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The Curse We Made Game Cover

About The Curse We Made

The Curse We Made is a single player puzzle game with horror and mystery themes. It was developed by Potion Pixel and was released on December 4, 2025. It received very positive reviews from players.

The Curse We Made is a short, cozy puzzle adventure featuring easy, relaxing puzzles and a story designed to be experienced in around 70–90 minutes. The Curse We Made is a short ride into a cursed town. You arrive in Gravebrook by train, stepping into a place abandoned by time and swallowed by shadows. Each street, shop, and room hides handcrafted puzzles, waiting to be solved. As you explore, …

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Looking for games like The Curse We Made? Here are top puzzle recommendations with a horror and mystery focus, selected from player-similarity data — start with When The Past Was Around, The Night is Grey or Miniatures.

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Reviews

91%Audience ScoreBased on 47 reviews
story13 positive mentions
replayability1 negative mentions

  • Beautiful and charming hand-drawn art style with a dark, cozy atmosphere.
  • Relaxing, varied puzzles that are engaging without being overly difficult.
  • Heartfelt and bittersweet story complemented by lovely music that enhances the overall vibe.
  • The game is quite short, typically taking around 1 to 2 hours to complete.
  • Puzzles are mostly easy and sometimes lack challenge, which may disappoint players seeking difficulty.
  • Some dialogue presentation and writing style feel forced or too explicit, affecting immersion.
  • story

    29 mentions Positive Neutral Negative
    45% positive mentions, 45% neutral mentions, 10% negative mentions

    The story is generally described as sad, bittersweet, and thoughtfully crafted with a melancholic yet gentle atmosphere, often emphasizing themes of regret and societal expectations. While it is heartfelt and visually complemented by beautiful art, some reviewers found it short, straightforward, and occasionally weak or detached from the gameplay. Overall, it offers a cozy, light narrative experience that resonates emotionally without being overly challenging.

    • “Don't expect something challenging, but a cozy game with a sad story, beautiful and dark atmosphere!”
    • “The curse we made is a perfect example of 'bitter-sweet', being a gentle game with soft music and cartoon-style background ghosts, skulls, etc., but with a story underpinned by quiet sadness and regret.”
    • “The puzzles are fun without being frustrating, and the story unfolds in such a gentle, haunting way.”
    • “It is not a bad game, especially for a first one, but the trailer led me to believe I would be getting something along the lines of Rusty Lake; instead, I got a compilation of very easy puzzles connected with each other by a rather weak story.”
    • “Weak story.”
    • “They also felt a bit detached from the story, like solving crossword puzzles while simultaneously reading a short story.”
  • graphics

    16 mentions Positive Neutral Negative
    69% positive mentions, 31% neutral mentions, 0% negative mentions

    The game's beautiful and distinctive art style is consistently praised for creating a captivating, atmospheric experience that blends both pretty and spooky elements. The graphics effectively enhance the storytelling and overall mood, immersing players in a calm yet emotionally engaging world.

    • “The art style is honestly the best feature of the game.”
    • “A lovely game with a very pleasing art style, both pretty and spooky, with gentle puzzles and a heartfelt story.”
    • “Its graphics and music carry you into an otherworldly, yet strangely familiar realm.”
  • music

    12 mentions Positive Neutral Negative
    75% positive mentions, 25% neutral mentions, 0% negative mentions

    The music in this puzzle game is widely praised for its calming, lovely, and gentle qualities, enhancing the overall atmosphere and emotional tone. It complements the art style and story perfectly, creating an immersive, bittersweet experience that blends calmness with subtle sadness.

    • “The puzzles were engaging and original and the music enhanced the experience.”
    • “The curse we made is a perfect example of "bitter-sweet", being a gentle game with soft music and cartoon-style background ghosts, skulls, etc, but with a story underpinned by quiet sadness and regret.”
    • “Its graphics and music carry you into an otherworldly, yet strangely familiar realm.”
  • atmosphere

    6 mentions Positive Neutral Negative
    50% positive mentions, 33% neutral mentions, 17% negative mentions

    The game offers a beautifully dark and cozy atmosphere with a soft indie-goth vibe that resonates well with its sad story and art style. While the atmosphere is widely praised for its charm and mood, some feel the puzzles occasionally disrupt the overall ambiance. Overall, the immersive atmosphere is a standout aspect that enhances the experience.

    • “Don't expect something challenging, but a cozy game with a sad story, beautiful and dark atmosphere!”
    • “I liked the dark atmosphere and I would absolutely buy another game from this dev!”
    • “The puzzles were fun, the atmosphere and art style are really nice, and I loved the music.”
    • “In my opinion, they were not fitting the vibes of the game and kind of broke the atmosphere.”
  • gameplay

    2 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The gameplay features a variety of easy, family-friendly puzzles such as reassembling notes, sorting, and hidden object challenges, all designed to be accessible with helpful clues and error-prevention mechanics. It offers a relaxed and enjoyable experience suitable for players of all ages, ideal for spending a few hours in a casual, fun setting.

    • “There are a range of puzzles - reassembling torn notes or objects, sorting things into a particular order, finding hidden objects, filling letters into a crossword grid, copying musical sequences - but none are particularly difficult, and there is always at least one clue nearby (or the puzzle's mechanics prevent errors, e.g., not allowing the wrong label or letter to be placed).”
    • “It’s a great way to spend 2–3 hours of relaxed, fun gameplay — perfect to enjoy with your kids or the whole family!”
  • emotional

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game delivers a heartfelt and emotionally engaging experience, complemented by a charming art style that blends beauty with a touch of spookiness, alongside gentle puzzles that enhance its emotional impact.

    • “A lovely game with a very pleasing art style, both pretty and spooky, with gentle puzzles and a heartfelt story.”
  • replayability

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Users generally feel the game lacks replayability, noting the absence of multiple endings or incentives to play again, which limits motivation for repeated playthroughs.

    • “Doesn't seem like a game that has much replayability, unless there's a second ending I didn't unlock (no achievement for that though, so I doubt it).”
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Frequently Asked Questions

The Curse We Made is a puzzle game with horror and mystery themes. Common tags for The Curse We Made include gothic, indie, exploration, relaxing, supernatural and others.

The Curse We Made is available on PC, Mac OS and Windows.

The Curse We Made was released on December 4, 2025.

The Curse We Made was developed by Potion Pixel.

The Curse We Made has received very positive reviews from players. Most players liked The Curse We Made for its story but disliked it for its replayability.

The Curse We Made is a single player game.

Similar games include When The Past Was Around, The Night is Grey, Miniatures, Slender Threads, Behind the Frame: The Finest Scenery and others.