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About The Curse We Made

The Curse We Made is a single player puzzle game with horror and mystery themes. It was developed by Potion Pixel and was released on December 4, 2025. It received positive reviews from players.

The Curse We Made is a short, cozy puzzle adventure featuring easy, relaxing puzzles and a story designed to be experienced in around 70–90 minutes. The Curse We Made is a short ride into a cursed town. You arrive in Gravebrook by train, stepping into a place abandoned by time and swallowed by shadows. Each street, shop, and room hides handcrafted puzzles, waiting to be solved. As you explore, …

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Looking for games like The Curse We Made? Here are top puzzle recommendations with a horror and mystery focus, selected from player-similarity data — start with Children of Silentown, Birth or Milo and the Magpies.

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Reviews

87%Audience ScoreBased on 52 reviews
story13 positive mentions
replayability1 negative mentions

  • Beautiful and cozy art style with lovely, fitting music that enhances the atmosphere.
  • Engaging, varied, and accessible puzzles suitable for a relaxing, chill experience.
  • A bittersweet, heartfelt story with a gentle, haunting narrative tone that resonates emotionally.
  • The puzzle difficulty is very low and some can be solved by brute force, making it less challenging.
  • The story is short, somewhat abrupt, and occasionally feels forced or overly explained rather than shown.
  • The game is quite short overall, leading to a limited playtime and low replayability.
  • story

    37 mentions Positive Neutral Negative
    35% positive mentions, 57% neutral mentions, 8% negative mentions

    The story is generally viewed as bittersweet, melancholic, and emotionally engaging with a gentle, thoughtful message, though it is often described as short, straightforward, and somewhat shallow or cliché. While some praise the story's atmosphere and emotional impact, others find it lacking depth or surprise, feeling detached from the narrative due to puzzle pacing or presentation issues. Overall, the story complements the game's cozy and artistic vibe but is not its strongest element.

    • “The puzzles were fun, the story kept me hooked, and I enjoyed every moment of it.”
    • “The puzzles are soothing, the story is sweet without trying too hard, and the whole vibe makes it a great pick when you want something light and comforting.”
    • “The curse we made is a perfect example of 'bitter-sweet', being a gentle game with soft music and cartoon-style background ghosts, skulls, etc., but with a story underpinned by quiet sadness and regret.”
    • “There's no big reveal either, you're told what happened and know the outcome almost immediately, which defeats the purpose of uncovering the story and solving puzzles.”
    • “The plot is completely devoid of any values.”
    • “It is not a bad game, especially for a first one, but the trailer led me to believe I would be getting something like Rusty Lake; instead, I got a compilation of very easy puzzles connected by a rather weak story.”
  • graphics

    20 mentions Positive Neutral Negative
    60% positive mentions, 25% neutral mentions, 15% negative mentions

    The game's graphics are widely praised for their beautiful, charming, and atmospheric art style, which is considered the standout feature. The visuals effectively complement the mood and music, creating an immersive and pleasing experience despite some noting that the overall graphics quality is just average.

    • “The artwork is done really well, it was really enjoyable to look at.”
    • “The artstyle is honestly the best feature of the game.”
    • “Its graphics and music carry you into an otherworldly, yet strangely familiar realm.”
    • “The game graphics are just so-so.”
    • “The graphics and atmosphere appealed to me but the puzzles were rather disappointing.”
    • “The story is shallow and full of clichés, despite the love for the art style.”
  • music

    14 mentions Positive Neutral Negative
    71% positive mentions, 8% neutral mentions, 21% negative mentions

    The music in the game is consistently praised for being lovely, calm, and enhancing the overall experience by complementing the art style and atmosphere. It helps create a gentle, otherworldly ambiance that fits well with the game's bittersweet and charming tone.

    • “The puzzles were engaging and original and the music enhanced the experience.”
    • “I loved the art style, the calm music, and the overall feeling of the world.”
    • “The curse we made is a perfect example of "bitter-sweet", being a gentle game with soft music and cartoon-style background ghosts, skulls, etc, but with a story underpinned by quiet sadness and regret.”
    • “That being said, it seems that the art and music was all this really had going for it.”
    • “The curse we made is a perfect example of 'bitter-sweet,' being a gentle game with soft music and cartoon-style background ghosts, skulls, etc., but with a story underpinned by quiet sadness and regret.”
    • “Its graphics and music carry you into an otherworldly, yet strangely familiar realm.”
  • atmosphere

    7 mentions Positive Neutral Negative
    57% positive mentions, 29% neutral mentions, 14% negative mentions

    The atmosphere is consistently praised for its dark, gloomy, and cozy indie-goth vibe, complemented by beautiful visuals and music. While the ambiance effectively conveys a sad, moody tone, some users felt the puzzles occasionally disrupted the immersive experience. Overall, the game's atmosphere is a standout element that many find appealing and memorable.

    • “I loved the gloomy, spooky, cozy atmosphere the developer was going for.”
    • “Don't expect something challenging, but a cozy game with a sad story, beautiful and dark atmosphere!”
    • “A calm puzzle experience wrapped in a soft indie-goth atmosphere.”
    • “In my opinion, they were not fitting the vibes of the game and kinda broke the atmosphere.”
  • gameplay

    2 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The gameplay offers a variety of simple, accessible puzzles like reassembling notes, sorting, and hidden object finds, all designed to prevent errors and provide clues. It provides a relaxed and enjoyable experience suitable for players of all ages, making it ideal for family play over 2–3 hours.

    • “There are a range of puzzles - reassembling torn notes or objects, sorting things into a particular order, finding hidden objects, filling letters into a crossword grid, copying musical sequences - but none are particularly difficult, and there is always at least one clue nearby (or the puzzle's mechanics prevent errors, e.g., not allowing the wrong label or letter to be placed).”
    • “It’s a great way to spend 2–3 hours of relaxed, fun gameplay — perfect to enjoy with your kids or the whole family!”
  • emotional

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game delivers a heartfelt emotional experience, combining a charming yet spooky art style with gentle puzzles that enhance its touching narrative.

    • “A lovely game with a very pleasing art style, both pretty and spooky, with gentle puzzles and a heartfelt story.”
  • replayability

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Replayability appears limited, as players find little incentive to replay the game, especially without multiple endings or additional achievements to unlock.

    • “Doesn't seem like a game that has much replayability, unless there's a second ending I didn't unlock (no achievement for that though, so I doubt it).”
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The Curse We Made is a puzzle game with horror and mystery themes. Common tags for The Curse We Made include gothic, indie, exploration, relaxing, supernatural and others.

The Curse We Made is available on PC, Mac OS and Windows.

The Curse We Made was released on December 4, 2025.

The Curse We Made was developed by Potion Pixel.

The Curse We Made has received positive reviews from players. Most players liked The Curse We Made for its story but disliked it for its replayability.

The Curse We Made is a single player game.

Similar games include Children of Silentown, Birth, Milo and the Magpies, HER TREES : THE PUZZLE HOUSE, The Corruption Within and others.