and charming qualities that enhance the gameplay experience, while others find it repetitive and annoying over time. Some users highlight the soundtrack as a standout feature, describing it as fitting and even superior to the game's overall quality, while a few criticize it as generic or reminiscent of elevator music. Overall, the soundtrack is often noted as a significant motivator for players, contributing to the game's quirky and humorous atmosphere.

    • “The cheerful background music and amusing sound effects enhance the comedic nature of the gameplay.”
    • “The soundtrack to this game is way better than it deserves to be.”
    • “The music is very fitting and catchy, the game is fun, and you're going to love it.”
    • “The music sounds like aborted elevator music and the graphics completely suck.”
    • “The controls are absolutely infuriating and the music in the background only gets more annoying the longer you play.”
    • “If you play the 'starch wars' level you'll get a real earful of just how plain and generic the music can be.”
  • graphics
    198 mentions Positive Neutral Negative

    The graphics of "I Am Bread" are generally described as simple and cartoonish, effectively complementing the game's whimsical and humorous tone. While some players appreciate the charming visuals and variety in environments, others note inconsistencies in quality and performance issues, particularly on lower-end systems. Overall, the graphics are seen as adequate for the game's lighthearted concept, though not groundbreaking.

    • “The visuals in 'I Am Bread' adopt a cartoonish style, creating a whimsical and comical atmosphere.”
    • “The graphics are really well done, the texturing and 3D modeling at the level of detail at which bread exists was really compelling.”
    • “While the experience is awkward and frustrating at first, the generally happy tone of the graphics and audio helps ease the player into a zen bread-like trance.”
    • “Runs like a potato and I don't know why, but I'm having major graphical problems. If I have the shadows on, everything looks pixelated and leaves artifacts on the screen where I look at things.”
    • “I see tons of low-res textures, a very poor skybox, and background visuals that look like they're from the 80s. Graphics aren't everything, but they are important.”
    • “The developers seem to have had enough of the game and released it as 'final' rather than fixing up the bugs, poor graphics, poor gameplay, and controllability issues.”
  • emotional
    84 mentions Positive Neutral Negative

    The emotional aspect of the game "I Am Bread" resonates deeply with players, who describe it as a poignant journey of a slice of bread striving for its toasty destiny. Many reviewers express feelings of frustration, sadness, and even laughter, highlighting the game's ability to evoke genuine emotional responses through its challenging mechanics and heartfelt narrative. The combination of humorous and distressing moments creates an emotional rollercoaster that leaves a lasting impact on players.

    • “It's beautiful, but this is the first time a game has made me cry and not out of beauty or wonder.”
    • “I cried a little after I realized what it meant, and I will never forget.”
    • “This game truly spoke to me, a heartfelt story of a slice of bread; I cried multiple times and this isn't just a game.”
  • stability
    73 mentions Positive Neutral Negative

    The game's stability is a significant concern, with numerous reports of frequent freezes, crashes, and various glitches that hinder gameplay. While some players find the bugs add a layer of humor and challenge, many express frustration over the lack of polish and the impact of these issues on overall enjoyment. As the game is still in early access, there is hope that developers will address these stability problems in future updates.

    • “One of the earlier games I can think of that fits under the phrase 'rage game.' It's tightly designed, fairly rage-inducing, bug-free, and makes you feel like you fail when you fail, and it's not the game's fault.”
    • “Freezes constantly.”
    • “I should also mention that the game is fairly buggy and unpolished.”
    • “It's almost unplayable due to the glitches and the unclear control instructions.”
  • grinding
    60 mentions Positive Neutral Negative

    The grinding aspect of the game is widely criticized for being excessively tedious and frustrating, with many players feeling that it detracts from the overall enjoyment. Users report that the mechanics, such as the physics engine and control scheme, contribute to a repetitive and often infuriating experience, making it difficult to progress without significant effort. While some find initial enjoyment, the consensus is that the grinding becomes monotonous and unrewarding over time.

    • “You'll need a second life for grinding.”
    • “You'll need a second life for grinding.”
    • “You'll need a second life for grinding.”
    • “Not only is it somewhat tedious to find these pieces of cheese, as they're not extremely easy to see, especially from the starting position, but it's way too easy to break the crackerbread by falling a short distance, having an object hit you too hard, or even just by grabbing the wall in the wrong way while climbing, which forces you to restart and makes this mode extremely tedious and repetitive.”
    • “This could have been an interesting game, but it is just so... boring, repetitive and tedious.”
    • “This is one of the most frustrating and tedious games I have ever played.”
  • replayability
    50 mentions Positive Neutral Negative

    The replayability of "I Am Bread" is generally considered moderate, with players appreciating the quirky controls and various ways to achieve toasting perfection. While some find the game loses its appeal quickly due to limited core changes, others highlight the multiple game modes and creative gameplay as factors that enhance replay value. Overall, the game offers decent replayability, though many players express a desire for more content to keep them engaged longer.

    • “Genuinely a very good, well-rounded and entertaining game with plenty of game time and replayability.”
    • “The variety of ways you can cook yourself in all the levels is great, which means there is a lot of replay value. I managed to cook a piece of toast using a rocket ship and a TV, for example.”
    • “There is good replay value with the multiple game modes and the non-linear levels.”
    • “This game has a great concept and great execution, but there is not a lot of replay value.”
    • “However, since the core game doesn’t change much, the replayability is incredibly low, meaning that for people like me, the game starts to lose its appeal very quickly.”
    • “The game loses its appeal quickly and has essentially no replay value.”
  • optimization
    41 mentions Positive Neutral Negative

    The game's optimization has received overwhelmingly negative feedback, with many players experiencing severe stuttering, freezing, and crashes across various hardware setups, including high-end PCs. While a few users reported smooth performance, the majority agree that the game is poorly optimized and in need of significant updates to address its issues. Overall, players recommend avoiding the game in its current state unless improvements are made.

    • “It runs smoothly now.”
    • “I have not had the game crash and it runs smoothly on my machine and low-end laptop.”
    • “Very optimized and runs well.”
    • “The performance is awful and no amount of adjustments in the settings fixed it.”
    • “It jumps around everywhere, clips through everything, hinders those bagel racing levels like crazy, and is poorly optimized.”
    • “What I do know is that even when I was running this on an R5 3600 and 5700 XT, the freezing/stuttering was still present.”
  • atmosphere
    8 mentions Positive Neutral Negative

    The atmosphere of "i am bread" is characterized by its whimsical and cartoonish visuals, complemented by a lighthearted sound design that enhances the game's comedic tone. Reviewers consistently highlight the bizarre and hilarious nature of the gameplay, contributing to an overall positive reception of its unique atmosphere.

    • “The visuals in 'I Am Bread' adopt a cartoonish style, creating a whimsical and comical atmosphere.”
    • “The sound design contributes to the game's overall lighthearted atmosphere.”
    • “The game's storyline, atmosphere, and overall experience are so bizarrely hilarious.”
    • “The game's storyline, atmosphere, and... like, just the game in general, is so bizarrely hilarious.”
  • monetization
    8 mentions Positive Neutral Negative

    The monetization strategy of the game has been criticized for heavily focusing on advertising Bossa Studios' other titles, leading players to feel it serves more as an ad channel than a standalone experience. Many users perceive it as a "meme" cash grab, offering minimal entertainment value and prompting them to unfollow the game to avoid constant promotional events.

    • “This game has been turned into an advertisement channel for Bossa Studios.”
    • “If you do get it, make sure you unfollow it immediately or you'll get 'events' that are just ads for their other games.”
    • “When I saw this game for the first time, I thought it's just a 'meme' cash grab kind of game, which will provide you with about 5 minutes of amusement.”

Buy I Am Bread

6h Median play time
19h Average play time
2-12h Spent by most gamers
*Based on 24 analyzed playthroughs

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