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I Am Bread

You may knead to sit down for this, bake a seat. Are you bready? Because I Am Bread is self-raising the bar for comedy indie games everywhere.
I Am Bread Game Cover
66%Game Brain Score
story, humor
stability, grinding
78% User Score Based on 3,855 reviews
Critic Score 56%Based on 19 reviews

Platforms

iPadiPhoneMac OSPCPhonePlaystation 4Steam DeckWindowsXbox OneXbox Series X|SMobile PlatformPlayStationTabletXbox
I Am Bread Game Cover

About

"I Am Bread" is a quirky adventure game where you play as a slice of bread on a mission to become toast. Traverse through various environments, from a kitchen to the great outdoors, while avoiding obstacles and attempting daring maneuvers. With the added content "GoatBread," you can even experience the excitement of being a goat-bread hybrid. This game promises tons of content and a unique control system that will challenge you to become a master bread ninja.

I Am Bread screenshot
I Am Bread screenshot
I Am Bread screenshot
I Am Bread screenshot
I Am Bread screenshot
I Am Bread screenshot
I Am Bread screenshot
I Am Bread screenshot
I Am Bread screenshot
I Am Bread screenshot
I Am Bread screenshot
+22

78%
Audience ScoreBased on 3,874 reviews
story75 positive mentions
stability37 negative mentions

  • story
    290 mentions Positive Neutral Negative

    The story of "I Am Bread" revolves around a sentient slice of bread on a humorous quest to become toast, navigating various household environments while inadvertently driving its owner to madness. While the narrative is minimal and often serves as a backdrop for the gameplay, it adds a quirky charm and context to the absurdity of the bread's adventures. Players appreciate the comedic elements and the unique premise, though some feel the story could be more developed.

    • “I am Bread, developed by Bossa Studios and released in 2015, takes a unique and humorous approach to the simulation genre by casting players in the role of a sentient slice of bread on a quest to become toast.”
    • “The story, while minimal, adds a humorous context to the bread's escapades.”
    • “The story of the game is played out in a very subtle way through therapy notes displayed at the beginning of each level, and what we learn through the game is that your whole grain adventures are actually driving the owner of the house to insanity as he tries to make sense of the destruction you are causing on your quest to toast.”
    • “The story of the game is sparse.”
    • “The story is there to avoid people saying 'they want a story,' but ultimately I don’t know if the story is necessary for this type of game.”
    • “The main story mode offers a classic level list with a funny short story, delivered via medical reports, about a man who goes crazy because he thinks that a slice of bread is destroying everything in his house.”
  • humor
    286 mentions Positive Neutral Negative

    The humor in "I Am Bread" is largely derived from its absurd premise of controlling a sentient slice of bread navigating various kitchen challenges, which many players find both hilarious and frustrating. While the game's quirky physics and intentionally awkward controls contribute to its comedic charm, opinions vary on its long-term appeal, with some players enjoying the humor for a short time before it becomes repetitive or annoying. Overall, those who appreciate absurdity and a lighthearted approach to gaming will likely find it entertaining, especially in a social setting.

    • “Navigating a kitchen has never been so difficult—or hilarious.”
    • “The sheer absurdity of these scenarios had me laughing out loud as I watched my bread slice heroically flop its way to toasting glory.”
    • “If you're looking for a game that will have you laughing until you're in tears, and if you've ever wondered what it's like to be a slice of bread on a quest for toasty greatness, then this game is the loaf of entertainment you've been waiting for.”
    • “The main schtick is that it's supposed to be funny.”
    • “It's not funny.”
    • “Frustratingly difficult, and not funny or compelling enough to justify the frustration.”
  • gameplay
    207 mentions Positive Neutral Negative

    The gameplay of "I Am Bread" is characterized by its quirky, physics-based mechanics that offer a unique yet often frustrating experience. Players find the controls challenging to master, leading to a mix of amusement and rage, as the game requires navigating various obstacles to achieve the goal of becoming toast. While some appreciate the originality and humor, many criticize the repetitive nature and cumbersome controls, making it a polarizing title that may not appeal to everyone.

    • “With its unconventional premise and quirky physics-based gameplay, the game offers a light-hearted and entertaining experience.”
    • “The core gameplay revolves around controlling a slice of bread with the goal of toasting yourself in creative and often challenging ways.”
    • “Despite its challenging controls and sometimes frustrating difficulty, the game's quirky concept, creative gameplay, and immersive graphics make it a loaf of fun for players who are looking for a lighthearted and unconventional gaming experience.”
    • “Unfortunately, I have to grade them pretty low on 'gameplay' because I honestly could not find much.”
    • “The core gameplay is frustrating and complicated controls with convoluted level design.”
    • “Unfortuately, the gameplay gets... *ahem* stale way too quickly - I doubt very much this is simply an early access problem either - the core concept and gameplay elements do not hold enough to go much beyond a level or two.”
  • music
    101 mentions Positive Neutral Negative

    The music in the game receives high praise for its catchy and charming quality, with many reviewers noting it as a standout feature that enhances the overall experience. While some find it repetitive over time, the soundtrack is often described as fitting and enjoyable, contributing to the game's quirky atmosphere. Overall, the music is frequently highlighted as a major reason to play, with several users rating it 10/10.

    • “The cheerful background music and amusing sound effects enhance the comedic nature of the gameplay.”
    • “The soundtrack is phenomenal.”
    • “The music is very fitting and catchy, the game is fun, and you're going to love it.”
    • “The music is stock and, despite or perhaps because of that, it's very annoying.”
    • “If you play the 'starch wars' level you'll get a real earful of just how plain and generic the music can be.”
    • “Great game if you want to waste 10 bucks on a game with horrible controls, terrible camera angles and awful elevator music that makes you go mad.”
  • graphics
    99 mentions Positive Neutral Negative

    The graphics of "I Am Bread" are generally described as simple and cartoonish, effectively complementing the game's whimsical and humorous tone. While some players appreciate the charming visuals and creative art style, others criticize inconsistencies and technical issues, such as low-resolution textures and graphical glitches. Overall, the graphics are seen as decent for the game's lighthearted concept, though they may not impress those seeking high-end visuals.

    • “The visuals in 'I Am Bread' adopt a cartoonish style, creating a whimsical and comical atmosphere.”
    • “The graphics are really well done, the texturing and 3D modeling at the level of detail at which bread exists was really compelling.”
    • “While the experience is awkward and frustrating at first, the generally happy tone of the graphics and audio helps ease the player into a zen bread-like trance.”
    • “Runs like a potato and I don't know why, but I'm having major graphical problems. If I have the shadows on, everything looks pixelated and leaves artifacts on the screen where I look at things.”
    • “I see tons of low-res textures, a very poor skybox, and background visuals that look like they're from the 80s. Graphics aren't everything, but they are important.”
    • “The developers seem to have had enough of the game and released it as 'final' rather than fixing up the bugs, poor graphics, poor gameplay, and controllability issues.”
  • emotional
    42 mentions Positive Neutral Negative

    The emotional aspect of the game "I Am Bread" resonates deeply with players, who describe it as a poignant journey of a slice of bread striving for its toasty destiny amidst various challenges. Many reviewers express feelings of frustration, sadness, and even laughter, highlighting the game's ability to evoke genuine emotional responses through its unique premise and gameplay mechanics. The combination of humorous scenarios and the struggle for survival creates an emotional rollercoaster that leaves a lasting impact on players.

    • “It's beautiful, but this is the first time a game has made me cry and not out of beauty or wonder.”
    • “I cried a little after I realized what it meant, and I will never forget.”
    • “This game truly spoke to me, a heartfelt story of a slice of bread; I cried multiple times and this isn't just a game.”
  • stability
    38 mentions Positive Neutral Negative

    The game's stability is a significant concern among users, with many reporting frequent freezes, crashes, and various glitches that hinder gameplay. While some players find the bugs add a layer of humor and challenge, others describe the experience as frustrating and unpolished, making it nearly unplayable at times. Overall, the game is seen as needing substantial improvements in stability, especially given its early access status.

    • “One of the earlier games I can think of that fits under the phrase 'rage game.' It's tightly designed, fairly rage-inducing, bug-free, and makes you feel like you fail when you fail, which is not the game's fault.”
    • “The game runs incredibly smoothly without any noticeable bugs, allowing for an immersive experience that keeps you engaged.”
    • “I've played for hours without encountering any crashes or glitches, which is a testament to the developers' commitment to stability.”
    • “I should also mention that the game is fairly buggy and unpolished.”
    • “It's almost unplayable due to the glitches and the unclear control instructions.”
    • “I started the game and I was welcomed with missing textures and no GUI textures, and the game was in zero gravity, along with countless other glitches. Worst of all, when I clicked quit, the game crashes.”
  • grinding
    30 mentions Positive Neutral Negative

    The grinding aspect of the game is widely criticized for being excessively tedious and frustrating, with many players feeling that it detracts from the overall enjoyment. Users report that tasks often feel repetitive and unrewarding, leading to a sense of boredom and annoyance, particularly due to challenging controls and mechanics that complicate gameplay. While some find initial enjoyment, the overwhelming sentiment is that the grinding becomes a chore rather than a fun experience.

    • “You'll need a second life for grinding.”
    • “You'll need a second life for grinding.”
    • “You'll need a second life for grinding.”
    • “Not only is it somewhat tedious to find these pieces of cheese, as they're not extremely easy to see, especially from the starting position, but it's way too easy to break the crackerbread by falling a short distance, having an object hit you too hard, or even just by grabbing the wall in the wrong way while climbing, which forces you to restart and makes this mode extremely tedious and repetitive.”
    • “This could have been an interesting game, but it is just so... boring, repetitive and tedious.”
    • “That little satan spawn of a bar has ruined what would otherwise be a great little adventure of smashing things onto the floor and scaling walls and making toast, and turned it into something tedious, rather than fun.”
  • replayability
    25 mentions Positive Neutral Negative

    Overall, the replayability of the game is considered moderate to decent, with some players appreciating the variety of ways to achieve objectives and the multiple game modes available. However, many reviewers noted that the core gameplay does not change significantly, leading to a decline in interest over time. While some find the unique controls and creative possibilities engaging, others feel that the game lacks long-term replay value.

    • “The variety of ways you can cook yourself in all the levels is great, which means there is a lot of replay value. I managed to cook a piece of toast using a rocket ship and a TV, for example.”
    • “The novelty of the concept and the control scheme make a simple game very enjoyable and eminently replayable.”
    • “There is good replay value with the multiple game modes and the non-linear levels.”
    • “My only wish is that it has more replayability.”
    • “This game has a great concept and great execution, but there is not a lot of replay value.”
    • “However, since the core game doesn’t change much, the replayability is incredibly low, meaning that for people like me, the game starts to lose its appeal very quickly.”
  • optimization
    21 mentions Positive Neutral Negative

    The game's optimization is widely criticized, with many users reporting severe performance issues such as stuttering and crashes, regardless of their hardware specifications. While a few players experienced smooth performance, the overall sentiment suggests that significant updates are needed to address the numerous optimization problems. Many reviewers recommend avoiding the game until these issues are resolved, as its current state does not justify its price.

    • “It runs smoothly now.”
    • “I have not had the game crash and it runs smoothly on my machine and low-end laptop.”
    • “Very optimized and runs well.”
    • “The performance is awful and no amount of adjustments in the settings fixed it.”
    • “This game is really badly optimized.”
    • “It jumps around everywhere, clips through everything, hinders those bagel racing levels like crazy, and is poorly optimized.”
  • atmosphere
    4 mentions Positive Neutral Negative

    The atmosphere of "i am bread" is characterized by its cartoonish visuals and lighthearted sound design, which together create a whimsical and comical experience. Reviewers highlight the game's bizarre humor and engaging gameplay, contributing to an overall positive perception of its atmosphere.

    • “The game's storyline, atmosphere, and overall experience are so bizarrely hilarious.”
    • “The visuals in 'I Am Bread' adopt a cartoonish style, creating a whimsical and comical atmosphere.”
    • “The sound design contributes to the game's overall lighthearted atmosphere.”
    • “The game's storyline, atmosphere, and overall experience are bizarrely hilarious.”
  • monetization
    4 mentions Positive Neutral Negative

    The monetization strategy of the game has been criticized for heavily promoting Bossa Studios' other titles, leading to a perception that it serves more as an advertisement platform than a standalone experience. Players feel it resembles a cash grab, offering minimal entertainment value while inundating users with promotional content.

    • “This game has been turned into an advertisement channel for Bossa Studios.”
    • “If you do get it, make sure you unfollow it immediately or you'll get 'events' that are just ads for their other games.”
    • “When I saw this game for the first time, I thought it was just a 'meme' cash grab kind of game, which will provide you with about 5 minutes of amusement.”

Buy I Am Bread

6h Median play time
19h Average play time
2-12h Spent by most gamers
*Based on 12 analyzed playthroughs

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