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The Crow's Eye

I am not enthralled with "The Crow's Eye" but the work put into the game is obvious. Overall the characters are the strongest, the platforming is solid, and the puzzles are... puzzling. Have fun losing your mind!
The Crow's Eye Game Cover
69%Game Brain Score
Most mentioned positive aspects:story, atmosphere
Most mentioned negative aspects:grinding, optimization
69% User Score Based on 97 reviews
Critic Score 68%Based on 8 reviews

Platforms

PCWindows
The Crow's Eye Game Cover

About The Crow's Eye

The Crow's Eye is a single player platformer game with horror, drama, mystery and science fiction themes. It was developed by Akupara Games and was released on March 20, 2017. It received mostly positive reviews from both critics and players.

Set against a backdrop of psychological terror, The Crow's Eye is a first-person puzzle adventure in which you will use your wits to escape the abandoned Medical University of Crowswood, while investigating the mysterious disappearances of students and faculty 20 years earlier.

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Looking for games like The Crow's Eye? Here are top platformer recommendations with a horror, drama, mystery and science fiction focus, selected from player-similarity data — start with Conarium, Left Alone or REVEIL.

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Reviews

69%Audience ScoreBased on 97 reviews
story31 positive mentions
grinding7 negative mentions

  • Strong and intriguing story delivered through detailed audio logs and documents that keep players engaged.
  • Atmospheric and well-crafted environments with effective sound design and music that enhance immersion.
  • Challenging and varied puzzle-solving combined with physics-based platforming elements that provide enjoyable gameplay.
  • Platforming mechanics can be clunky and frustrating, occasionally disrupting game flow and causing player irritation.
  • Pacing and narrative delivery suffer from an overabundance of exposition and backtracking, making parts feel tedious and drawn-out.
  • The game’s horror elements are minimal with few scares or threatening moments, leading to disappointment for players expecting traditional horror.
  • story

    112 mentions Positive Neutral Negative
    28% positive mentions, 64% neutral mentions, 8% negative mentions

    The story in this game is generally praised for its rich atmosphere, compelling voice acting, and immersive environmental storytelling through documents and audio logs that reveal a chilling mystery. However, some find the narrative uneven, with pacing issues, confusing plot developments, and moments where the story falters or feels clichéd. Overall, it appeals to players who enjoy slow-burn, intellectual horror tales combined with puzzle-platforming, though not all players were equally engaged or satisfied by the delivery and resolution.

    • “Between the constantly interrupting villain, whose voice actor seems to have the time of his life playing him, the dozens of well-acted audio logs you find lying on the ground and tables in every room, and a sum of written documents that would be more suited for a 40-hour immersive sim than a less than 10-hour puzzle game, the story is rich.”
    • “The story is immersive and atmospheric, relying heavily on environmental storytelling, scattered documents, and audio logs that piece together a chilling 20-year-old mystery.”
    • “This deeply intriguing narrative will have you crawling through vents and tight spaces in order to finally solve the mysteries surrounding this abandoned medical facility and figure out what connections, if any, you have with its dark secrets.”
    • “And the story delivery is not great -- a genius doctor who talks like a psychotic clown?”
    • “The story has potential in the first hour or two but then it goes completely downhill and by the end I couldn't even care anymore.”
    • “As I'm sure this was a labor of love for someone, I find it uneventful and lacking any real story.”
  • atmosphere

    56 mentions Positive Neutral Negative
    54% positive mentions, 41% neutral mentions, 5% negative mentions

    The Crow’s Eye excels in creating a consistently creepy and immersive atmosphere through detailed level design, effective use of lighting, environmental storytelling, and a haunting soundtrack, which together build tension and psychological unease rather than relying on jump scares. While some critique its pacing and occasional platforming segments as disruptive, the game’s mood and narrative depth strongly engage fans of atmospheric and narrative-driven horror. However, occasional lapses in ambience and voice acting delivery can slightly diminish immersion for some players.

    • “The level design is carefully crafted to evoke a constant sense of unease: dimly lit corridors, decaying classrooms, and eerie laboratories create an oppressive atmosphere that keeps players on edge.”
    • “The story is immersive and atmospheric, relying heavily on environmental storytelling, scattered documents, and audio logs that piece together a chilling 20-year-old mystery.”
    • “Atmosphere is excellent, the "bodies"/"people" you come across are really creepy, and I loved searching through the locations and figuring everything out.”
    • “Our investigation besides the usual item/code using, lever-pulling, cube rotating puzzle mechanics is sometimes interrupted by said puzzle-platforming elements, which feels strange, somehow unfitting to the general dark and horror-ish atmosphere of the game: the jumping from platform to platform seems as if we were playing a minigame, completely prescinding from the base concept of the game.”
    • “[*] There are times where there is no music at all, and the ambience is lacking - it hurts the atmosphere.”
    • “Then there were other things I didn’t like that resulted in a weak atmosphere, and lack of immersion.”
  • gameplay

    41 mentions Positive Neutral Negative
    12% positive mentions, 78% neutral mentions, 10% negative mentions

    The gameplay is a mix of exploration, puzzle-solving, and some platforming mechanics, drawing inspiration from various well-known titles. While puzzles and item-based progression are engaging and contribute to immersion, platforming sections often feel out of place and occasionally frustrating due to awkward controls. Overall, the gameplay offers a cerebral, slower-paced experience but suffers from some repetitiveness, inconsistent mechanics, and occasional pacing issues.

    • “Gameplay centers on exploration and puzzle-solving, encouraging players to carefully examine their surroundings and interact with a variety of objects to progress.”
    • “Gameplay was like a cross between Amnesia, Bioshock, and Portal, and overall felt very smooth.”
    • “The full mixture of game styles and mechanics is like an unusual blend of Portal, The Initiate 2, original Half-Life, and Outlast.”
    • “Gameplay wise, the game then devolves into two things: exploring to find keys/batteries to help you progress, or to find crafting items for the inexplicably present crafting system (why is it there? Why does it exist? Except to add one more step to finding the map or a lockpick); or the actual crux of the game, solving jumping puzzles.”
    • “The platforming mechanics do not fit and are horribly annoying.”
    • “Our investigation besides the usual item/code using, lever-pulling, cube rotating puzzle mechanics is sometimes interrupted by puzzle-platforming elements, which feels strange and unfitting to the general dark and horror-like atmosphere of the game: the jumping from platform to platform seems as if it were a minigame, completely disconnected from the base concept of the game.”
  • graphics

    38 mentions Positive Neutral Negative
    18% positive mentions, 74% neutral mentions, 8% negative mentions

    The game's graphics are generally considered serviceable but somewhat dated, with a realistic and atmospheric art style that effectively supports its psychological horror themes despite a dark, often repetitive, and sometimes unimpressive visual presentation. While not cutting-edge or highly polished, the visuals contribute well to mood and immersion, complemented by a strong soundtrack, though some players find the asset reuse and optimization lacking. Overall, the graphics are adequate for an indie title but are not a standout feature.

    • “Visually, the game opts for a realistic art style that complements its psychological horror themes.”
    • “While the graphics might not compete with the most cutting-edge titles, they are more than sufficient to build a believable and eerie world that feels both lived-in and forsaken.”
    • “The dark ambiance of the graphics combined with the echoing sound effects really made for an immersive experience.”
    • “Some puzzles are annoying as hell, graphics are serviceable at best and ugly at times.”
    • “An absurd collection of all the elements from other successful games, combined for a senseless boring gameplay and a cliché story filled with bad voice acting... the notes and records are not interesting and bores you after a while, losing grasp for the story... the graphics are also not successful at all... only the music is satisfying...”
    • “Sadly, the graphical details cannot keep up the pace or level of polish, present within the gameplay mechanics.”
  • music

    32 mentions Positive Neutral Negative
    44% positive mentions, 47% neutral mentions, 9% negative mentions

    The game's music is widely praised for its eerie, atmospheric, and emotionally engaging soundtrack that significantly enhances immersion and tension. It features a diverse range of styles, from suspenseful instrumentals to smooth jazz, and is considered a standout aspect even when other elements like graphics are dated. Some players note occasional lulls in ambiance, but overall, the original score is regarded as a major strength contributing to the game's haunting mood.

    • “Top notch soundtrack, which can also be purchased separately on Steam and contains 33 tracks ranging in style from smooth jazz to eerie instrumentals.”
    • “The music really contributed a lot towards the immersion in this game, which was already great.”
    • “The music is awesome (you can buy it separately if you wish, I'm thinking about doing so since I got stuck on one of the tracks in my head for two days, and that means a lot for me since I usually don't pay attention to video game music) and will make you feel like you are in Crowswood.”
    • “Ambiance music is a little boring at times when you're searching rooms for a key or something.”
    • “There are times where there is no music at all, and the ambience is lacking - it hurts the atmosphere.”
    • “Since I fail to remember anything noteworthy sound- or music-wise beyond the voice acting, you should not expect much immersion there... voice acting is solid though.”
  • grinding

    7 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Grinding in the game quickly becomes tedious and monotonous, with repetitive puzzles and platforming that lack challenge and creativity. Initial gameplay may feel engaging, but the experience soon devolves into boring farming and uninspired tasks, diminishing the overall impact and enjoyment.

    • “The rest of my gametime was from farming cards.”
    • “It will seem fine for the first few hours, but it gets very boring and tedious after that.”
    • “Psychological horror in the form of tedious puzzles and platforming.”
  • optimization

    6 mentions Positive Neutral Negative
    50% positive mentions, 0% neutral mentions, 50% negative mentions

    The game's optimization is generally weak, with users experiencing occasional performance drops even on moderately powerful hardware like an i5 CPU and GTX 960 GPU. While it can run around 70fps on max settings, noticeable stutters indicate a need for performance patches and tweaks.

    • “Good performance at 70fps on max settings, with only a few occasional drops that were not game-breaking.”
    • “Badly optimized (played on i5, 16 GB RAM, NVIDIA GTX 960 4 GB RAM …)”
    • “Some performance tweaks or patches are quite mandatory in this case.”
    • “The graphics are pretty decent, but optimization is a little on the weak side.”
  • emotional

    3 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The emotional aspect is generally well-handled, with mature themes thoughtfully integrated to enhance the narrative's impact. While some players felt moments were emotionally forced, the music effectively deepens the emotional experience despite dated graphics.

    • “This mature content is handled with care, serving the narrative rather than relying on shock value, which deepens the emotional impact for players willing to engage with the story’s darker elements.”
    • “While the graphics are somewhat dated, it was hard to be distracted from the experience when the music adds such a huge level of emotional depth.”
  • character development

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Users criticize the game for lacking player character development, describing the protagonist as mute and unresponsive, which undermines the impact of plot twists and story reveals.

    • “There is no response or character development on the player side (mute like Link or, as you could also call it, 'dead fish syndrome'), which makes all the twists and plot reveals you are facing a bit ridiculous.”
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Frequently Asked Questions

The Crow's Eye is a platformer game with horror, drama, mystery and science fiction themes. Common tags for The Crow's Eye include first-person, indie, trading, psychological, exploration and others.

The Crow's Eye is available on PC and Windows.

The Crow's Eye was released on March 20, 2017.

The Crow's Eye was developed by Akupara Games.

The Crow's Eye has received mostly positive reviews from both players and critics. Most players liked The Crow's Eye for its story but disliked it for its grinding.

The Crow's Eye is a single player game.

Similar games include Conarium, Left Alone, REVEIL, Rise of Insanity, Lethe - Episode One and others.